Player Matchup

Cthulhu
Cthulhu
BadBASS SALTS
Cthulhu
Level 126
God Stats
8W - 2L
1,556 SR
Queue Stats
68W - 98L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
BigMALIBU420
Kukulkan
Level 107
God Stats
4W - 2L
1,461 SR
Queue Stats
143W - 177L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
DonDillyOn
Sun Wukong
Level 29
God Stats
3W - 6L
1,530 SR
Queue Stats
78W - 91L
1,223 Elo+
Party 1
Rama
Rama
Evohn
Rama
Level 60
God Stats
3W - 2L
1,686 SR
Queue Stats
39W - 36L
1,542 Elo+
Party 1
Pele
Pele
PoppaG
Pele
Level 159
God Stats
3W - 4L
1,524 SR
Queue Stats
234W - 292L
1,487 Elo+
Party 1
Team Averages
Level 96
1,551 SR
1,450 Elo+

VS

Team Averages
Level 85
1,604 SR
1,595 Elo+
Neith
Neith
LycheePurin
Neith
Level 129
God Stats
7W - 2L
1,733 SR
Queue Stats
193W - 128L
1,753 Elo+
Party 3
Baron Samedi
Baron Samedi
M4G1V__
Baron Samedi
Level 127
God Stats
1W - 1L
1,564 SR
Queue Stats
100W - 63L
1,675 Elo+
Party 3
Merlin
Merlin
MrNagato
Merlin
Level 26
God Stats
28W - 8L
1,798 SR
Queue Stats
60W - 28L
1,747 Elo+
Party 3
Jormungandr
Jormungandr
PlagueBoyBun
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,372 Elo+
Party 2
Freya
Freya
SFPSephiroth
Freya
Level 119
God Stats
9W - 16L
1,424 SR
Queue Stats
279W - 266L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
2 / 1 / 8
13,810
628
10,028
13,654
8,343
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
BigMALIBU420
Kukulkan
19
5 / 3 / 4
12,696
577
10,473
10,425
4,140
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
DonDillyOn
Sun Wukong
16
1 / 3 / 6
10,779
490
3,886
14,697
17,011
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rama
Evohn
Rama
18
6 / 3 / 7
12,429
565
12,673
14,657
4,895
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pele
PoppaG
Pele
20
17 / 3 / 4
15,583
708
23,306
22,436
9,725
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 4
10,974
499
9,707
14,398
4,286
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
M4G1V__
Baron Samedi
18
4 / 6 / 1
11,471
521
16,190
20,688
22,924
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
MrNagato
Merlin
16
1 / 5 / 6
11,097
504
6,964
10,579
3,289
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
PlagueBoyBun
Jormungandr
13
0 / 6 / 0
9,131
415
2,900
10,622
7,340
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
7 / 8 / 0
12,823
583
10,778
20,668
7,227
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
31
Kills
13
13
Deaths
31
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
1
8
6
W
Kukulkan
BigMALIBU420
Kukulkan
5
3
4
2.33
W
Sun Wukong
DonDillyOn
Sun Wukong
1
3
6
1.33
W
Rama
Evohn
Rama
6
3
7
3.17
L
1
6
4
0.5
L
Baron Samedi
M4G1V__
Baron Samedi
4
6
1
0.75
L
Merlin
MrNagato
Merlin
1
5
6
0.8
L
Jormungandr
PlagueBoyBun
Jormungandr
0
6
0
0
W
Pele
PoppaG
Pele
17
3
4
6.33
L
7
8
0
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,366
Damage
46,539
75,869
Taken
76,955
44,114
Mitigated
45,066
26,709
Healing
19,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
10,028
328
1,042
3,374
13,654
8,343
1,891
5,426
8,067
78,298
0
W
Kukulkan
BigMALIBU420
Kukulkan
10,473
685
0
712
10,425
4,140
813
5,349
5,046
74,304
0
W
Sun Wukong
DonDillyOn
Sun Wukong
3,886
404
0
3,281
14,697
17,011
344
8,817
5,130
0
38,119
W
Rama
Evohn
Rama
12,673
9,519
0
6,543
14,657
4,895
3,438
5,512
9,145
0
86,790
L
9,707
4,239
0
3,526
14,398
4,286
897
2,786
11,612
0
77,230
L
Baron Samedi
M4G1V__
Baron Samedi
16,190
1,116
211
7,629
20,688
22,924
35
7,091
13,116
66,034
0
L
Merlin
MrNagato
Merlin
6,964
83
0
520
10,579
3,289
0
2,057
8,497
61,395
0
L
Jormungandr
PlagueBoyBun
Jormungandr
2,900
1,051
0
0
10,622
7,340
267
2,168
8,454
29,020
0
W
Pele
PoppaG
Pele
23,306
5,144
0
11,757
22,436
9,725
1,701
10,557
11,649
0
127,391
L
10,778
3,618
0
7,916
20,668
7,227
0
6,399
14,244
94,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,297
Gold Earned
55,496
600
Minions Killed
557
0
Camps Cleared
0
2,092,495
Distance Traveled
1,752,971
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,810
628
121
6
0
450,408
0
W
Kukulkan
12,696
577
128
6
0
418,868
1
W
Sun Wukong
10,779
490
69
3
0
373,542
2
W
Rama
12,429
565
124
6
0
375,816
11
L
Neith
10,974
499
151
7
0
364,145
10
L
Baron Samedi
11,471
521
115
5
0
338,762
7
L
Merlin
11,097
504
115
5
0
393,388
5
L
Jormungandr
9,131
415
43
2
0
280,124
0
W
Pele
15,583
708
158
7
0
473,861
9
L
Freya
12,823
583
133
6
0
376,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role