Player Matchup

Cthulhu
Cthulhu
AngryDivinity
Cthulhu
Level 116
God Stats
7W - 5L
1,635 SR
Queue Stats
73W - 68L
1,700 Elo+
Party 1
Vulcan
Vulcan
NoodelBowl
Vulcan
Level 66
God Stats
12W - 3L
1,600 SR
Queue Stats
70W - 65L
1,517 Elo+
Party 1
Izanami
Izanami
nomansboss
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 97
1,579 SR
1,573 Elo+

VS

Team Averages
Level 98
1,667 SR
1,567 Elo+
Fenrir
Fenrir
IsThataThanatos
Fenrir
Level 98
God Stats
5W - 4L
1,837 SR
Queue Stats
62W - 47L
1,519 Elo+
Party 2
Horus
Horus
Jøshie
Horus
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,687 Elo+
Party 2
Kukulkan
Kukulkan
LegateCatius
Kukulkan
Level 84
God Stats
16W - 12L
1,663 SR
Queue Stats
443W - 448L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
4 / 0 / 5
8,788
799
9,100
9,898
11,659
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
NoodelBowl
Vulcan
11
1 / 3 / 7
7,980
725
4,820
6,849
1,884
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
nomansboss
Izanami
13
6 / 4 / 2
8,764
797
7,408
6,187
1,794
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 5 / 0
7,609
692
5,621
9,131
3,258
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
Jøshie
Horus
11
1 / 3 / 5
7,363
669
4,965
9,260
5,811
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
LegateCatius
Kukulkan
11
1 / 3 / 3
7,408
673
5,491
6,923
2,479
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
11
Kills
6
7
Deaths
11
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
4
0
5
6.5
L
4
5
0
0.8
L
Horus
Jøshie
Horus
1
3
5
1.17
L
Kukulkan
LegateCatius
Kukulkan
1
3
3
0.83
W
Vulcan
NoodelBowl
Vulcan
1
3
7
1.5
W
Izanami
nomansboss
Izanami
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,328
Damage
16,077
22,934
Taken
25,314
15,337
Mitigated
11,548
3,678
Healing
4,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
9,100
1,056
150
2,367
9,898
11,659
17
1,863
7,925
37,307
0
L
5,621
1,501
0
944
9,131
3,258
0
5,943
2,912
0
21,195
L
Horus
Jøshie
Horus
4,965
2,249
598
1,891
9,260
5,811
0
4,267
4,818
0
19,253
L
Kukulkan
LegateCatius
Kukulkan
5,491
167
357
703
6,923
2,479
0
3,180
3,618
42,621
0
W
Vulcan
NoodelBowl
Vulcan
4,820
1,441
54
569
6,849
1,884
259
2,592
4,157
17,106
0
W
Izanami
nomansboss
Izanami
7,408
5,154
0
538
6,187
1,794
930
1,072
5,040
0
35,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,532
Gold Earned
22,380
146
Minions Killed
134
0
Camps Cleared
0
637,912
Distance Traveled
603,791
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,788
799
47
4
0
229,591
5
L
Fenrir
7,609
692
22
2
0
198,304
4
L
Horus
7,363
669
27
2
0
214,253
1
L
Kukulkan
7,408
673
85
8
0
191,234
4
W
Vulcan
7,980
725
29
3
0
217,535
3
W
Izanami
8,764
797
70
6
0
190,786
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role