Player Matchup

Bakasura
Bakasura
Afita
Bakasura
Level 25
God Stats
3W - 7L
1,500 SR
Queue Stats
58W - 67L
1,367 Elo+
Solo
Izanami
Izanami
Anuuskii
Izanami
Level 24
God Stats
11W - 11L
1,498 SR
Queue Stats
22W - 46L
1,190 Elo+
Party 2
Cthulhu
Cthulhu
KelvinSoul
Cthulhu
Level 16
God Stats
1W - 1L
1,735 SR
Queue Stats
7W - 6L
1,643 Elo+
Party 1
Ra
Ra
Theeeeendd
Ra
Level 34
God Stats
0W - 1L
1,212 SR
Queue Stats
6W - 6L
1,636 Elo+
Party 1
Aphrodite
Aphrodite
bigsamu2002
Aphrodite
Level 33
God Stats
5W - 7L
1,731 SR
Queue Stats
66W - 103L
1,236 Elo+
Party 2
Team Averages
Level 26
1,535 SR
1,414 Elo+

VS

Team Averages
Level 22
1,500 SR
1,412 Elo+
Ra
Ra
ColdZhang
Ra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
HornyToast
Merlin
Level 27
God Stats
4W - 3L
1,483 SR
Queue Stats
16W - 10L
1,574 Elo+
Solo
Neith
Neith
KaciKe2000x
Neith
Level 17
God Stats
2W - 3L
1,308 SR
Queue Stats
21W - 28L
1,313 Elo+
Solo
Nemesis
Nemesis
RonBird
Nemesis
Level 30
God Stats
4W - 2L
1,500 SR
Queue Stats
84W - 98L
1,562 Elo+
Solo
Yemoja
Yemoja
plantbasedpapi
Yemoja
Level 7
God Stats
4W - 14L
1,712 SR
Queue Stats
51W - 53L
1,110 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Afita
Bakasura
7
0 / 0 / 0
4,322
617
612
4,069
1,231
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
Anuuskii
Izanami
6
0 / 4 / 0
3,807
544
862
4,295
1,151
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
KelvinSoul
Cthulhu
7
2 / 1 / 0
4,090
584
2,044
2,963
960
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 1 / 2
3,871
553
2,389
2,511
540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Aphrodite
bigsamu2002
Aphrodite
5
0 / 3 / 0
3,519
503
663
2,307
813
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
4,870
696
1,506
1,965
616
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Merlin
HornyToast
Merlin
7
2 / 0 / 2
4,790
684
2,242
1,634
355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

5
0 / 1 / 1
3,715
531
1,682
4,001
1,134
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
RonBird
Nemesis
8
6 / 0 / 1
5,421
774
3,222
3,736
966
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 1 / 1
3,559
508
462
2,629
1,059
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
9
9
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Afita
Bakasura
0
0
0
0
L
Izanami
Anuuskii
Izanami
0
4
0
0
W
1
0
1
1.5
W
Merlin
HornyToast
Merlin
2
0
2
3
W
0
1
1
0.5
L
Cthulhu
KelvinSoul
Cthulhu
2
1
0
2
W
Nemesis
RonBird
Nemesis
6
0
1
6.5
L
0
1
2
1
L
Aphrodite
bigsamu2002
Aphrodite
0
3
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,570
Damage
9,114
16,145
Taken
13,965
4,695
Mitigated
4,130
5,897
Healing
5,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Afita
Bakasura
612
472
0
2,537
4,069
1,231
0
725
3,344
0
15,375
L
Izanami
Anuuskii
Izanami
862
407
0
676
4,295
1,151
910
1,617
2,678
0
17,921
W
1,506
226
147
651
1,965
616
440
404
1,561
27,721
0
W
Merlin
HornyToast
Merlin
2,242
184
0
0
1,634
355
570
84
1,550
17,764
0
W
1,682
378
99
2,000
4,001
1,134
0
2,363
1,638
0
11,870
L
Cthulhu
KelvinSoul
Cthulhu
2,044
0
186
369
2,963
960
0
232
2,731
15,357
0
W
Nemesis
RonBird
Nemesis
3,222
1,338
0
1,493
3,736
966
0
418
3,318
0
21,144
L
2,389
259
423
1,101
2,511
540
145
230
2,281
14,262
0
L
Aphrodite
bigsamu2002
Aphrodite
663
142
291
314
2,307
813
352
1,406
901
8,498
0
W
462
54
718
268
2,629
1,059
0
1,827
802
2,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,609
Gold Earned
22,355
161
Minions Killed
143
0
Camps Cleared
0
626,874
Distance Traveled
668,484
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,322
617
45
6
0
141,442
0
L
Izanami
3,807
544
37
5
0
118,966
1
W
Ra
4,870
696
48
7
0
142,808
0
W
Merlin
4,790
684
30
4
0
136,024
0
W
Neith
3,715
531
17
2
0
122,574
1
L
Cthulhu
4,090
584
31
4
0
136,320
0
W
Nemesis
5,421
774
46
7
0
153,138
0
L
Ra
3,871
553
26
4
0
136,754
1
L
Aphrodite
3,519
503
22
3
0
93,392
0
W
Yemoja
3,559
508
2
0
0
113,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role