Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Lachapelle24
Nemesis
Level 6
God Stats
1W - 8L
1,175 SR
Queue Stats
1W - 9L
1,078 Elo+
Party 1
Cerberus
Cerberus
Methodica7Lemon
Cerberus
Level 6
God Stats
0W - 2L
1,447 SR
Queue Stats
1W - 5L
1,145 Elo+
Party 1
Team Averages
Level 39
1,374 SR
1,241 Elo+

VS

Team Averages
Level 63
1,480 SR
1,390 Elo+
Anubis
Anubis
CoZmicDeity
Anubis
Level 104
God Stats
14W - 6L
1,647 SR
Queue Stats
102W - 93L
1,467 Elo+
Party 2
Artemis
Artemis
D20 Nazghul
Artemis
Level 81
God Stats
3W - 8L
1,293 SR
Queue Stats
121W - 118L
1,412 Elo+
Party 2
Jormungandr
Jormungandr
KillerOtaku1563
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
5 / 1 / 3
9,267
713
10,944
9,874
2,565
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Lachapelle24
Nemesis
10
2 / 7 / 2
7,763
597
5,219
12,010
3,831
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
9
1 / 5 / 4
7,834
603
2,988
13,000
6,382
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
8 / 3 / 5
10,301
792
17,715
11,947
5,070
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
D20 Nazghul
Artemis
13
4 / 2 / 6
9,682
745
8,659
5,688
2,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
KillerOtaku1563
Jormungandr
11
1 / 3 / 8
8,424
648
3,185
8,650
7,509
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
8
Kills
13
13
Deaths
8
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
5
1
3
6.5
W
Anubis
8
3
5
3.5
W
Artemis
D20 Nazghul
Artemis
4
2
6
3.5
W
Jormungandr
KillerOtaku1563
Jormungandr
1
3
8
1.67
L
Nemesis
Lachapelle24
Nemesis
2
7
2
0.43
L
Cerberus
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,151
Damage
29,559
34,884
Taken
26,285
12,778
Mitigated
14,613
2,940
Healing
9,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
10,944
458
0
674
9,874
2,565
245
6,269
3,605
38,542
0
W
Anubis
17,715
586
0
7,631
11,947
5,070
1,141
6,443
5,504
58,253
0
W
Artemis
D20 Nazghul
Artemis
8,659
3,759
0
1,953
5,688
2,034
699
2,945
2,743
0
37,980
W
Jormungandr
KillerOtaku1563
Jormungandr
3,185
882
0
0
8,650
7,509
225
4,554
4,096
13,875
0
L
Nemesis
Lachapelle24
Nemesis
5,219
1,484
0
753
12,010
3,831
0
7,243
4,767
0
12,931
L
Cerberus
2,988
153
0
1,513
13,000
6,382
136
7,447
5,553
15,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,864
Gold Earned
28,407
113
Minions Killed
158
0
Camps Cleared
0
602,430
Distance Traveled
601,969
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,267
713
67
5
0
250,194
1
W
Anubis
10,301
792
80
6
0
205,479
1
W
Artemis
9,682
745
61
5
0
231,456
4
W
Jormungandr
8,424
648
17
1
0
165,034
2
L
Nemesis
7,763
597
10
1
0
186,104
0
L
Cerberus
7,834
603
36
3
0
166,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role