Player Matchup

Artio
Artio
Bronze III
 
Artio
Bronze III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Silver IV
ITz SiLeNTz7
Kuzenbo
Silver IV
Level 100
God Stats
1W - 0L
1,171 SR
Queue Stats
4W - 3L
1,411 MMR
Party 2
Cthulhu
Cthulhu
Silver IV
KizamV
Cthulhu
Silver IV
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,411 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 90
1,390 SR
1,440 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 119
1,567 SR
1,331 MMR
Yemoja
Yemoja
Bronze I
Kheroklypse
Yemoja
Bronze I
Level 144
God Stats
5W - 9L
1,507 SR
Queue Stats
29W - 51L
1,250 MMR
Solo
Bastet
Bastet
Bronze III
Sirga Hungus
Bastet
Bronze III
Level 123
God Stats
1W - 1L
1,489 SR
Queue Stats
2W - 4L
1,375 MMR
Party 1
Scylla
Scylla
Bronze III
heitful
Scylla
Bronze III
Level 89
God Stats
1W - 1L
1,706 SR
Queue Stats
2W - 4L
1,368 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
19
6 / 3 / 7
15,228
635
13,009
28,594
34,830
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
ITz SiLeNTz7
Kuzenbo
16
4 / 2 / 6
14,325
597
13,545
22,329
38,680
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
KizamV
Cthulhu
17
3 / 7 / 7
14,045
585
18,429
28,496
32,114
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
PersephoneHou YiKukulkanHelSol

VS

Bans
NeithKumbhakarnaAphroditeNikeAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
4 / 2 / 7
14,529
605
15,871
20,315
19,558
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
17
5 / 5 / 5
14,237
593
20,132
18,217
6,223
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
heitful
Scylla
17
3 / 6 / 7
14,184
591
22,954
17,613
5,929
Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
31
13
Kills
12
12
Deaths
13
20
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
6
3
7
3.17
W
Kuzenbo
ITz SiLeNTz7
Kuzenbo
4
2
6
3.5
L
Yemoja
4
2
7
3.75
W
Cthulhu
KizamV
Cthulhu
3
7
7
0.93
L
Bastet
5
5
5
1.5
L
Scylla
heitful
Scylla
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,983
Damage
58,957
79,419
Taken
56,145
105,624
Mitigated
31,710
16,766
Healing
9,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
13,009
1,019
2,198
10,030
28,594
34,830
326
14,593
14,001
51,913
0
W
Kuzenbo
ITz SiLeNTz7
Kuzenbo
13,545
4,180
0
1,250
22,329
38,680
146
9,150
13,179
51,537
0
L
Yemoja
15,871
826
1,805
3,237
20,315
19,558
33
14,644
4,515
56,024
0
W
Cthulhu
KizamV
Cthulhu
18,429
534
2,168
1,120
28,496
32,114
430
15,224
13,272
67,035
0
L
Bastet
20,132
7,695
0
1,442
18,217
6,223
1,499
13,754
3,763
0
72,761
L
Scylla
heitful
Scylla
22,954
1,609
0
3,392
17,613
5,929
0
14,237
2,676
103,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,598
Gold Earned
42,950
195
Minions Killed
267
0
Camps Cleared
0
1,300,833
Distance Traveled
1,202,923
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
15,228
635
89
4
0
471,328
4
W
Kuzenbo
14,325
597
40
2
0
446,223
3
L
Yemoja
14,529
605
66
3
0
370,826
0
W
Cthulhu
14,045
585
66
3
0
383,282
0
L
Bastet
14,237
593
70
3
0
449,829
4
L
Scylla
14,184
591
131
5
0
382,268
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role