Player Matchup

Cerberus
Cerberus
Fallenstar1125
Cerberus
Level 10
God Stats
0W - 1L
1,315 SR
Queue Stats
5W - 16L
1,015 Elo+
Party 2
Merlin
Merlin
Lemonsqueeze97
Merlin
Level 12
God Stats
4W - 5L
1,332 SR
Queue Stats
4W - 9L
1,050 Elo+
Solo
Discordia
Discordia
Munchers
Discordia
Level 26
God Stats
37W - 24L
1,190 SR
Queue Stats
75W - 77L
1,089 Elo+
Party 4
Fenrir
Fenrir
Tochee0220
Fenrir
Level 13
God Stats
0W - 1L
1,315 SR
Queue Stats
3W - 15L
1,066 Elo+
Party 2
Neith
Neith
Verdins
Neith
Level 28
God Stats
36W - 29L
1,396 SR
Queue Stats
44W - 40L
1,080 Elo+
Party 4
Team Averages
Level 18
1,309 SR
1,060 Elo+

VS

Team Averages
Level 26
1,423 SR
1,207 Elo+
Nemesis
Nemesis
JFidy
Nemesis
Level 8
God Stats
12W - 7L
1,244 SR
Queue Stats
46W - 36L
1,133 Elo+
Party 1
Xbalanque
Xbalanque
LeduckGaming
Xbalanque
Level 53
God Stats
17W - 15L
1,494 SR
Queue Stats
336W - 303L
1,334 Elo+
Party 1
Kukulkan
Kukulkan
MEXPREDATHOR
Kukulkan
Level 23
God Stats
21W - 12L
1,522 SR
Queue Stats
27W - 20L
1,286 Elo+
Party 3
Sol
Sol
karlyannl
Sol
Level 23
God Stats
48W - 56L
1,356 SR
Queue Stats
56W - 88L
943 Elo+
Solo
Ra
Ra
yair3005y345
Ra
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 40L
1,338 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
7
0 / 7 / 1
5,511
344
1,736
11,276
5,486
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 3 / 0
7,040
440
3,609
5,893
2,070
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
Munchers
Discordia
12
5 / 6 / 0
8,131
508
8,618
8,482
2,214
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Tochee0220
Fenrir
8
0 / 13 / 1
5,836
365
3,761
14,181
4,518
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
Verdins
Neith
12
3 / 4 / 3
7,449
466
4,452
7,761
2,084
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JFidy
Nemesis
13
4 / 1 / 10
8,920
558
3,098
8,410
2,653
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
LeduckGaming
Xbalanque
14
9 / 1 / 7
9,311
582
9,341
6,441
2,085
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
MEXPREDATHOR
Kukulkan
15
13 / 3 / 7
10,035
627
14,078
8,322
2,395
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 1 / 5
7,258
454
2,345
5,704
1,306
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 2 / 5
9,340
584
5,290
8,220
2,887
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
66
8
Kills
32
33
Deaths
8
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
7
1
0.07
W
Nemesis
JFidy
Nemesis
4
1
10
9
W
Xbalanque
LeduckGaming
Xbalanque
9
1
7
12.5
L
0
3
0
0
W
Kukulkan
MEXPREDATHOR
Kukulkan
13
3
7
5.5
L
Discordia
Munchers
Discordia
5
6
0
0.83
L
Fenrir
Tochee0220
Fenrir
0
13
1
0.04
L
Neith
Verdins
Neith
3
4
3
1.13
W
1
1
5
3.5
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,176
Damage
34,152
47,593
Taken
37,097
16,372
Mitigated
11,326
6,237
Healing
11,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
1,736
288
0
954
11,276
5,486
220
5,386
5,890
12,924
0
W
Nemesis
JFidy
Nemesis
3,098
1,347
0
4,594
8,410
2,653
465
1,660
6,750
0
48,692
W
Xbalanque
LeduckGaming
Xbalanque
9,341
5,582
0
1,055
6,441
2,085
2,707
2,501
3,915
0
48,074
L
3,609
278
0
1,584
5,893
2,070
0
2,871
3,022
37,484
0
W
Kukulkan
MEXPREDATHOR
Kukulkan
14,078
2,009
0
1,795
8,322
2,395
1,278
4,495
3,652
44,080
0
L
Discordia
Munchers
Discordia
8,618
566
0
1,125
8,482
2,214
813
3,007
5,475
38,914
0
L
Fenrir
Tochee0220
Fenrir
3,761
661
0
547
14,181
4,518
630
7,361
6,820
0
13,477
L
Neith
Verdins
Neith
4,452
1,825
0
2,027
7,761
2,084
1,853
3,088
4,673
0
21,944
W
2,345
202
0
2,270
5,704
1,306
968
1,825
3,879
23,088
0
W
5,290
951
643
1,564
8,220
2,887
1,689
3,232
4,938
51,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,967
Gold Earned
44,864
231
Minions Killed
368
0
Camps Cleared
0
1,263,509
Distance Traveled
1,400,117
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,511
344
33
2
0
209,830
0
W
Nemesis
8,920
558
72
5
0
275,238
0
W
Xbalanque
9,311
582
80
5
0
265,304
2
L
Merlin
7,040
440
75
5
0
279,776
1
W
Kukulkan
10,035
627
72
5
0
300,603
3
L
Discordia
8,131
508
58
4
0
240,425
0
L
Fenrir
5,836
365
26
2
0
270,938
1
L
Neith
7,449
466
39
2
0
262,540
2
W
Sol
7,258
454
35
2
0
266,804
0
W
Ra
9,340
584
109
7
0
292,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role