Player Matchup

Merlin
Merlin
Okimmabot
Merlin
Level 17
God Stats
1W - 1L
1,332 SR
Queue Stats
26W - 15L
1,528 Elo+
Party 3
Ymir
Ymir
SendyBendy
Ymir
Level 17
God Stats
31W - 19L
1,550 SR
Queue Stats
118W - 111L
1,522 Elo+
Party 2
Heimdallr
Heimdallr
Skettii
Heimdallr
Level 21
God Stats
4W - 5L
1,308 SR
Queue Stats
164W - 160L
1,498 Elo+
Party 2
Cthulhu
Cthulhu
Steve0111
Cthulhu
Level 26
God Stats
8W - 8L
1,551 SR
Queue Stats
79W - 78L
1,449 Elo+
Solo
Pele
Pele
ThatGuyAhno
Pele
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 9L
1,528 Elo+
Party 3
Team Averages
Level 17
1,448 SR
1,505 Elo+

VS

Team Averages
Level 18
1,564 SR
1,482 Elo+
Neith
Neith
NELIEL3
Neith
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
NotCrash23
Cthulhu
Level 19
God Stats
5W - 2L
1,958 SR
Queue Stats
24W - 27L
1,476 Elo+
Solo
Chaac
Chaac
PolishisDED
Chaac
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,357 Elo+
Party 1
Scylla
Scylla
thewarewolfe
Scylla
Level 26
God Stats
0W - 1L
1,363 SR
Queue Stats
5W - 7L
1,460 Elo+
Solo
Ao Kuang
Ao Kuang
treepowa
Ao Kuang
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Okimmabot
Merlin
16
5 / 0 / 5
9,820
655
7,723
5,395
2,003
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 1 / 16
8,675
578
6,963
10,923
7,988
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
Skettii
Heimdallr
14
12 / 1 / 4
9,317
621
10,505
7,213
2,877
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Steve0111
Cthulhu
14
1 / 4 / 7
8,503
567
5,115
8,734
5,075
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
10 / 2 / 2
9,511
634
7,931
10,622
3,496
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
NELIEL3
Neith
10
0 / 7 / 2
6,254
417
4,517
8,880
2,469
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
NotCrash23
Cthulhu
10
1 / 8 / 2
7,259
484
6,043
13,734
5,933
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
0 / 6 / 1
6,112
407
2,943
13,827
7,294
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
13
3 / 3 / 0
8,017
534
6,092
6,199
1,932
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
treepowa
Ao Kuang
11
4 / 6 / 0
7,113
474
6,495
10,633
2,843
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
29
Kills
8
8
Deaths
30
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
NELIEL3
Neith
0
7
2
0.14
L
Cthulhu
NotCrash23
Cthulhu
1
8
2
0.25
W
Merlin
Okimmabot
Merlin
5
0
5
7.5
L
0
6
1
0.08
W
1
1
16
9
W
Heimdallr
Skettii
Heimdallr
12
1
4
14
W
Cthulhu
Steve0111
Cthulhu
1
4
7
1.13
W
10
2
2
5.5
L
Scylla
3
3
0
1
L
Ao Kuang
treepowa
Ao Kuang
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,237
Damage
26,090
42,887
Taken
53,273
21,439
Mitigated
20,471
10,464
Healing
10,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
NELIEL3
Neith
4,517
2,005
0
1,554
8,880
2,469
0
4,103
4,774
0
29,898
L
Cthulhu
NotCrash23
Cthulhu
6,043
702
332
1,596
13,734
5,933
127
6,241
7,489
28,521
0
W
Merlin
Okimmabot
Merlin
7,723
397
0
840
5,395
2,003
0
3,047
2,348
69,476
0
L
2,943
347
0
4,386
13,827
7,294
0
950
12,814
0
33,514
W
6,963
1,706
234
1,826
10,923
7,988
293
4,184
6,689
24,685
0
W
Heimdallr
Skettii
Heimdallr
10,505
5,969
0
500
7,213
2,877
2,485
2,314
4,849
0
56,822
W
Cthulhu
Steve0111
Cthulhu
5,115
1,031
0
1,135
8,734
5,075
800
4,797
3,897
35,036
0
W
7,931
3,126
0
5,929
10,622
3,496
240
4,288
6,309
0
60,743
L
Scylla
6,092
716
0
500
6,199
1,932
0
3,505
2,669
38,989
0
L
Ao Kuang
treepowa
Ao Kuang
6,495
2,474
0
2,190
10,633
2,843
192
4,589
5,719
24,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,826
Gold Earned
34,755
408
Minions Killed
291
0
Camps Cleared
0
1,402,253
Distance Traveled
1,325,247
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,254
417
64
4
0
325,614
9
L
Cthulhu
7,259
484
51
3
0
314,291
3
W
Merlin
9,820
655
126
8
0
285,217
2
L
Chaac
6,112
407
47
3
0
203,125
0
W
Ymir
8,675
578
33
2
0
272,513
6
W
Heimdallr
9,317
621
93
6
0
270,932
3
W
Cthulhu
8,503
567
69
5
0
259,138
0
W
Pele
9,511
634
87
6
0
314,453
0
L
Scylla
8,017
534
80
5
0
273,564
3
L
Ao Kuang
7,113
474
49
3
0
208,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role