Player Matchup

Ra
Ra
Andros84
Ra
Level 120
God Stats
4W - 7L
1,063 SR
Queue Stats
207W - 232L
1,530 Elo+
Party 2
Achilles
Achilles
Have2loveme
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
RompePirat
Cupid
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 135
1,354 SR
1,510 Elo+

VS

Team Averages
Level 23
1,567 SR
1,447 Elo+
Cerberus
Cerberus
Karnivoore
Cerberus
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 47L
1,479 Elo+
Party 1
Yemoja
Yemoja
Lithilu
Yemoja
Level 22
God Stats
4W - 1L
1,500 SR
Queue Stats
65W - 72L
1,430 Elo+
Party 1
King Arthur
King Arthur
Matiezis
King Arthur
Level 41
God Stats
1W - 6L
1,702 SR
Queue Stats
66W - 74L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 11
8,255
750
5,511
5,882
1,940
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Have2loveme
Achilles
13
9 / 0 / 5
9,196
836
8,397
8,455
9,383
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
12
5 / 2 / 10
8,997
818
13,916
6,458
2,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Karnivoore
Cerberus
9
2 / 6 / 2
7,320
665
2,126
11,847
5,811
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
Lithilu
Yemoja
10
1 / 3 / 3
7,385
671
5,179
9,387
6,208
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
Matiezis
King Arthur
10
1 / 7 / 3
6,885
626
4,718
13,006
10,699
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
16
Kills
4
4
Deaths
16
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
2
11
3.75
W
Achilles
Have2loveme
Achilles
9
0
5
11.5
L
Cerberus
Karnivoore
Cerberus
2
6
2
0.5
L
Yemoja
Lithilu
Yemoja
1
3
3
0.83
L
King Arthur
Matiezis
King Arthur
1
7
3
0.36
W
Cupid
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,824
Damage
12,023
20,795
Taken
34,240
13,468
Mitigated
22,718
8,596
Healing
2,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,511
725
2,286
1,980
5,882
1,940
756
2,545
3,287
32,611
0
W
Achilles
Have2loveme
Achilles
8,397
2,368
0
2,812
8,455
9,383
475
2,043
6,287
730
21,269
L
Cerberus
Karnivoore
Cerberus
2,126
190
0
1,009
11,847
5,811
0
1,965
9,757
10,324
0
L
Yemoja
Lithilu
Yemoja
5,179
425
823
71
9,387
6,208
0
2,131
7,031
16,059
0
L
King Arthur
Matiezis
King Arthur
4,718
531
0
990
13,006
10,699
0
1,812
11,098
0
23,899
W
Cupid
13,916
6,736
382
1,136
6,458
2,145
1,737
3,073
3,260
0
47,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,448
Gold Earned
21,590
124
Minions Killed
78
0
Camps Cleared
0
607,785
Distance Traveled
525,043
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,255
750
47
4
0
230,300
2
W
Achilles
9,196
836
14
1
0
209,107
5
L
Cerberus
7,320
665
26
2
0
125,743
3
L
Yemoja
7,385
671
15
1
0
196,640
1
L
King Arthur
6,885
626
37
3
0
202,660
1
W
Cupid
8,997
818
63
6
0
168,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role