Player Matchup

Anhur
Anhur
Monjicus
Anhur
Level 68
God Stats
6W - 0L
1,605 SR
Queue Stats
106W - 63L
1,681 Elo+
Party 2
Cthulhu
Cthulhu
TH3pulsatingD1ll
Cthulhu
Level 76
God Stats
58W - 19L
1,725 SR
Queue Stats
108W - 64L
1,615 Elo+
Party 2
Ra
Ra
brecaisch
Ra
Level 13
God Stats
10W - 6L
1,733 SR
Queue Stats
82W - 62L
1,723 Elo+
Party 2
Team Averages
Level 52
1,688 SR
1,673 Elo+

VS

Team Averages
Level 45
1,422 SR
1,451 Elo+
Chaac
Chaac
FCG Savage
Chaac
Level 23
God Stats
19W - 14L
1,618 SR
Queue Stats
135W - 102L
1,512 Elo+
Party 1
Neith
Neith
MyEZ Akame
Neith
Level 104
God Stats
0W - 1L
1,298 SR
Queue Stats
80W - 51L
1,538 Elo+
Party 1
Olorun
Olorun
ToxicCharger82
Olorun
Level 8
God Stats
0W - 1L
1,349 SR
Queue Stats
3W - 7L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Monjicus
Anhur
14
9 / 3 / 6
11,038
788
17,009
12,415
4,795
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 2 / 10
10,997
786
11,616
15,607
12,918
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 1 / 13
9,471
677
6,207
6,128
2,508
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
4 / 1 / 1
9,557
683
12,832
15,618
12,412
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
12
2 / 4 / 3
9,101
650
8,030
11,268
3,385
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 11 / 4
8,088
578
3,992
14,059
3,581
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
16
Kills
6
6
Deaths
16
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
4
1
1
4.5
W
Anhur
Monjicus
Anhur
9
3
6
4
L
Neith
2
4
3
0.88
W
6
2
10
5.5
L
0
11
4
0.18
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,832
Damage
24,854
34,150
Taken
40,945
20,221
Mitigated
19,378
10,329
Healing
13,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
12,832
1,990
0
9,437
15,618
12,412
173
7,124
8,494
352
38,271
W
Anhur
Monjicus
Anhur
17,009
8,285
0
2,258
12,415
4,795
2,358
1,759
10,381
0
46,856
L
Neith
8,030
2,098
0
2,569
11,268
3,385
783
5,350
5,918
0
36,705
W
11,616
170
1,263
2,908
15,607
12,918
0
2,467
12,790
36,030
0
L
3,992
2,525
509
1,384
14,059
3,581
470
5,421
8,638
14,028
0
W
6,207
272
1,940
1,960
6,128
2,508
594
695
5,283
26,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,506
Gold Earned
26,746
166
Minions Killed
149
0
Camps Cleared
0
781,206
Distance Traveled
714,857
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,557
683
51
4
0
292,777
1
W
Anhur
11,038
788
54
4
0
246,659
4
L
Neith
9,101
650
68
5
0
240,111
1
W
Cthulhu
10,997
786
57
4
0
287,012
3
L
Olorun
8,088
578
30
2
0
181,969
1
W
Ra
9,471
677
55
4
0
247,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role