Player Matchup

Merlin
Merlin
Jiedelly
Merlin
Level 18
God Stats
4W - 5L
1,413 SR
Queue Stats
19W - 20L
1,115 Elo+
Party 1
Thanatos
Thanatos
Love Lagging
Thanatos
Level 22
God Stats
10W - 6L
1,303 SR
Queue Stats
62W - 45L
1,320 Elo+
Party 1
Cthulhu
Cthulhu
ZoinkedDoinks
Cthulhu
Level 23
God Stats
4W - 0L
1,500 SR
Queue Stats
31W - 38L
994 Elo+
Party 1
Team Averages
Level 21
1,405 SR
1,143 Elo+

VS

Team Averages
Level 22
1,320 SR
1,180 Elo+
Kukulkan
Kukulkan
AlannaDawn419
Kukulkan
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Ra
Ra
CaptinSauceNut69
Ra
Level 49
God Stats
6W - 9L
1,247 SR
Queue Stats
164W - 244L
1,144 Elo+
Party 2
Artemis
Artemis
red_gaming_gck
Artemis
Level 4
God Stats
0W - 3L
1,213 SR
Queue Stats
16W - 23L
897 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jiedelly
Merlin
18
7 / 5 / 14
14,726
701
16,187
18,861
8,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
Love Lagging
Thanatos
20
20 / 5 / 7
17,492
833
25,897
18,014
8,154
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
16
3 / 5 / 15
13,551
645
11,472
21,987
21,732
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlannaDawn419
Kukulkan
15
1 / 8 / 10
12,372
589
5,996
12,774
4,351
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

19
13 / 8 / 1
15,702
748
17,035
25,872
11,281
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
1 / 14 / 9
12,117
577
10,218
20,582
6,375
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
35
30
Kills
15
15
Deaths
30
36
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AlannaDawn419
Kukulkan
1
8
10
0.75
L
13
8
1
1.69
W
Merlin
Jiedelly
Merlin
7
5
14
2.8
W
Thanatos
Love Lagging
Thanatos
20
5
7
4.7
W
Cthulhu
3
5
15
2.1
L
1
14
9
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,556
Damage
33,249
58,862
Taken
59,228
38,261
Mitigated
22,007
23,661
Healing
16,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AlannaDawn419
Kukulkan
5,996
1,250
0
1,616
12,774
4,351
0
3,882
8,892
18,218
0
L
17,035
2,204
2,344
12,784
25,872
11,281
598
12,760
13,112
79,899
0
W
Merlin
Jiedelly
Merlin
16,187
1,693
819
6,706
18,861
8,375
249
8,614
10,247
59,677
0
W
Thanatos
Love Lagging
Thanatos
25,897
10,460
510
14,029
18,014
8,154
213
7,281
10,733
0
92,057
W
Cthulhu
11,472
1,082
243
1,354
21,987
21,732
44
7,667
14,320
39,046
0
L
10,218
6,325
0
74
20,582
6,375
324
11,297
9,285
0
19,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,769
Gold Earned
40,191
198
Minions Killed
146
0
Camps Cleared
0
1,008,682
Distance Traveled
812,253
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,372
589
23
1
0
288,729
5
L
Ra
15,702
748
100
5
0
286,848
2
W
Merlin
14,726
701
57
3
0
282,049
0
W
Thanatos
17,492
833
87
4
0
408,342
0
W
Cthulhu
13,551
645
54
3
0
318,291
0
L
Artemis
12,117
577
23
1
0
236,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role