Player Matchup

The Morrigan
The Morrigan
JFK_Shot_First96
The Morrigan
Level 108
God Stats
7W - 11L
1,428 SR
Queue Stats
336W - 322L
1,516 Elo+
Solo
Fenrir
Fenrir
V1N1P4ZZZ
Fenrir
Level 87
God Stats
0W - 3L
1,750 SR
Queue Stats
38W - 45L
1,469 Elo+
Solo
King Arthur
King Arthur
YUNG_T0AST3R--
King Arthur
Level 107
God Stats
7W - 7L
1,422 SR
Queue Stats
225W - 203L
1,522 Elo+
Solo
Team Averages
Level 101
1,534 SR
1,502 Elo+

VS

Team Averages
Level 86
1,618 SR
1,494 Elo+
Pele
Pele
JM0n3y18
Pele
Level 94
God Stats
5W - 5L
1,493 SR
Queue Stats
87W - 79L
1,492 Elo+
Solo
Artemis
Artemis
lucero113
Artemis
Level 84
God Stats
7W - 3L
1,611 SR
Queue Stats
45W - 53L
1,501 Elo+
Solo
Scylla
Scylla
yeags_ironmen
Scylla
Level 80
God Stats
3W - 2L
1,748 SR
Queue Stats
202W - 179L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
JFK_Shot_First96
The Morrigan
20
8 / 5 / 6
16,265
678
18,804
12,411
5,451
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
V1N1P4ZZZ
Fenrir
19
7 / 9 / 6
16,535
689
11,648
25,056
16,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
YUNG_T0AST3R--
King Arthur
17
4 / 9 / 9
14,733
614
14,679
28,310
29,598
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
14 / 7 / 8
17,459
727
23,084
27,647
14,182
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
lucero113
Artemis
18
2 / 8 / 15
14,805
617
16,346
17,154
5,777
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 4 / 11
16,268
678
14,687
9,581
3,292
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
57
19
Kills
23
23
Deaths
19
21
Assists
34
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
JFK_Shot_First96
The Morrigan
8
5
6
2.2
W
Pele
14
7
8
2.57
L
Fenrir
V1N1P4ZZZ
Fenrir
7
9
6
1.11
L
King Arthur
YUNG_T0AST3R--
King Arthur
4
9
9
0.94
W
Artemis
lucero113
Artemis
2
8
15
1.19
W
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,131
Damage
54,117
65,777
Taken
54,382
51,077
Mitigated
23,251
18,715
Healing
15,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
JFK_Shot_First96
The Morrigan
18,804
2,592
212
2,284
12,411
5,451
246
1,685
10,651
86,672
7,933
W
Pele
23,084
6,171
0
9,456
27,647
14,182
1,194
9,334
17,963
643
96,478
L
Fenrir
V1N1P4ZZZ
Fenrir
11,648
3,281
0
8,985
25,056
16,028
646
5,675
19,056
0
67,434
L
King Arthur
YUNG_T0AST3R--
King Arthur
14,679
2,486
0
7,234
28,310
29,598
273
7,645
20,323
419
70,909
W
Artemis
lucero113
Artemis
16,346
11,451
0
3,975
17,154
5,777
1,094
3,546
13,408
0
57,632
W
14,687
1,174
0
2,278
9,581
3,292
1,417
1,296
8,210
91,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,533
Gold Earned
48,532
279
Minions Killed
298
0
Camps Cleared
0
1,160,035
Distance Traveled
1,160,538
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
16,265
678
126
5
0
373,853
3
W
Pele
17,459
727
102
4
0
433,996
2
L
Fenrir
16,535
689
89
4
0
386,158
3
L
King Arthur
14,733
614
64
3
0
400,024
1
W
Artemis
14,805
617
64
3
0
348,866
1
W
Scylla
16,268
678
132
6
0
377,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role