Player Matchup

Susano
Susano
Brocolis1515
Susano
Level 64
God Stats
1W - 4L
1,794 SR
Queue Stats
97W - 128L
1,202 Elo+
Party 1
Merlin
Merlin
JogadorLVL1
Merlin
Level 9
God Stats
1W - 1L
1,782 SR
Queue Stats
14W - 10L
1,265 Elo+
Solo
Pele
Pele
demonYTRO
Pele
Level 5
God Stats
0W - 7L
1,156 SR
Queue Stats
0W - 9L
1,094 Elo+
Party 1
Team Averages
Level 26
1,577 SR
1,187 Elo+

VS

Team Averages
Level 14
1,294 SR
1,302 Elo+
Cthulhu
Cthulhu
Habittds
Cthulhu
Level 17
God Stats
1W - 4L
1,062 SR
Queue Stats
8W - 10L
1,304 Elo+
Solo
Anubis
Anubis
HomerOz
Anubis
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
iZzDoD0-
Bakasura
Level 14
God Stats
2W - 1L
1,320 SR
Queue Stats
14W - 11L
1,102 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
15
3 / 10 / 8
12,026
668
15,206
17,620
5,340
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
14
5 / 7 / 2
11,193
622
18,067
12,951
3,879
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
15
2 / 7 / 8
11,602
645
6,155
15,742
4,603
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Habittds
Cthulhu
16
4 / 3 / 16
12,879
716
10,986
17,999
21,047
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
HomerOz
Anubis
17
12 / 5 / 9
13,882
771
16,680
18,222
9,164
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
iZzDoD0-
Bakasura
17
8 / 3 / 13
12,764
709
10,399
15,832
6,966
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
62
10
Kills
24
24
Deaths
11
18
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Susano
3
10
8
0.7
W
Cthulhu
Habittds
Cthulhu
4
3
16
4
W
Anubis
HomerOz
Anubis
12
5
9
3.3
L
Merlin
5
7
2
0.86
L
Pele
2
7
8
0.86
W
Bakasura
iZzDoD0-
Bakasura
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,428
Damage
38,065
46,313
Taken
52,053
13,822
Mitigated
37,177
5,712
Healing
12,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
15,206
3,988
0
1,337
17,620
5,340
0
10,203
7,122
0
45,953
W
Cthulhu
Habittds
Cthulhu
10,986
998
337
1,190
17,999
21,047
176
5,914
12,085
37,434
0
W
Anubis
HomerOz
Anubis
16,680
1,870
0
8,500
18,222
9,164
708
6,984
11,238
53,116
0
L
Merlin
18,067
1,498
0
1,375
12,951
3,879
50
8,058
4,838
63,603
0
L
Pele
6,155
998
0
3,000
15,742
4,603
0
9,477
6,064
0
24,984
W
Bakasura
iZzDoD0-
Bakasura
10,399
6,797
0
2,821
15,832
6,966
2,400
5,234
10,598
0
42,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,821
Gold Earned
39,525
172
Minions Killed
166
0
Camps Cleared
0
826,742
Distance Traveled
924,204
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
12,026
668
43
2
0
296,050
5
W
Cthulhu
12,879
716
44
2
0
295,443
0
W
Anubis
13,882
771
67
4
0
270,540
1
L
Merlin
11,193
622
97
5
0
264,774
2
L
Pele
11,602
645
32
2
0
265,918
3
W
Bakasura
12,764
709
55
3
0
358,221
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role