Player Matchup

Merlin
Merlin
Alpha_Barlos
Merlin
Level 17
God Stats
26W - 17L
1,270 SR
Queue Stats
84W - 80L
1,386 Elo+
Party 2
Izanami
Izanami
Persawna
Izanami
Level 109
God Stats
161W - 134L
1,493 SR
Queue Stats
217W - 209L
1,429 Elo+
Party 2
Chronos
Chronos
Scout__32
Chronos
Level 67
God Stats
1W - 1L
1,864 SR
Queue Stats
136W - 119L
1,468 Elo+
Party 2
Team Averages
Level 64
1,542 SR
1,427 Elo+

VS

Team Averages
Level 37
1,599 SR
1,406 Elo+
Anubis
Anubis
Acidsnooooot
Anubis
Level 25
God Stats
40W - 27L
1,551 SR
Queue Stats
133W - 163L
1,428 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Four--Skin-
Ah Muzen Cab
Level 60
God Stats
1W - 0L
1,715 SR
Queue Stats
34W - 51L
1,400 Elo+
Party 1
Hercules
Hercules
Stay-Reachin
Hercules
Level 27
God Stats
21W - 18L
1,530 SR
Queue Stats
44W - 49L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 6 / 3
10,579
622
7,760
11,940
3,599
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Persawna
Izanami
14
3 / 5 / 1
11,363
668
10,579
14,287
4,173
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
Scout__32
Chronos
12
0 / 8 / 1
9,277
546
4,308
14,345
4,639
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
4 / 1 / 7
11,857
697
8,098
9,996
4,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Four--Skin-
Ah Muzen Cab
16
7 / 1 / 10
12,595
741
17,278
10,757
4,149
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Stay-Reachin
Hercules
15
8 / 2 / 9
12,325
725
9,036
15,893
19,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
4
Kills
19
19
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
1
7
7.5
L
Merlin
1
6
3
0.42
W
Ah Muzen Cab
Four--Skin-
Ah Muzen Cab
7
1
10
12
L
Izanami
Persawna
Izanami
3
5
1
0.7
L
Chronos
Scout__32
Chronos
0
8
1
0.06
W
Hercules
Stay-Reachin
Hercules
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,647
Damage
34,412
40,572
Taken
36,646
12,411
Mitigated
27,981
6,316
Healing
11,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
8,098
167
0
4,931
9,996
4,261
749
4,359
5,637
63,175
0
L
Merlin
7,760
491
412
612
11,940
3,599
0
2,873
8,990
27,548
0
W
Ah Muzen Cab
Four--Skin-
Ah Muzen Cab
17,278
10,330
0
3,364
10,757
4,149
2,186
2,291
8,466
0
81,949
L
Izanami
Persawna
Izanami
10,579
5,906
441
1,314
14,287
4,173
89
3,869
10,368
0
52,176
L
Chronos
Scout__32
Chronos
4,308
1,215
565
2,972
14,345
4,639
0
1,480
12,615
42,264
0
W
Hercules
Stay-Reachin
Hercules
9,036
1,443
0
3,185
15,893
19,571
502
5,646
10,247
0
15,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,219
Gold Earned
36,777
197
Minions Killed
216
0
Camps Cleared
0
778,536
Distance Traveled
877,117
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,857
697
90
5
0
268,886
1
L
Merlin
10,579
622
44
3
0
265,042
0
W
Ah Muzen Cab
12,595
741
109
6
0
307,943
1
L
Izanami
11,363
668
87
5
0
244,784
1
L
Chronos
9,277
546
66
4
0
268,710
1
W
Hercules
12,325
725
17
1
0
300,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role