Player Matchup

Sun Wukong
Sun Wukong
GambaChunga17
Sun Wukong
Level 24
God Stats
7W - 9L
1,266 SR
Queue Stats
198W - 274L
1,124 Elo+
Solo
Cthulhu
Cthulhu
Moardok
Cthulhu
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
VUELO5-3
Tsukuyomi
Level 48
God Stats
51W - 47L
1,409 SR
Queue Stats
254W - 335L
1,185 Elo+
Solo
Team Averages
Level 49
1,392 SR
1,270 Elo+

VS

Team Averages
Level 34
1,516 SR
1,139 Elo+
Bellona
Bellona
OzTheNoob
Bellona
Level 15
God Stats
0W - 2L
1,675 SR
Queue Stats
10W - 25L
1,005 Elo+
Party 1
Ra
Ra
alexbermudez506
Ra
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 30L
1,241 Elo+
Solo
Cthulhu
Cthulhu
sama4682
Cthulhu
Level 26
God Stats
14W - 19L
1,372 SR
Queue Stats
153W - 186L
1,171 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GambaChunga17
Sun Wukong
17
9 / 3 / 6
13,645
682
11,660
16,793
8,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Moardok
Cthulhu
15
2 / 7 / 11
12,111
606
12,520
26,713
29,751
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
VUELO5-3
Tsukuyomi
18
11 / 4 / 9
15,117
756
30,460
16,679
7,394
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
OzTheNoob
Bellona
14
3 / 8 / 6
12,401
620
8,940
20,416
18,523
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
9 / 10 / 2
13,698
685
15,561
15,320
5,081
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
sama4682
Cthulhu
16
2 / 4 / 8
13,252
663
11,825
30,917
18,417
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
22
Kills
14
14
Deaths
22
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
GambaChunga17
Sun Wukong
9
3
6
4
W
Cthulhu
Moardok
Cthulhu
2
7
11
1.07
L
Bellona
OzTheNoob
Bellona
3
8
6
0.75
W
Tsukuyomi
VUELO5-3
Tsukuyomi
11
4
9
3.88
L
9
10
2
1
L
Cthulhu
sama4682
Cthulhu
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,640
Damage
36,326
60,185
Taken
66,653
45,525
Mitigated
42,021
15,539
Healing
16,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
GambaChunga17
Sun Wukong
11,660
3,617
1,533
2,158
16,793
8,380
226
8,531
8,162
0
45,170
W
Cthulhu
Moardok
Cthulhu
12,520
453
198
4,783
26,713
29,751
292
12,718
13,715
28,381
0
L
Bellona
OzTheNoob
Bellona
8,940
2,984
0
2,275
20,416
18,523
348
2,122
18,157
28
21,326
W
Tsukuyomi
VUELO5-3
Tsukuyomi
30,460
7,427
445
6,422
16,679
7,394
669
6,229
10,200
0
120,818
L
15,561
1,851
3,567
3,430
15,320
5,081
75
4,726
10,566
51,512
0
L
Cthulhu
sama4682
Cthulhu
11,825
245
1,281
6,214
30,917
18,417
632
5,702
25,047
41,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,873
Gold Earned
39,351
217
Minions Killed
155
0
Camps Cleared
0
1,089,637
Distance Traveled
1,047,755
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,645
682
56
3
0
370,373
0
W
Cthulhu
12,111
606
34
2
0
374,142
0
L
Bellona
12,401
620
41
2
0
341,433
0
W
Tsukuyomi
15,117
756
127
6
0
345,122
0
L
Ra
13,698
685
65
3
0
308,564
0
L
Cthulhu
13,252
663
49
2
0
397,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role