Player Matchup

Cthulhu
Cthulhu
BigPhillyStyle
Cthulhu
Level 10
God Stats
2W - 4L
1,297 SR
Queue Stats
73W - 78L
920 Elo+
Party 2
Anubis
Anubis
Drasiks
Anubis
Level 19
God Stats
14W - 18L
1,358 SR
Queue Stats
17W - 26L
1,148 Elo+
Party 1
Susano
Susano
LunaticSuto
Susano
Level 34
God Stats
1W - 0L
1,282 SR
Queue Stats
15W - 20L
1,311 Elo+
Party 1
Sol
Sol
Saedron
Sol
Level 19
God Stats
3W - 0L
1,708 SR
Queue Stats
75W - 83L
1,218 Elo+
Solo
Medusa
Medusa
ThatAsianDudeee
Medusa
Level 81
God Stats
4W - 4L
1,197 SR
Queue Stats
33W - 35L
1,341 Elo+
Party 2
Team Averages
Level 33
1,368 SR
1,188 Elo+

VS

Team Averages
Level 21
1,479 SR
1,215 Elo+
Ymir
Ymir
StaffSlappin
Ymir
Level 24
God Stats
4W - 4L
1,798 SR
Queue Stats
227W - 133L
1,529 Elo+
Solo
Kukulkan
Kukulkan
isrraelc
Kukulkan
Level 7
God Stats
0W - 1L
1,216 SR
Queue Stats
0W - 6L
924 Elo+
Solo
Sun Wukong
Sun Wukong
lazkoi
Sun Wukong
Level 18
God Stats
47W - 51L
1,380 SR
Queue Stats
90W - 95L
1,221 Elo+
Solo
Fafnir
Fafnir
link5555
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 68L
1,235 Elo+
Solo
Nemesis
Nemesis
magiklmysteryboi
Nemesis
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
187W - 231L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 2
3,732
622
722
1,467
401
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
Drasiks
Anubis
8
3 / 0 / 0
4,622
770
1,998
2,468
747
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
6
3 / 0 / 0
4,146
691
878
2,421
652
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sol
8
5 / 0 / 2
4,817
803
5,531
3,392
974
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
4 / 0 / 0
4,541
757
3,850
1,323
311
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,473
579
575
4,391
1,591
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
isrraelc
Kukulkan
4
0 / 1 / 0
3,124
521
620
1,411
262
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
lazkoi
Sun Wukong
5
0 / 3 / 0
3,503
584
1,111
4,080
1,601
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fafnir
link5555
Fafnir
5
0 / 5 / 0
3,434
572
1,681
6,072
2,997
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

5
0 / 3 / 0
3,642
607
937
4,316
992
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
15
Kills
0
0
Deaths
15
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
W
Anubis
Drasiks
Anubis
3
0
0
3
W
Susano
3
0
0
3
W
Sol
5
0
2
6
L
0
3
0
0
W
4
0
0
4
L
Kukulkan
isrraelc
Kukulkan
0
1
0
0
L
Sun Wukong
lazkoi
Sun Wukong
0
3
0
0
L
Fafnir
link5555
Fafnir
0
5
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,979
Damage
4,924
11,071
Taken
20,270
3,085
Mitigated
7,443
3,790
Healing
2,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
722
47
0
99
1,467
401
0
561
845
6,879
0
W
Anubis
Drasiks
Anubis
1,998
413
0
1,674
2,468
747
725
0
2,318
16,598
0
W
Susano
878
295
0
827
2,421
652
24
0
2,396
0
8,986
W
Sol
5,531
3,437
0
940
3,392
974
827
1,681
1,711
16,468
0
L
575
330
0
453
4,391
1,591
0
678
3,713
5,754
0
W
3,850
1,535
0
250
1,323
311
665
573
750
0
16,351
L
Kukulkan
isrraelc
Kukulkan
620
230
0
0
1,411
262
27
44
1,367
7,786
0
L
Sun Wukong
lazkoi
Sun Wukong
1,111
258
0
845
4,080
1,601
58
1,876
2,204
0
8,973
L
Fafnir
link5555
Fafnir
1,681
864
0
376
6,072
2,997
0
4,411
1,661
6,972
0
L
937
567
0
1,033
4,316
992
0
1,242
3,074
0
11,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,858
Gold Earned
17,176
114
Minions Killed
76
0
Camps Cleared
0
561,257
Distance Traveled
574,109
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,732
622
12
2
0
120,725
1
W
Anubis
4,622
770
31
5
0
105,523
0
W
Susano
4,146
691
17
3
0
126,924
0
W
Sol
4,817
803
24
4
0
82,620
0
L
Ymir
3,473
579
19
3
0
111,733
0
W
Medusa
4,541
757
30
5
0
125,465
3
L
Kukulkan
3,124
521
11
2
0
79,231
2
L
Sun Wukong
3,503
584
16
3
0
117,446
0
L
Fafnir
3,434
572
4
1
0
135,724
0
L
Nemesis
3,642
607
26
4
0
129,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role