Player Matchup

Neith
Neith
Cynosphear
Neith
Level 29
God Stats
15W - 10L
1,596 SR
Queue Stats
54W - 40L
1,488 Elo+
Solo
Kukulkan
Kukulkan
KripticMouse
Kukulkan
Level 50
God Stats
10W - 11L
1,610 SR
Queue Stats
82W - 59L
1,582 Elo+
Party 1
Ra
Ra
PhishingBird
Ra
Level 17
God Stats
33W - 17L
1,710 SR
Queue Stats
43W - 34L
1,559 Elo+
Party 1
Ah Puch
Ah Puch
VIKxMURDERx
Ah Puch
Level 46
God Stats
3W - 0L
1,727 SR
Queue Stats
8W - 16L
1,531 Elo+
Party 1
Loki
Loki
vIlllIlllv
Loki
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,531 Elo+
Party 1
Team Averages
Level 29
1,629 SR
1,538 Elo+

VS

Team Averages
Level 16
1,527 SR
1,388 Elo+
Jormungandr
Jormungandr
Blackquill6
Jormungandr
Level 15
God Stats
17W - 13L
1,728 SR
Queue Stats
120W - 115L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
Cool_Cat_Kenneth
Sun Wukong
Level 5
God Stats
5W - 10L
1,364 SR
Queue Stats
30W - 35L
1,327 Elo+
Party 2
Izanami
Izanami
DarthSlaughtius
Izanami
Level 22
God Stats
11W - 5L
1,541 SR
Queue Stats
25W - 17L
1,438 Elo+
Solo
Hades
Hades
PIST0L PEANUT
Hades
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
28W - 47L
1,414 Elo+
Solo
Olorun
Olorun
ShadowSmokage
Olorun
Level 33
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 61L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
7 / 1 / 25
12,553
1,046
20,304
11,767
5,227
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kukulkan
KripticMouse
Kukulkan
20
10 / 0 / 24
13,671
1,139
22,788
5,147
2,291
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
6 / 0 / 20
12,047
1,004
13,924
7,279
3,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
VIKxMURDERx
Ah Puch
18
4 / 1 / 19
11,792
983
9,104
4,964
2,147
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
15 / 1 / 16
13,749
1,146
17,836
10,136
4,517
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

238

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Blackquill6
Jormungandr
17
0 / 8 / 1
10,743
895
11,679
22,040
26,894
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Cool_Cat_Kenneth
Sun Wukong
16
1 / 7 / 0
10,426
869
6,401
19,387
16,250
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
2 / 13 / 1
11,487
957
12,061
24,948
9,404
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 4 / 0
9,355
780
688
4,463
1,951
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 10 / 1
10,358
863
3,907
18,092
7,377
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
6
42
Kills
3
3
Deaths
42
104
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Blackquill6
Jormungandr
0
8
1
0.06
L
Sun Wukong
Cool_Cat_Kenneth
Sun Wukong
1
7
0
0.14
W
Neith
7
1
25
19.5
L
2
13
1
0.19
W
Kukulkan
KripticMouse
Kukulkan
10
0
24
22
L
0
4
0
0
W
6
0
20
16
L
0
10
1
0.05
W
Ah Puch
VIKxMURDERx
Ah Puch
4
1
19
13.5
W
15
1
16
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,956
Damage
34,736
39,293
Taken
88,930
17,588
Mitigated
61,876
8,536
Healing
6,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Blackquill6
Jormungandr
11,679
1,930
193
994
22,040
26,894
0
11,373
10,667
37,392
0
L
Sun Wukong
Cool_Cat_Kenneth
Sun Wukong
6,401
693
283
764
19,387
16,250
0
8,898
10,489
0
20,290
W
Neith
20,304
12,726
0
4,497
11,767
5,227
0
4,226
7,391
0
46,788
L
12,061
9,213
0
871
24,948
9,404
0
10,842
14,106
0
44,792
W
Kukulkan
KripticMouse
Kukulkan
22,788
464
0
360
5,147
2,291
0
2,775
2,272
45,444
0
L
688
184
0
4
4,463
1,951
0
3,693
770
5,845
0
W
13,924
1,074
1,318
1,109
7,279
3,406
0
3,700
3,404
28,300
0
L
3,907
1,866
1,064
2,366
18,092
7,377
0
11,010
7,082
27,418
0
W
Ah Puch
VIKxMURDERx
Ah Puch
9,104
679
0
350
4,964
2,147
0
1,352
3,562
19,802
0
W
17,836
10,976
0
902
10,136
4,517
0
3,596
6,390
0
38,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,812
Gold Earned
52,369
228
Minions Killed
241
9
Camps Cleared
8
1,115,552
Distance Traveled
870,705
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,743
895
64
5
2
214,186
0
L
Sun Wukong
10,426
869
35
3
2
230,087
2
W
Neith
12,553
1,046
66
6
2
211,215
2
L
Izanami
11,487
957
76
6
3
192,135
0
W
Kukulkan
13,671
1,139
65
5
0
248,975
0
L
Hades
9,355
780
12
1
1
57,351
0
W
Ra
12,047
1,004
37
3
0
228,054
0
L
Olorun
10,358
863
54
5
0
176,946
2
W
Ah Puch
11,792
983
32
3
0
190,993
0
W
Loki
13,749
1,146
28
2
7
236,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role