Player Matchup

Merlin
Merlin
CobaltTea
Merlin
Level 7
God Stats
212W - 153L
1,374 SR
Queue Stats
623W - 527L
1,349 Elo+
Party 1
Da Ji
Da Ji
Kupffer
Da Ji
Level 17
God Stats
3W - 3L
1,668 SR
Queue Stats
23W - 14L
1,433 Elo+
Solo
Hel
Hel
MommyCynthia
Hel
Level 16
God Stats
21W - 20L
1,453 SR
Queue Stats
496W - 405L
1,443 Elo+
Party 1
Thor
Thor
OsamaBinHarden
Thor
Level 2
God Stats
1W - 0L
1,280 SR
Queue Stats
1W - 2L
1,223 Elo+
Party 2
Jormungandr
Jormungandr
beaverboy7890
Jormungandr
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,280 Elo+
Party 2
Team Averages
Level 10
1,455 SR
1,346 Elo+

VS

Team Averages
Level 11
1,487 SR
1,279 Elo+
Nemesis
Nemesis
ChaosBreaker14
Nemesis
Level 7
God Stats
1W - 1L
1,673 SR
Queue Stats
32W - 40L
1,281 Elo+
Party 3
Eset
Eset
HellzVision
Eset
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 4
King Arthur
King Arthur
SynDrama14
King Arthur
Level 21
God Stats
2W - 4L
1,393 SR
Queue Stats
54W - 68L
1,353 Elo+
Party 3
Agni
Agni
superlogico96
Agni
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 178L
1,308 Elo+
Solo
Neith
Neith
unselfie
Neith
Level 7
God Stats
3W - 8L
1,371 SR
Queue Stats
3W - 12L
1,170 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CobaltTea
Merlin
20
4 / 0 / 26
12,655
1,055
18,262
10,664
4,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
Kupffer
Da Ji
19
13 / 4 / 15
13,140
1,095
11,694
12,253
5,228
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 0 / 25
13,705
1,142
21,691
12,643
7,375
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 4 / 16
11,163
930
12,103
13,411
13,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
beaverboy7890
Jormungandr
19
15 / 2 / 16
13,405
1,117
17,143
17,396
7,556
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

278

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 3
11,300
942
9,328
21,118
8,112
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
6 / 11 / 4
12,265
1,022
24,096
16,005
6,364
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
SynDrama14
King Arthur
17
1 / 5 / 7
11,057
921
10,043
18,452
13,145
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
0 / 8 / 6
10,295
858
10,074
12,306
4,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
unselfie
Neith
17
0 / 16 / 3
10,314
860
8,232
21,089
7,516
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
33
47
Kills
10
10
Deaths
47
98
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
W
Merlin
CobaltTea
Merlin
4
0
26
17
L
6
11
4
0.73
W
Da Ji
Kupffer
Da Ji
13
4
15
5.13
W
10
0
25
22.5
W
5
4
16
3.25
L
King Arthur
SynDrama14
King Arthur
1
5
7
0.9
W
Jormungandr
beaverboy7890
Jormungandr
15
2
16
11.5
L
0
8
6
0.38
L
Neith
unselfie
Neith
0
16
3
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,893
Damage
61,773
66,367
Taken
88,970
38,327
Mitigated
39,164
14,997
Healing
4,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,328
3,549
0
1,999
21,118
8,112
0
11,936
9,182
0
23,848
W
Merlin
CobaltTea
Merlin
18,262
3,799
0
0
10,664
4,304
0
4,934
5,705
32,892
0
L
24,096
2,370
389
463
16,005
6,364
0
12,612
3,393
39,751
0
W
Da Ji
Kupffer
Da Ji
11,694
2,446
0
0
12,253
5,228
0
5,937
6,241
0
19,463
W
21,691
3,117
6,744
6,848
12,643
7,375
0
7,144
5,424
40,957
0
W
12,103
4,679
0
0
13,411
13,864
0
4,383
8,723
826
17,054
L
King Arthur
SynDrama14
King Arthur
10,043
444
0
350
18,452
13,145
0
14,498
3,954
0
22,251
W
Jormungandr
beaverboy7890
Jormungandr
17,143
3,216
0
1,405
17,396
7,556
0
11,772
5,499
31,882
0
L
10,074
1,148
0
1,374
12,306
4,027
0
7,012
5,294
27,132
0
L
Neith
unselfie
Neith
8,232
5,955
0
391
21,089
7,516
0
11,864
9,225
0
28,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,068
Gold Earned
55,231
169
Minions Killed
143
3
Camps Cleared
5
1,104,396
Distance Traveled
1,039,012
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,300
942
33
3
1
217,541
0
W
Merlin
12,655
1,055
53
4
1
247,292
0
L
Eset
12,265
1,022
31
3
0
234,520
0
W
Da Ji
13,140
1,095
23
2
1
200,886
1
W
Hel
13,705
1,142
56
5
0
273,574
0
W
Thor
11,163
930
11
1
1
167,220
0
L
King Arthur
11,057
921
23
2
2
217,993
0
W
Jormungandr
13,405
1,117
26
2
0
215,424
1
L
Agni
10,295
858
35
3
2
200,792
0
L
Neith
10,314
860
21
2
0
168,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role