Player Matchup

Da Ji
Da Ji
Nakurth
Da Ji
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 129L
1,330 Elo+
Party 2
Sun Wukong
Sun Wukong
Noviemvre
Sun Wukong
Level 29
God Stats
3W - 4L
1,672 SR
Queue Stats
120W - 137L
1,381 Elo+
Party 2
Izanami
Izanami
ZertoX01
Izanami
Level 16
God Stats
5W - 3L
1,500 SR
Queue Stats
16W - 30L
1,185 Elo+
Solo
Team Averages
Level 24
1,557 SR
1,299 Elo+

VS

Team Averages
Level 16
1,643 SR
1,253 Elo+
Bacchus
Bacchus
SliverWill
Bacchus
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 10L
1,231 Elo+
Solo
Xbalanque
Xbalanque
charolife68
Xbalanque
Level 17
God Stats
1W - 1L
1,904 SR
Queue Stats
4W - 11L
1,148 Elo+
Party 1
Cupid
Cupid
vSkyxLun4tikk
Cupid
Level 18
God Stats
1W - 2L
1,525 SR
Queue Stats
4W - 7L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Nakurth
Da Ji
14
5 / 6 / 8
10,599
707
10,030
14,193
5,969
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Noviemvre
Sun Wukong
14
8 / 6 / 7
11,742
783
10,536
13,935
18,780
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
ZertoX01
Izanami
14
6 / 11 / 6
10,536
702
9,828
16,115
6,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
SliverWill
Bacchus
15
3 / 4 / 19
12,296
820
10,036
15,655
23,123
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
charolife68
Xbalanque
13
3 / 11 / 8
10,414
694
6,771
13,664
3,839
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
17 / 4 / 6
13,690
913
19,217
12,468
4,430
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
56
19
Kills
23
23
Deaths
19
21
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Nakurth
Da Ji
5
6
8
1.5
L
Sun Wukong
Noviemvre
Sun Wukong
8
6
7
1.92
W
Bacchus
SliverWill
Bacchus
3
4
19
3.13
L
Izanami
ZertoX01
Izanami
6
11
6
0.82
W
Xbalanque
charolife68
Xbalanque
3
11
8
0.64
W
17
4
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,394
Damage
36,024
44,243
Taken
41,787
30,787
Mitigated
31,392
4,224
Healing
6,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Nakurth
Da Ji
10,030
1,978
0
1,545
14,193
5,969
0
3,347
10,846
0
35,956
L
Sun Wukong
Noviemvre
Sun Wukong
10,536
1,843
0
1,154
13,935
18,780
0
2,417
11,518
655
24,604
W
Bacchus
SliverWill
Bacchus
10,036
1,414
886
731
15,655
23,123
246
180
15,155
27,883
0
L
Izanami
ZertoX01
Izanami
9,828
7,139
0
1,525
16,115
6,038
1,245
4,436
11,679
0
48,840
W
Xbalanque
charolife68
Xbalanque
6,771
3,961
0
0
13,664
3,839
1,562
134
13,530
0
22,157
W
19,217
11,073
2,041
2,424
12,468
4,430
1,978
137
12,245
0
54,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,877
Gold Earned
36,400
135
Minions Killed
134
0
Camps Cleared
0
612,708
Distance Traveled
732,551
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,599
707
35
2
0
217,282
2
L
Sun Wukong
11,742
783
23
2
0
209,435
3
W
Bacchus
12,296
820
32
2
0
268,199
2
L
Izanami
10,536
702
77
5
0
185,991
0
W
Xbalanque
10,414
694
33
2
0
208,256
0
W
Cupid
13,690
913
69
5
0
256,096
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role