Player Matchup

Cthulhu
Cthulhu
CantRalate
Cthulhu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Solo
Vulcan
Vulcan
Fondo59
Vulcan
Level 14
God Stats
3W - 3L
1,800 SR
Queue Stats
129W - 178L
1,284 Elo+
Party 1
Mulan
Mulan
SirDIGGZ187
Mulan
Level 69
God Stats
84W - 96L
1,396 SR
Queue Stats
199W - 238L
1,328 Elo+
Party 1
Sun Wukong
Sun Wukong
Stormy Spiritz
Sun Wukong
Level 30
God Stats
3W - 3L
1,412 SR
Queue Stats
770W - 862L
1,368 Elo+
Solo
Neith
Neith
lmonthephone
Neith
Level 27
God Stats
85W - 91L
1,403 SR
Queue Stats
90W - 96L
1,353 Elo+
Party 1
Team Averages
Level 34
1,502 SR
1,367 Elo+

VS

Team Averages
Level 16
1,404 SR
1,255 Elo+
Merlin
Merlin
Francooorp
Merlin
Level 27
God Stats
24W - 24L
1,415 SR
Queue Stats
114W - 103L
1,249 Elo+
Solo
Thanatos
Thanatos
GoochLippers69
Thanatos
Level 15
God Stats
37W - 31L
1,477 SR
Queue Stats
47W - 46L
1,295 Elo+
Party 2
Fenrir
Fenrir
NootCream
Fenrir
Level 13
God Stats
10W - 10L
1,450 SR
Queue Stats
58W - 63L
1,277 Elo+
Party 2
Achilles
Achilles
im baked fresh
Achilles
Level 9
God Stats
4W - 8L
1,113 SR
Queue Stats
41W - 47L
1,215 Elo+
Party 2
Poseidon
Poseidon
merkfest50
Poseidon
Level 18
God Stats
10W - 7L
1,564 SR
Queue Stats
79W - 83L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CantRalate
Cthulhu
20
6 / 2 / 19
15,683
980
20,939
29,119
32,031
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Vulcan
Fondo59
Vulcan
20
4 / 9 / 11
15,225
952
25,890
18,838
6,634
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
16 / 8 / 13
18,866
1,179
31,905
28,126
25,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
Stormy Spiritz
Sun Wukong
20
4 / 9 / 19
15,646
978
17,127
34,764
29,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
4 / 7 / 20
15,859
991
22,738
21,143
7,715
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

30

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Francooorp
Merlin
20
7 / 7 / 11
16,300
1,019
25,917
23,508
10,719
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
20
11 / 12 / 14
16,373
1,023
29,365
29,057
15,154
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
NootCream
Fenrir
20
6 / 4 / 14
15,526
970
16,278
27,161
15,707
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Achilles
20
5 / 5 / 19
16,186
1,012
20,175
28,354
35,246
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Poseidon
merkfest50
Poseidon
20
6 / 6 / 16
15,941
996
34,465
20,491
8,258
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
109
34
Kills
35
35
Deaths
34
82
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CantRalate
Cthulhu
6
2
19
7.75
W
Vulcan
Fondo59
Vulcan
4
9
11
1.06
L
Merlin
Francooorp
Merlin
7
7
11
1.79
L
Thanatos
11
12
14
1.5
L
Fenrir
NootCream
Fenrir
6
4
14
3.25
W
16
8
13
2.81
W
Sun Wukong
Stormy Spiritz
Sun Wukong
4
9
19
1.5
L
Achilles
5
5
19
2.9
W
4
7
20
2
L
Poseidon
merkfest50
Poseidon
6
6
16
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,599
Damage
126,200
131,990
Taken
128,571
101,279
Mitigated
85,084
9,953
Healing
23,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CantRalate
Cthulhu
20,939
1,340
609
1,059
29,119
32,031
0
14,592
14,225
26,933
0
W
Vulcan
Fondo59
Vulcan
25,890
9,234
0
0
18,838
6,634
0
5,614
13,174
55,663
0
L
Merlin
Francooorp
Merlin
25,917
4,420
0
1,549
23,508
10,719
0
9,520
13,988
64,191
0
L
Thanatos
29,365
16,745
0
11,567
29,057
15,154
0
9,382
19,675
0
47,191
L
Fenrir
NootCream
Fenrir
16,278
4,650
1,095
1,676
27,161
15,707
0
9,722
17,439
0
28,688
W
31,905
5,616
0
3,181
28,126
25,887
0
11,036
16,990
728
60,229
W
Sun Wukong
Stormy Spiritz
Sun Wukong
17,127
4,812
0
3,928
34,764
29,012
0
17,523
16,908
0
43,747
L
Achilles
20,175
7,535
0
1,161
28,354
35,246
0
11,671
16,683
0
37,491
W
22,738
13,622
0
1,176
21,143
7,715
0
11,617
9,326
0
60,372
L
Poseidon
merkfest50
Poseidon
34,465
7,631
464
5,622
20,491
8,258
0
7,262
13,229
79,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,279
Gold Earned
80,326
290
Minions Killed
286
10
Camps Cleared
5
1,473,313
Distance Traveled
1,407,993
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,683
980
29
2
0
298,962
1
W
Vulcan
15,225
952
74
5
0
283,942
0
L
Merlin
16,300
1,019
73
5
0
200,784
0
L
Thanatos
16,373
1,023
47
3
3
290,312
0
L
Fenrir
15,526
970
19
1
0
318,033
0
W
Mulan
18,866
1,179
55
3
5
297,420
0
W
Sun Wukong
15,646
978
58
4
2
317,787
0
L
Achilles
16,186
1,012
42
3
1
348,766
0
W
Neith
15,859
991
74
5
3
275,202
0
L
Poseidon
15,941
996
105
7
1
250,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role