Player Matchup

Cupid
Cupid
ConduitOfSaints
Cupid
Level 65
God Stats
21W - 28L
1,478 SR
Queue Stats
25W - 37L
1,416 Elo+
Solo
Sun Wukong
Sun Wukong
Pepedron
Sun Wukong
Level 52
God Stats
1W - 0L
1,502 SR
Queue Stats
19W - 13L
1,582 Elo+
Party 1
Cthulhu
Cthulhu
TomaioRevener
Cthulhu
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,510 Elo+
Party 1
Cernunnos
Cernunnos
kalabay
Cernunnos
Level 49
God Stats
2W - 0L
1,544 SR
Queue Stats
7W - 7L
1,407 Elo+
Party 1
He Bo
He Bo
killrill2
He Bo
Level 69
God Stats
2W - 0L
1,760 SR
Queue Stats
38W - 33L
1,508 Elo+
Party 1
Team Averages
Level 58
1,557 SR
1,484 Elo+

VS

Team Averages
Level 68
1,472 SR
1,419 Elo+
Tyr
Tyr
Berserker68
Tyr
Level 36
God Stats
3W - 5L
1,402 SR
Queue Stats
36W - 64L
1,277 Elo+
Solo
Kukulkan
Kukulkan
SheRaZen
Kukulkan
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Shkura2011
Heimdallr
Level 108
God Stats
1W - 1L
1,746 SR
Queue Stats
226W - 212L
1,481 Elo+
Solo
Thor
Thor
akJohnny
Thor
Level 114
God Stats
1W - 1L
1,260 SR
Queue Stats
176W - 192L
1,433 Elo+
Solo
Merlin
Merlin
mmevis
Merlin
Level 39
God Stats
34W - 39L
1,452 SR
Queue Stats
130W - 153L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 24
11,060
1,005
9,672
8,309
2,902
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

Sun Wukong
Pepedron
Sun Wukong
19
8 / 2 / 27
12,899
1,173
11,632
10,392
10,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
18
3 / 4 / 25
10,845
986
12,727
15,640
17,128
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
kalabay
Cernunnos
20
4 / 2 / 31
12,282
1,117
15,801
8,397
3,070
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

He Bo
killrill2
He Bo
20
25 / 4 / 15
15,144
1,377
38,830
14,817
5,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

236

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 14 / 7
9,138
831
5,469
23,259
17,104
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
SheRaZen
Kukulkan
16
2 / 4 / 4
10,391
945
10,547
11,639
4,516
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Shkura2011
Heimdallr
18
4 / 8 / 9
11,824
1,075
13,879
19,170
8,004
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
16
6 / 13 / 5
11,673
1,061
8,368
20,979
11,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
mmevis
Merlin
18
3 / 6 / 10
11,458
1,042
13,642
19,415
11,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
50
45
Kills
15
15
Deaths
45
122
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
14
7
0.25
W
5
3
24
5.67
W
Sun Wukong
Pepedron
Sun Wukong
8
2
27
10.75
L
Kukulkan
SheRaZen
Kukulkan
2
4
4
1
L
Heimdallr
Shkura2011
Heimdallr
4
8
9
1.06
W
Cthulhu
3
4
25
3.88
L
Thor
6
13
5
0.65
W
Cernunnos
kalabay
Cernunnos
4
2
31
9.75
W
He Bo
killrill2
He Bo
25
4
15
8.13
L
Merlin
mmevis
Merlin
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,662
Damage
51,905
57,555
Taken
94,462
38,869
Mitigated
52,721
12,376
Healing
4,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,469
1,634
0
1,121
23,259
17,104
0
12,313
10,946
0
7,103
W
9,672
4,984
2,570
1,093
8,309
2,902
0
4,686
3,598
0
20,376
W
Sun Wukong
Pepedron
Sun Wukong
11,632
1,408
0
1,068
10,392
10,696
0
5,417
4,975
0
29,254
L
Kukulkan
SheRaZen
Kukulkan
10,547
143
0
42
11,639
4,516
0
7,350
4,289
34,338
0
L
Heimdallr
Shkura2011
Heimdallr
13,879
6,280
0
1,654
19,170
8,004
0
8,705
10,465
0
41,333
W
Cthulhu
12,727
802
604
678
15,640
17,128
0
5,259
10,336
20,870
0
L
Thor
8,368
2,842
0
0
20,979
11,559
0
13,557
7,422
0
15,881
W
Cernunnos
kalabay
Cernunnos
15,801
8,968
0
1,408
8,397
3,070
0
3,054
5,318
0
35,055
W
He Bo
killrill2
He Bo
38,830
3,504
1,066
3,889
14,817
5,073
0
5,773
8,994
62,047
0
L
Merlin
mmevis
Merlin
13,642
2,065
999
585
19,415
11,538
0
9,632
9,783
41,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,230
Gold Earned
54,484
172
Minions Killed
170
11
Camps Cleared
6
1,033,306
Distance Traveled
875,563
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,138
831
0
0
0
124,028
0
W
Cupid
11,060
1,005
23
2
1
140,843
1
W
Sun Wukong
12,899
1,173
33
3
2
210,143
0
L
Kukulkan
10,391
945
51
5
0
218,257
1
L
Heimdallr
11,824
1,075
51
5
2
170,959
0
W
Cthulhu
10,845
986
16
1
0
229,329
0
L
Thor
11,673
1,061
18
2
4
169,067
1
W
Cernunnos
12,282
1,117
42
4
3
190,153
0
W
He Bo
15,144
1,377
58
5
5
262,838
2
L
Merlin
11,458
1,042
50
5
0
193,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role