Player Matchup

Cthulhu
Cthulhu
MistaMoeland
Cthulhu
Level 37
God Stats
6W - 10L
1,211 SR
Queue Stats
47W - 77L
1,154 Elo+
Party 1
Loki
Loki
SergePT
Loki
Level 108
God Stats
2W - 1L
1,613 SR
Queue Stats
81W - 82L
1,528 Elo+
Solo
Sol
Sol
nikkipek
Sol
Level 41
God Stats
6W - 11L
1,304 SR
Queue Stats
40W - 67L
1,162 Elo+
Party 1
Team Averages
Level 62
1,376 SR
1,281 Elo+

VS

Team Averages
Level 95
1,557 SR
1,433 Elo+
Neith
Neith
MACTEPCEBERA
Neith
Level 86
God Stats
3W - 2L
1,565 SR
Queue Stats
17W - 20L
1,456 Elo+
Solo
Odin
Odin
Relikmoon
Odin
Level 132
God Stats
4W - 1L
1,635 SR
Queue Stats
136W - 172L
1,425 Elo+
Solo
Zeus
Zeus
mamed32
Zeus
Level 67
God Stats
208W - 251L
1,471 SR
Queue Stats
208W - 252L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MistaMoeland
Cthulhu
15
0 / 3 / 6
11,953
569
13,229
19,564
19,396
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
SergePT
Loki
17
9 / 5 / 0
14,676
699
13,961
14,093
5,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 7 / 5
12,243
583
11,007
18,511
8,608
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 5
14,266
679
16,487
12,383
4,167
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Odin
16
1 / 2 / 11
12,705
605
8,858
19,506
11,783
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
mamed32
Zeus
16
8 / 5 / 1
13,336
635
21,029
12,529
4,187
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
10
Kills
15
15
Deaths
10
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
3
5
2.83
L
Cthulhu
MistaMoeland
Cthulhu
0
3
6
1
W
Odin
1
2
11
3.25
L
Loki
SergePT
Loki
9
5
0
1.8
W
Zeus
mamed32
Zeus
8
5
1
1.7
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,197
Damage
46,374
52,168
Taken
44,418
33,693
Mitigated
20,137
12,984
Healing
7,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,487
9,571
0
5,558
12,383
4,167
1,736
7,508
4,575
0
55,885
L
Cthulhu
MistaMoeland
Cthulhu
13,229
702
509
3,392
19,564
19,396
313
7,380
12,184
49,084
0
W
Odin
8,858
3,233
0
960
19,506
11,783
0
12,435
6,746
0
37,704
L
Loki
SergePT
Loki
13,961
5,238
0
1,864
14,093
5,689
713
4,118
9,975
0
61,362
W
Zeus
mamed32
Zeus
21,029
988
0
715
12,529
4,187
343
3,893
8,536
67,654
0
L
11,007
2,830
880
6,339
18,511
8,608
710
9,687
8,824
54,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,872
Gold Earned
40,307
231
Minions Killed
202
0
Camps Cleared
0
1,045,025
Distance Traveled
943,847
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,266
679
65
3
0
243,009
5
L
Cthulhu
11,953
569
73
3
0
404,028
3
W
Odin
12,705
605
38
2
0
379,122
5
L
Loki
14,676
699
75
4
0
328,954
4
W
Zeus
13,336
635
99
5
0
321,716
0
L
Sol
12,243
583
83
4
0
312,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role