Player Matchup

Cthulhu
Cthulhu
BigBoogieman975
Cthulhu
Level 12
God Stats
4W - 3L
1,547 SR
Queue Stats
7W - 15L
1,131 Elo+
Party 1
He Bo
He Bo
Garnfather
He Bo
Level 87
God Stats
1W - 0L
1,501 SR
Queue Stats
13W - 9L
1,576 Elo+
Party 1
Da Ji
Da Ji
cravenmorehead17
Da Ji
Level 14
God Stats
5W - 6L
1,457 SR
Queue Stats
10W - 16L
1,213 Elo+
Party 1
Team Averages
Level 38
1,502 SR
1,307 Elo+

VS

Team Averages
Level 21
1,553 SR
1,268 Elo+
Serqet
Serqet
Lightexbomber
Serqet
Level 27
God Stats
2W - 1L
1,617 SR
Queue Stats
162W - 205L
1,301 Elo+
Solo
Chaac
Chaac
Vampier535
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,286 Elo+
Solo
Ah Puch
Ah Puch
ZingyDelirious
Ah Puch
Level 20
God Stats
16W - 14L
1,542 SR
Queue Stats
93W - 108L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 10
6,951
695
3,351
7,134
4,792
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

He Bo
12
9 / 2 / 4
8,462
846
8,637
5,064
1,559
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
3 / 1 / 7
7,167
717
3,972
4,970
1,726
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 4
6,412
641
1,371
3,854
1,243
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
9
0 / 7 / 2
6,352
635
2,941
10,912
4,609
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 3 / 1
7,542
754
8,189
4,632
1,537
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
13
Kills
5
6
Deaths
13
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
3
10
2
W
He Bo
9
2
4
5.5
L
1
3
4
1
L
Chaac
0
7
2
0.14
L
4
3
1
1.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,960
Damage
12,501
17,168
Taken
19,398
8,077
Mitigated
7,389
1,947
Healing
2,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,351
433
325
509
7,134
4,792
0
4,051
3,083
8,398
0
W
He Bo
8,637
383
494
270
5,064
1,559
551
1,712
3,184
30,780
0
L
1,371
294
0
270
3,854
1,243
33
1,798
2,056
0
7,297
L
Chaac
2,941
421
0
2,074
10,912
4,609
0
7,917
2,995
0
17,542
L
8,189
227
0
270
4,632
1,537
0
2,326
2,306
27,127
0
W
3,972
1,518
0
349
4,970
1,726
0
2,450
2,520
0
7,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,580
Gold Earned
20,306
89
Minions Killed
93
0
Camps Cleared
0
549,405
Distance Traveled
407,902
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,951
695
20
2
0
182,058
0
W
He Bo
8,462
846
54
5
0
173,550
0
L
Serqet
6,412
641
11
1
0
96,094
1
L
Chaac
6,352
635
28
3
0
160,838
4
L
Ah Puch
7,542
754
54
5
0
150,970
0
W
Da Ji
7,167
717
15
2
0
193,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role