Player Matchup

Neith
Neith
FallenSoul7890
Neith
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
Loko Motivez
Nemesis
Level 27
God Stats
3W - 3L
1,220 SR
Queue Stats
37W - 34L
1,205 Elo+
Party 2
Hel
Hel
Loko Motivez146
Hel
Level 24
God Stats
2W - 8L
1,201 SR
Queue Stats
55W - 61L
1,193 Elo+
Party 2
Sol
Sol
OniSempai01
Sol
Level 26
God Stats
4W - 2L
1,711 SR
Queue Stats
16W - 10L
1,248 Elo+
Solo
Olorun
Olorun
lJefeI
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,002 Elo+
Solo
Team Averages
Level 20
1,426 SR
1,230 Elo+

VS

Team Averages
Level 15
1,452 SR
1,158 Elo+
Apollo
Apollo
BobbieJoe4385
Apollo
Level 17
God Stats
1W - 1L
1,819 SR
Queue Stats
51W - 67L
1,195 Elo+
Party 1
Geb
Geb
GEN JESTER420
Geb
Level 17
God Stats
0W - 1L
1,397 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
MutumboJackson
Neith
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 22L
1,037 Elo+
Party 1
Nemesis
Nemesis
P3RS0N42408
Nemesis
Level 6
God Stats
0W - 2L
1,237 SR
Queue Stats
0W - 5L
863 Elo+
Solo
Zeus
Zeus
PoopFaceBandit-_
Zeus
Level 28
God Stats
2W - 4L
1,305 SR
Queue Stats
115W - 104L
1,194 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 10
9,743
487
12,580
14,626
5,452
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Loko Motivez
Nemesis
15
15 / 5 / 6
11,757
588
14,560
18,366
6,892
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
7 / 2 / 13
10,274
514
15,045
19,690
7,293
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
4 / 0 / 0
11,868
593
7,219
6,001
2,192
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
lJefeI
Olorun
15
9 / 4 / 9
10,941
547
19,733
20,457
8,528
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 12 / 3
8,068
403
6,758
15,240
4,521
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 5 / 6
7,122
356
8,719
18,121
15,212
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 10 / 5
7,639
382
9,754
16,418
4,198
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
P3RS0N42408
Nemesis
11
0 / 9 / 4
7,117
356
3,901
17,477
5,608
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
10 / 4 / 0
11,134
557
22,463
15,901
5,022
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
29
40
Kills
11
14
Deaths
40
38
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
12
3
0.21
W
5
3
10
3.33
L
0
5
6
0.6
W
Nemesis
Loko Motivez
Nemesis
15
5
6
3.6
W
7
2
13
6.75
L
0
10
5
0.25
W
4
0
0
4
L
Nemesis
P3RS0N42408
Nemesis
0
9
4
0.22
L
10
4
0
2.5
W
Olorun
lJefeI
Olorun
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,137
Damage
51,595
79,140
Taken
83,157
30,357
Mitigated
34,561
44,905
Healing
8,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,758
3,414
0
563
15,240
4,521
0
6,381
8,859
0
46,293
W
12,580
7,857
0
2,231
14,626
5,452
3,107
8,216
6,410
0
40,575
L
8,719
621
0
0
18,121
15,212
0
9,948
8,173
19,480
0
W
Nemesis
Loko Motivez
Nemesis
14,560
5,298
0
3,122
18,366
6,892
976
6,542
11,824
0
45,073
W
15,045
2,026
14,193
14,772
19,690
7,293
1,663
8,288
11,402
50,591
0
L
9,754
5,356
0
1,425
16,418
4,198
0
7,769
8,649
0
35,280
W
7,219
1,784
0
3,906
6,001
2,192
6,872
642
5,359
68,114
0
L
Nemesis
P3RS0N42408
Nemesis
3,901
815
0
2,795
17,477
5,608
0
10,051
7,426
0
16,440
L
22,463
2,416
294
3,748
15,901
5,022
104
7,848
8,053
70,095
0
W
Olorun
lJefeI
Olorun
19,733
8,815
0
6,681
20,457
8,528
4,109
12,657
7,800
49,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,583
Gold Earned
41,080
349
Minions Killed
255
0
Camps Cleared
0
1,779,679
Distance Traveled
1,628,664
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,068
403
75
4
0
280,572
0
W
Neith
9,743
487
54
3
0
329,528
1
L
Geb
7,122
356
14
1
0
369,314
9
W
Nemesis
11,757
588
52
3
0
418,480
1
W
Hel
10,274
514
56
3
0
380,148
3
L
Neith
7,639
382
53
3
0
286,117
0
W
Sol
11,868
593
130
7
0
317,547
0
L
Nemesis
7,117
356
22
1
0
332,881
0
L
Zeus
11,134
557
91
5
0
359,780
0
W
Olorun
10,941
547
57
3
0
333,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role