Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
DouglasMBF
Hun Batz
Level 28
God Stats
2W - 5L
1,449 SR
Queue Stats
108W - 71L
1,662 Elo+
Solo
Tyr
Tyr
Tu Mama 3233276
Tyr
Level 13
God Stats
2W - 3L
1,544 SR
Queue Stats
5W - 6L
1,777 Elo+
Solo
Ares
Ares
Wave_Zero9
Ares
Level 23
God Stats
20W - 15L
1,664 SR
Queue Stats
33W - 31L
1,602 Elo+
Solo
Kukulkan
Kukulkan
unseeing_charm9
Kukulkan
Level 25
God Stats
2W - 1L
1,834 SR
Queue Stats
92W - 57L
1,677 Elo+
Solo
Team Averages
Level 21
1,598 SR
1,643 Elo+

VS

Team Averages
Level 20
1,518 SR
1,734 Elo+
Anubis
Anubis
ATrainedPickles
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 28L
1,786 Elo+
Party 1
Thor
Thor
Bomb Camper
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,839 Elo+
Party 1
Fenrir
Fenrir
SkadiLovesKaldr
Fenrir
Level 16
God Stats
11W - 3L
1,788 SR
Queue Stats
175W - 98L
1,727 Elo+
Solo
Ymir
Ymir
TortaDeNepe
Ymir
Level 23
God Stats
1W - 3L
1,190 SR
Queue Stats
22W - 18L
1,733 Elo+
Solo
Hachiman
Hachiman
turtleslikecats
Hachiman
Level 28
God Stats
9W - 5L
1,614 SR
Queue Stats
160W - 145L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
2
0 / 1 / 0
2,714
452
410
830
180
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hun Batz
DouglasMBF
Hun Batz
7
4 / 0 / 0
4,589
765
2,794
3,254
725
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 2 / 0
3,471
579
1,015
3,514
1,330
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

6
0 / 2 / 0
3,499
583
595
3,513
972
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
7
0 / 0 / 4
4,217
703
1,306
1,902
479
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,852
642
966
2,737
1,048
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 1 / 0
3,681
614
1,083
3,170
827
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 0 / 0
4,145
691
2,562
3,285
1,166
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Boots

Boots

+6%
Movement Speed

5
2 / 1 / 1
4,054
676
1,953
3,292
1,296
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
7
1 / 0 / 2
4,108
685
1,672
1,544
364
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
4
Kills
5
5
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
1
0
0
W
0
2
0
0
W
0
1
0
0
L
Hun Batz
DouglasMBF
Hun Batz
4
0
0
4
W
2
0
0
2
W
2
1
1
2.5
L
0
2
0
0
L
0
2
0
0
W
Hachiman
1
0
2
2
L
Kukulkan
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,120
Damage
8,236
13,013
Taken
14,028
3,686
Mitigated
4,701
4,148
Healing
6,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
410
233
0
119
830
180
0
413
417
0
1,902
W
966
138
0
1,078
2,737
1,048
0
529
2,208
21,370
0
W
1,083
265
0
1,284
3,170
827
0
309
2,861
0
13,588
L
Hun Batz
DouglasMBF
Hun Batz
2,794
942
0
953
3,254
725
0
987
2,267
0
17,695
W
2,562
1,077
0
1,796
3,285
1,166
0
0
3,110
0
13,132
W
1,953
662
0
1,348
3,292
1,296
0
594
2,698
7,975
0
L
1,015
66
0
1,354
3,514
1,330
216
0
3,264
0
11,660
L
595
0
0
764
3,513
972
0
730
2,783
7,848
0
W
Hachiman
1,672
921
0
910
1,544
364
0
469
1,075
0
17,281
L
Kukulkan
1,306
441
0
958
1,902
479
0
789
1,113
21,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,490
Gold Earned
19,840
119
Minions Killed
163
0
Camps Cleared
0
497,018
Distance Traveled
530,883
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
2,714
452
2
0
0
28,853
1
W
Anubis
3,852
642
44
7
0
90,539
1
W
Thor
3,681
614
32
5
0
124,342
1
L
Hun Batz
4,589
765
38
6
0
133,917
2
W
Fenrir
4,145
691
37
6
0
115,368
2
W
Ymir
4,054
676
8
1
0
105,827
0
L
Tyr
3,471
579
18
3
0
104,861
0
L
Ares
3,499
583
14
2
0
107,977
2
W
Hachiman
4,108
685
42
7
0
94,807
2
L
Kukulkan
4,217
703
47
8
0
121,410
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role