Player Matchup

Chaac
Chaac
Anprexion
Chaac
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 63L
1,352 Elo+
Party 3
Fenrir
Fenrir
Lord-of-Ragnar12
Fenrir
Level 14
God Stats
15W - 8L
1,507 SR
Queue Stats
40W - 35L
1,255 Elo+
Party 1
Bacchus
Bacchus
Nooblet00722
Bacchus
Level 8
God Stats
4W - 3L
1,602 SR
Queue Stats
5W - 9L
1,321 Elo+
Party 1
Thor
Thor
SaberTooth_Prime
Thor
Level 7
God Stats
9W - 9L
1,404 SR
Queue Stats
11W - 15L
1,250 Elo+
Party 3
Jormungandr
Jormungandr
TheRealLAGamer
Jormungandr
Level 28
God Stats
16W - 10L
1,554 SR
Queue Stats
147W - 155L
1,398 Elo+
Solo
Team Averages
Level 16
1,514 SR
1,315 Elo+

VS

Team Averages
Level 18
1,463 SR
1,350 Elo+
Fenrir
Fenrir
Cenk-HH
Fenrir
Level 24
God Stats
28W - 23L
1,544 SR
Queue Stats
37W - 31L
1,465 Elo+
Party 2
Apollo
Apollo
NightWitch96
Apollo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,204 Elo+
Solo
Thanatos
Thanatos
TheRaiiinZ_
Thanatos
Level 36
God Stats
27W - 20L
1,506 SR
Queue Stats
38W - 37L
1,372 Elo+
Party 2
Yemoja
Yemoja
Zisyx
Yemoja
Level 6
God Stats
0W - 3L
1,211 SR
Queue Stats
12W - 7L
1,302 Elo+
Party 2
Anubis
Anubis
Zwieback535
Anubis
Level 16
God Stats
33W - 19L
1,556 SR
Queue Stats
43W - 32L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Anprexion
Chaac
20
9 / 1 / 15
14,170
1,090
21,881
18,373
15,262
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
8 / 6 / 17
13,668
1,051
14,282
16,045
8,352
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Nooblet00722
Bacchus
20
7 / 2 / 23
13,984
1,076
16,229
16,017
20,780
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
11 / 6 / 16
13,950
1,073
24,037
16,719
7,220
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jormungandr
TheRealLAGamer
Jormungandr
20
4 / 4 / 21
13,125
1,010
14,639
15,660
7,947
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

196

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cenk-HH
Fenrir
19
14 / 6 / 5
16,007
1,231
25,670
24,581
13,835
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
16
0 / 10 / 5
10,601
815
981
17,067
6,971
Thanatos
TheRaiiinZ_
Thanatos
17
4 / 6 / 6
12,167
936
10,510
9,351
4,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Zisyx
Yemoja
18
0 / 6 / 12
11,871
913
8,757
21,521
13,064
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
20
1 / 11 / 12
13,109
1,008
24,978
25,921
13,590
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
59
39
Kills
19
19
Deaths
39
92
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chaac
Anprexion
Chaac
9
1
15
16.5
L
Fenrir
Cenk-HH
Fenrir
14
6
5
2.75
W
8
6
17
2.75
L
Apollo
0
10
5
0.25
W
Bacchus
Nooblet00722
Bacchus
7
2
23
9.25
W
11
6
16
3.17
L
Thanatos
TheRaiiinZ_
Thanatos
4
6
6
1.17
W
Jormungandr
TheRealLAGamer
Jormungandr
4
4
21
3.63
L
Yemoja
Zisyx
Yemoja
0
6
12
1
L
Anubis
1
11
12
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,068
Damage
70,896
82,814
Taken
98,441
59,561
Mitigated
51,576
10,182
Healing
17,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Anprexion
Chaac
21,881
5,837
0
6,317
18,373
15,262
0
5,053
12,468
0
51,625
L
Fenrir
Cenk-HH
Fenrir
25,670
11,280
430
2,783
24,581
13,835
0
8,465
16,041
0
34,186
W
14,282
7,448
0
729
16,045
8,352
0
6,038
9,547
0
17,986
L
Apollo
981
471
0
0
17,067
6,971
0
5,651
11,291
0
5,079
W
Bacchus
Nooblet00722
Bacchus
16,229
2,464
487
741
16,017
20,780
0
5,955
8,852
29,159
0
W
24,037
8,264
0
0
16,719
7,220
0
8,454
8,265
0
30,470
L
Thanatos
TheRaiiinZ_
Thanatos
10,510
3,536
120
2,206
9,351
4,116
0
2,186
7,165
0
20,366
W
Jormungandr
TheRealLAGamer
Jormungandr
14,639
2,895
414
1,494
15,660
7,947
0
8,235
7,425
44,579
0
L
Yemoja
Zisyx
Yemoja
8,757
2,767
4,207
1,469
21,521
13,064
0
7,229
14,267
28,351
0
L
Anubis
24,978
1,999
823
5,712
25,921
13,590
0
7,337
18,409
61,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,897
Gold Earned
63,755
199
Minions Killed
172
5
Camps Cleared
1
1,180,781
Distance Traveled
1,060,746
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,170
1,090
69
5
2
281,459
0
L
Fenrir
16,007
1,231
18
1
0
270,935
3
W
Fenrir
13,668
1,051
15
1
1
235,868
0
L
Apollo
10,601
815
5
0
0
169,034
1
W
Bacchus
13,984
1,076
26
2
0
254,993
0
W
Thor
13,950
1,073
14
1
1
199,168
0
L
Thanatos
12,167
936
24
2
0
253,407
0
W
Jormungandr
13,125
1,010
75
6
1
209,293
1
L
Yemoja
11,871
913
39
3
0
183,199
1
L
Anubis
13,109
1,008
86
7
1
184,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role