Player Matchup

Arachne
Arachne
IWrestledAKyle
Arachne
Level 26
God Stats
11W - 7L
1,862 SR
Queue Stats
172W - 163L
1,434 Elo+
Solo
Freya
Freya
Morquecho2099
Freya
Level 29
God Stats
8W - 10L
1,497 SR
Queue Stats
104W - 100L
1,502 Elo+
Solo
Bacchus
Bacchus
TouchedOrc25
Bacchus
Level 26
God Stats
1W - 3L
1,389 SR
Queue Stats
35W - 46L
1,398 Elo+
Party 1
Heimdallr
Heimdallr
gueguero98
Heimdallr
Level 23
God Stats
1W - 1L
1,414 SR
Queue Stats
27W - 32L
1,391 Elo+
Party 1
Yemoja
Yemoja
xw_FIRE_wx
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,531 Elo+
Solo
Team Averages
Level 22
1,532 SR
1,451 Elo+

VS

Team Averages
Level 20
1,499 SR
1,461 Elo+
Horus
Horus
CASHBUCKET
Horus
Level 29
God Stats
46W - 32L
1,525 SR
Queue Stats
415W - 365L
1,498 Elo+
Party 2
Scylla
Scylla
KittyCatScratch
Scylla
Level 16
God Stats
1W - 1L
1,650 SR
Queue Stats
1W - 2L
1,400 Elo+
Solo
Chernobog
Chernobog
Samthedemon
Chernobog
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
WalkingArc
Mercury
Level 29
God Stats
0W - 3L
1,319 SR
Queue Stats
475W - 390L
1,492 Elo+
Party 2
Ullr
Ullr
clency667_demi
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 2 / 1
5,491
610
2,380
5,432
1,296
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
5 / 0 / 1
6,034
670
2,303
4,823
1,513
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
TouchedOrc25
Bacchus
7
2 / 1 / 2
5,149
572
2,036
4,619
2,532
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
gueguero98
Heimdallr
9
4 / 2 / 2
5,461
607
5,014
4,118
1,423
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
xw_FIRE_wx
Yemoja
4
0 / 3 / 2
3,940
438
36
3,173
1,046
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
8
3 / 1 / 0
5,426
603
3,362
4,111
1,462
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 5 / 0
4,250
472
1,168
3,740
976
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Samthedemon
Chernobog
5
2 / 2 / 0
4,220
469
1,040
2,113
467
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
WalkingArc
Mercury
9
1 / 1 / 1
5,302
589
2,493
4,827
1,145
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

7
0 / 5 / 3
4,658
518
1,369
5,616
1,379
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
14
Kills
7
8
Deaths
14
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Horus
3
1
0
3
W
3
2
1
1.75
L
1
5
0
0.2
W
5
0
1
5.5
L
Chernobog
Samthedemon
Chernobog
2
2
0
1
W
Bacchus
TouchedOrc25
Bacchus
2
1
2
3
L
Mercury
WalkingArc
Mercury
1
1
1
1.5
L
0
5
3
0.3
W
Heimdallr
gueguero98
Heimdallr
4
2
2
2.5
W
Yemoja
xw_FIRE_wx
Yemoja
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,769
Damage
9,432
22,165
Taken
20,407
7,810
Mitigated
5,429
6,235
Healing
2,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
3,362
1,390
0
781
4,111
1,462
616
1,307
2,804
0
19,430
W
2,380
1,981
0
1,384
5,432
1,296
166
142
5,290
0
22,259
L
1,168
416
0
0
3,740
976
13
1,779
1,961
5,503
0
W
2,303
1,035
0
2,576
4,823
1,513
961
942
3,881
22,548
0
L
Chernobog
Samthedemon
Chernobog
1,040
686
0
0
2,113
467
94
565
1,548
0
6,256
W
Bacchus
TouchedOrc25
Bacchus
2,036
277
456
1,015
4,619
2,532
411
0
4,619
9,389
0
L
Mercury
WalkingArc
Mercury
2,493
1,042
0
1,839
4,827
1,145
0
331
4,496
0
27,360
L
1,369
724
0
17
5,616
1,379
0
393
5,220
0
12,529
W
Heimdallr
gueguero98
Heimdallr
5,014
4,205
0
490
4,118
1,423
271
0
4,118
0
23,123
W
Yemoja
xw_FIRE_wx
Yemoja
36
36
248
66
3,173
1,046
0
84
3,089
3,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,075
Gold Earned
23,856
158
Minions Killed
128
0
Camps Cleared
0
777,004
Distance Traveled
775,465
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,426
603
42
5
0
185,095
2
W
Arachne
5,491
610
47
5
0
190,087
4
L
Scylla
4,250
472
6
1
0
123,855
0
W
Freya
6,034
670
45
5
0
143,691
0
L
Chernobog
4,220
469
6
1
0
78,157
1
W
Bacchus
5,149
572
19
2
0
168,400
0
L
Mercury
5,302
589
51
6
0
208,259
3
L
Ullr
4,658
518
23
3
0
180,099
1
W
Heimdallr
5,461
607
43
5
0
148,836
0
W
Yemoja
3,940
438
4
0
0
125,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role