Player Matchup

Neith
Neith
Lunalimy
Neith
Level 11
God Stats
6W - 12L
1,295 SR
Queue Stats
6W - 15L
1,142 Elo+
Solo
Vulcan
Vulcan
MohyPhantom
Vulcan
Level 28
God Stats
9W - 8L
1,558 SR
Queue Stats
132W - 176L
1,338 Elo+
Party 2
Yemoja
Yemoja
NeaZo Ax
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,263 Elo+
Solo
Pele
Pele
WomenAreObjectss
Pele
Level 18
God Stats
4W - 7L
1,464 SR
Queue Stats
89W - 121L
1,394 Elo+
Party 2
Cthulhu
Cthulhu
WomenAreSubhuman
Cthulhu
Level 38
God Stats
11W - 14L
1,427 SR
Queue Stats
215W - 277L
1,326 Elo+
Party 2
Team Averages
Level 23
1,449 SR
1,292 Elo+

VS

Team Averages
Level 18
1,514 SR
1,150 Elo+
Jing Wei
Jing Wei
BiborashkaAbdul
Jing Wei
Level 18
God Stats
0W - 2L
1,091 SR
Queue Stats
2W - 33L
766 Elo+
Party 1
Eset
Eset
CallMeChiaki
Eset
Level 12
God Stats
3W - 4L
1,701 SR
Queue Stats
83W - 68L
1,326 Elo+
Solo
Ares
Ares
iam3eleniySlonik
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 55L
965 Elo+
Party 1
Anubis
Anubis
omhit
Anubis
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 22L
1,366 Elo+
Party 3
Merlin
Merlin
pvinju
Merlin
Level 28
God Stats
3W - 1L
1,779 SR
Queue Stats
15W - 25L
1,328 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lunalimy
Neith
19
1 / 12 / 4
12,772
426
6,629
22,048
16,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
20
9 / 11 / 7
16,140
538
21,896
21,850
8,023
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
NeaZo Ax
Yemoja
20
4 / 8 / 6
13,338
445
7,665
26,791
22,691
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
8 / 13 / 8
16,049
535
23,527
31,631
9,064
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
5 / 7 / 12
15,173
506
18,002
25,530
41,924
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
3
0 / 0 / 0
7,989
266
0
0
0
20
18 / 11 / 16
16,713
557
35,189
26,653
9,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

3
0 / 0 / 0
8,000
267
0
777
90
Anubis
omhit
Anubis
20
26 / 9 / 10
17,884
596
50,784
41,530
19,660
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
pvinju
Merlin
20
7 / 7 / 19
13,908
464
21,185
24,797
6,696
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
96
27
Kills
51
51
Deaths
27
37
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
0
0
0
L
18
11
16
2.36
W
Neith
Lunalimy
Neith
1
12
4
0.25
W
Vulcan
9
11
7
1.14
W
Yemoja
NeaZo Ax
Yemoja
4
8
6
0.88
W
8
13
8
0.92
W
5
7
12
1.57
L
0
0
0
0
L
Anubis
omhit
Anubis
26
9
10
3.44
L
Merlin
pvinju
Merlin
7
7
19
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,719
Damage
107,158
127,850
Taken
93,757
98,166
Mitigated
36,045
21,136
Healing
31,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
35,189
2,856
283
4,056
26,653
9,599
1,877
15,813
10,620
92,666
0
W
Neith
Lunalimy
Neith
6,629
3,815
1,275
2,364
22,048
16,464
2,019
18,375
3,673
0
62,447
W
Vulcan
21,896
7,744
0
500
21,850
8,023
1,433
17,902
3,948
92,752
0
W
Yemoja
NeaZo Ax
Yemoja
7,665
1,740
3,435
4,395
26,791
22,691
1,987
24,364
2,427
41,255
0
W
23,527
4,097
0
7,348
31,631
9,064
2,074
25,841
5,790
0
88,401
W
18,002
1,386
821
998
25,530
41,924
1,162
20,676
4,854
55,241
0
L
0
0
0
0
777
90
0
777
0
0
0
L
Anubis
omhit
Anubis
50,784
2,819
604
22,952
41,530
19,660
3,400
17,526
23,604
142,682
0
L
Merlin
pvinju
Merlin
21,185
1,526
0
3,152
24,797
6,696
1,480
12,627
11,970
58,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,472
Gold Earned
64,494
473
Minions Killed
386
0
Camps Cleared
0
2,290,775
Distance Traveled
1,317,840
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,989
266
0
0
0
435
0
L
Eset
16,713
557
130
4
0
487,493
3
W
Neith
12,772
426
101
3
0
382,755
1
W
Vulcan
16,140
538
139
5
0
471,988
0
W
Yemoja
13,338
445
61
2
0
446,520
6
W
Pele
16,049
535
92
3
0
480,582
1
W
Cthulhu
15,173
506
80
3
0
508,930
0
L
Ares
8,000
267
0
0
0
1,005
0
L
Anubis
17,884
596
178
6
0
388,794
2
L
Merlin
13,908
464
78
3
0
440,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role