Player Matchup

Ymir
Ymir
ClaraLaGameuse53
Ymir
Level 11
God Stats
2W - 1L
1,448 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Ares
Ares
MR DEADPOOLIAN
Ares
Level 59
God Stats
10W - 11L
1,481 SR
Queue Stats
191W - 210L
1,373 Elo+
Party 1
Merlin
Merlin
gage_lilley123
Merlin
Level 17
God Stats
9W - 10L
1,490 SR
Queue Stats
53W - 50L
1,365 Elo+
Solo
Hera
Hera
kittysnipes
Hera
Level 11
God Stats
12W - 14L
1,701 SR
Queue Stats
64W - 91L
1,331 Elo+
Party 1
Ah Puch
Ah Puch
ll_Likho_ll
Ah Puch
Level 48
God Stats
1W - 0L
1,521 SR
Queue Stats
2W - 4L
1,233 Elo+
Party 2
Team Averages
Level 29
1,528 SR
1,360 Elo+

VS

Team Averages
Level 18
1,487 SR
1,446 Elo+
Janus
Janus
Axx_2003
Janus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,376 Elo+
Party 3
Bellona
Bellona
NIGHTEGGALPHA7
Bellona
Level 23
God Stats
27W - 19L
1,449 SR
Queue Stats
35W - 26L
1,384 Elo+
Solo
Medusa
Medusa
Tora_Kaze00
Medusa
Level 27
God Stats
19W - 20L
1,473 SR
Queue Stats
144W - 174L
1,381 Elo+
Solo
Cupid
Cupid
optimussxd
Cupid
Level 8
God Stats
5W - 7L
1,511 SR
Queue Stats
16W - 11L
1,404 Elo+
Party 3
Sol
Sol
tent_hobo
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 3
9,108
828
139
140
87
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

19
11 / 2 / 16
12,703
1,155
16,520
17,093
25,095
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
10 / 1 / 18
13,226
1,202
19,731
10,674
6,438
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
1 / 0 / 15
11,056
1,005
4,633
3,048
1,621
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
ll_Likho_ll
Ah Puch
19
10 / 1 / 19
13,193
1,199
37,291
15,568
12,147
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

286

VS

Team 2 Tickets

39

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Axx_2003
Janus
16
0 / 10 / 2
9,761
887
6,728
21,809
7,500
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 10 / 2
10,560
960
14,974
23,338
11,218
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Medusa
16
0 / 2 / 3
9,800
891
8,895
15,803
5,375
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
16
1 / 5 / 3
10,446
950
9,238
16,949
5,969
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 6 / 2
9,457
860
1,037
7,550
2,681
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
16
33
Kills
4
4
Deaths
33
71
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
Axx_2003
Janus
0
10
2
0.1
W
1
0
3
2.5
W
11
2
16
9.5
L
2
10
2
0.3
L
Medusa
0
2
3
0.75
W
10
1
18
19
W
1
0
15
8.5
W
Ah Puch
ll_Likho_ll
Ah Puch
10
1
19
19.5
L
Cupid
1
5
3
0.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,314
Damage
40,872
46,523
Taken
85,449
45,388
Mitigated
32,743
12,429
Healing
4,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Axx_2003
Janus
6,728
1,554
231
247
21,809
7,500
0
20,802
782
22,489
0
W
139
0
0
0
140
87
0
0
140
601
0
W
16,520
569
426
1,143
17,093
25,095
0
3,760
13,333
23,678
0
L
14,974
5,523
685
1,581
23,338
11,218
0
20,272
2,741
0
35,061
L
Medusa
8,895
4,834
0
231
15,803
5,375
0
13,592
1,986
0
32,604
W
19,731
1,850
962
1,044
10,674
6,438
0
1,119
9,555
48,230
0
W
4,633
1,378
0
0
3,048
1,621
0
464
2,584
29,399
0
W
Ah Puch
ll_Likho_ll
Ah Puch
37,291
5,425
448
8,406
15,568
12,147
0
2,422
13,146
55,714
0
L
Cupid
9,238
6,084
104
807
16,949
5,969
0
16,120
679
0
22,249
L
1,037
530
0
379
7,550
2,681
0
6,528
947
7,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,286
Gold Earned
50,024
176
Minions Killed
205
7
Camps Cleared
4
988,908
Distance Traveled
803,073
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,761
887
56
5
0
165,397
0
W
Ymir
9,108
828
0
0
0
164,242
2
W
Ares
12,703
1,155
17
2
1
210,201
0
L
Bellona
10,560
960
48
4
2
188,241
0
L
Medusa
9,800
891
47
4
1
198,249
0
W
Merlin
13,226
1,202
56
5
4
212,787
0
W
Hera
11,056
1,005
51
5
1
206,625
0
W
Ah Puch
13,193
1,199
52
5
1
195,053
0
L
Cupid
10,446
950
43
4
1
181,973
1
L
Sol
9,457
860
11
1
0
69,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role