Player Matchup

Hera
Hera
Chadye
Hera
Level 8
God Stats
6W - 0L
1,500 SR
Queue Stats
121W - 72L
1,639 Elo+
Party 2
Neith
Neith
Doudy22
Neith
Level 15
God Stats
25W - 30L
1,363 SR
Queue Stats
120W - 111L
1,376 Elo+
Party 3
King Arthur
King Arthur
DraxSK
King Arthur
Level 15
God Stats
35W - 17L
1,500 SR
Queue Stats
77W - 40L
1,581 Elo+
Party 2
Cthulhu
Cthulhu
KORNICHOWN
Cthulhu
Level 27
God Stats
15W - 11L
1,523 SR
Queue Stats
69W - 86L
1,369 Elo+
Party 3
Fenrir
Fenrir
PacoRbnn
Fenrir
Level 11
God Stats
5W - 3L
1,479 SR
Queue Stats
6W - 8L
1,290 Elo+
Solo
Team Averages
Level 15
1,473 SR
1,451 Elo+

VS

Team Averages
Level 15
1,525 SR
1,448 Elo+
Janus
Janus
MartusopeR
Janus
Level 19
God Stats
3W - 3L
1,348 SR
Queue Stats
45W - 37L
1,523 Elo+
Solo
Ymir
Ymir
TucaDarkRose
Ymir
Level 12
God Stats
1W - 1L
1,624 SR
Queue Stats
11W - 10L
1,490 Elo+
Solo
Nemesis
Nemesis
Zenafel
Nemesis
Level 21
God Stats
6W - 3L
1,772 SR
Queue Stats
163W - 155L
1,466 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
zrt666
Ah Muzen Cab
Level 13
God Stats
1W - 3L
1,379 SR
Queue Stats
12W - 15L
1,381 Elo+
Party 1
King Arthur
King Arthur
zrt888
King Arthur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Chadye
Hera
20
8 / 2 / 20
16,611
1,038
42,998
17,112
7,149
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Doudy22
Neith
20
4 / 4 / 18
15,333
958
17,818
18,857
7,776
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
DraxSK
King Arthur
20
10 / 8 / 19
16,749
1,047
26,625
39,906
34,480
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
KORNICHOWN
Cthulhu
20
9 / 5 / 19
16,592
1,037
33,701
27,351
26,658
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
PacoRbnn
Fenrir
20
6 / 8 / 19
15,229
952
17,913
24,796
22,155
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Team 1 Tickets

21

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
13 / 8 / 10
17,845
1,115
44,338
25,968
9,560
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 11 / 17
15,121
945
22,172
39,547
49,310
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
Zenafel
Nemesis
20
5 / 3 / 18
15,437
965
19,369
24,537
16,568
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
zrt666
Ah Muzen Cab
20
4 / 4 / 19
15,891
993
22,090
16,748
7,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
zrt888
King Arthur
20
2 / 11 / 14
14,456
904
13,797
39,430
41,988
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
105
37
Kills
27
27
Deaths
37
95
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Hera
Chadye
Hera
8
2
20
9
W
Neith
Doudy22
Neith
4
4
18
3.25
W
King Arthur
DraxSK
King Arthur
10
8
19
2.44
W
Cthulhu
KORNICHOWN
Cthulhu
9
5
19
3.7
L
Janus
13
8
10
2.25
W
Fenrir
PacoRbnn
Fenrir
6
8
19
1.94
L
3
11
17
1.05
L
Nemesis
Zenafel
Nemesis
5
3
18
4.67
L
Ah Muzen Cab
zrt666
Ah Muzen Cab
4
4
19
3.38
L
King Arthur
zrt888
King Arthur
2
11
14
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,055
Damage
121,766
128,022
Taken
146,230
98,218
Mitigated
124,618
24,642
Healing
14,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Chadye
Hera
42,998
10,838
2,511
5,154
17,112
7,149
0
8,293
8,694
68,384
0
W
Neith
Doudy22
Neith
17,818
7,974
0
3,087
18,857
7,776
0
10,543
8,064
0
45,383
W
King Arthur
DraxSK
King Arthur
26,625
2,293
0
7,425
39,906
34,480
0
19,468
19,953
0
42,993
W
Cthulhu
KORNICHOWN
Cthulhu
33,701
1,384
3,508
1,677
27,351
26,658
0
15,389
11,727
74,149
0
L
Janus
44,338
3,934
0
4,014
25,968
9,560
0
14,768
11,200
76,444
0
W
Fenrir
PacoRbnn
Fenrir
17,913
3,946
0
1,280
24,796
22,155
0
12,183
12,264
0
29,779
L
22,172
1,486
0
625
39,547
49,310
0
21,108
18,196
42,599
0
L
Nemesis
Zenafel
Nemesis
19,369
8,497
0
4,878
24,537
16,568
0
15,069
9,468
0
29,455
L
Ah Muzen Cab
zrt666
Ah Muzen Cab
22,090
6,773
0
3,559
16,748
7,192
0
6,924
9,824
0
96,893
L
King Arthur
zrt888
King Arthur
13,797
1,760
0
1,281
39,430
41,988
0
18,830
20,600
0
26,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,514
Gold Earned
78,750
290
Minions Killed
315
4
Camps Cleared
3
1,484,536
Distance Traveled
1,606,044
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
16,611
1,038
67
4
1
292,678
0
W
Neith
15,333
958
71
4
1
282,269
0
W
King Arthur
16,749
1,047
37
2
2
309,261
0
W
Cthulhu
16,592
1,037
81
5
0
333,157
0
L
Janus
17,845
1,115
80
5
0
309,340
0
W
Fenrir
15,229
952
34
2
0
267,171
7
L
Ymir
15,121
945
47
3
2
281,173
0
L
Nemesis
15,437
965
13
1
1
370,496
1
L
Ah Muzen Cab
15,891
993
156
10
0
296,947
0
L
King Arthur
14,456
904
19
1
0
348,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role