Player Matchup

Sol
Sol
DomiThicc69
Sol
Level 28
God Stats
12W - 3L
1,805 SR
Queue Stats
136W - 136L
1,391 Elo+
Solo
Kumbhakarna
Kumbhakarna
JimiClapton
Kumbhakarna
Level 29
God Stats
4W - 3L
1,715 SR
Queue Stats
80W - 68L
1,437 Elo+
Solo
Neith
Neith
Niahve
Neith
Level 24
God Stats
11W - 6L
1,576 SR
Queue Stats
30W - 23L
1,549 Elo+
Party 1
Sun Wukong
Sun Wukong
SaintSteal
Sun Wukong
Level 29
God Stats
32W - 36L
1,592 SR
Queue Stats
158W - 185L
1,442 Elo+
Solo
Nemesis
Nemesis
ridetodawn
Nemesis
Level 28
God Stats
9W - 6L
1,598 SR
Queue Stats
37W - 30L
1,503 Elo+
Party 1
Team Averages
Level 28
1,657 SR
1,464 Elo+

VS

Team Averages
Level 22
1,488 SR
1,462 Elo+
Ao Kuang
Ao Kuang
Akuro007
Ao Kuang
Level 15
God Stats
0W - 3L
1,313 SR
Queue Stats
17W - 17L
1,478 Elo+
Party 2
Heimdallr
Heimdallr
Sailer0
Heimdallr
Level 16
God Stats
0W - 3L
1,226 SR
Queue Stats
20W - 24L
1,421 Elo+
Party 2
Thoth
Thoth
doqar
Thoth
Level 23
God Stats
15W - 8L
1,813 SR
Queue Stats
164W - 84L
1,566 Elo+
Solo
Nu Wa
Nu Wa
sanducu
Nu Wa
Level 28
God Stats
27W - 18L
1,587 SR
Queue Stats
68W - 71L
1,499 Elo+
Solo
Cthulhu
Cthulhu
ziloveNiico
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 187L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 6
13,267
603
13,490
18,663
6,804
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
JimiClapton
Kumbhakarna
15
4 / 5 / 12
12,494
568
7,252
21,021
19,856
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
Niahve
Neith
20
14 / 7 / 9
14,421
656
25,369
19,712
7,568
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
SaintSteal
Sun Wukong
19
4 / 2 / 5
13,336
606
9,421
18,730
24,544
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
ridetodawn
Nemesis
18
4 / 2 / 6
12,723
578
8,413
16,190
5,934
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Akuro007
Ao Kuang
17
9 / 5 / 3
11,723
533
12,698
25,668
9,355
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Sailer0
Heimdallr
15
2 / 11 / 7
10,212
464
16,653
17,444
6,446
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thoth
doqar
Thoth
8
0 / 5 / 0
7,244
329
1,996
4,872
1,515
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nu Wa
sanducu
Nu Wa
19
3 / 7 / 3
11,968
544
19,743
13,815
4,737
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ziloveNiico
Cthulhu
15
6 / 8 / 4
10,662
485
13,660
22,156
19,044
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
37
35
Kills
20
20
Deaths
36
38
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Akuro007
Ao Kuang
9
5
3
2.1
W
9
4
6
3
W
Kumbhakarna
JimiClapton
Kumbhakarna
4
5
12
2
W
Neith
Niahve
Neith
14
7
9
2.64
L
Heimdallr
Sailer0
Heimdallr
2
11
7
0.5
W
Sun Wukong
SaintSteal
Sun Wukong
4
2
5
3.25
L
Thoth
doqar
Thoth
0
5
0
0
W
Nemesis
ridetodawn
Nemesis
4
2
6
3.5
L
Nu Wa
sanducu
Nu Wa
3
7
3
0.64
L
Cthulhu
ziloveNiico
Cthulhu
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,945
Damage
64,750
94,316
Taken
83,955
64,706
Mitigated
41,097
30,813
Healing
19,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Akuro007
Ao Kuang
12,698
3,346
0
13,586
25,668
9,355
15
6,360
19,308
82,130
0
W
13,490
6,091
0
9,922
18,663
6,804
5,878
10,088
8,575
82,254
0
W
Kumbhakarna
JimiClapton
Kumbhakarna
7,252
1,479
0
800
21,021
19,856
40
8,867
12,154
32,407
0
W
Neith
Niahve
Neith
25,369
16,278
0
8,880
19,712
7,568
5,548
10,840
8,872
0
85,127
L
Heimdallr
Sailer0
Heimdallr
16,653
8,980
0
1,735
17,444
6,446
0
6,053
11,341
0
53,560
W
Sun Wukong
SaintSteal
Sun Wukong
9,421
818
0
6,042
18,730
24,544
773
10,118
8,612
0
85,495
L
Thoth
doqar
Thoth
1,996
0
0
250
4,872
1,515
0
3,131
1,741
20,955
0
W
Nemesis
ridetodawn
Nemesis
8,413
3,230
0
5,169
16,190
5,934
703
8,184
8,006
0
90,097
L
Nu Wa
sanducu
Nu Wa
19,743
2,996
0
1,874
13,815
4,737
1,141
578
12,762
91,053
0
L
Cthulhu
ziloveNiico
Cthulhu
13,660
883
0
2,378
22,156
19,044
0
4,620
17,471
40,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,241
Gold Earned
51,809
596
Minions Killed
431
0
Camps Cleared
0
2,080,614
Distance Traveled
1,540,033
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,723
533
117
5
0
364,888
3
W
Sol
13,267
603
125
6
0
410,128
4
W
Kumbhakarna
12,494
568
32
1
0
407,278
5
W
Neith
14,421
656
146
7
0
438,997
0
L
Heimdallr
10,212
464
78
4
0
344,227
0
W
Sun Wukong
13,336
606
175
8
0
451,896
0
L
Thoth
7,244
329
31
1
0
117,865
0
W
Nemesis
12,723
578
118
5
0
372,315
1
L
Nu Wa
11,968
544
156
7
0
335,467
4
L
Cthulhu
10,662
485
49
2
0
377,586
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role