Player Matchup

Bacchus
Bacchus
ChrisNaru01
Bacchus
Level 146
God Stats
5W - 2L
1,736 SR
Queue Stats
398W - 344L
1,482 Elo+
Party 3
Discordia
Discordia
Desnityx
Discordia
Level 25
God Stats
1W - 0L
1,695 SR
Queue Stats
13W - 21L
1,439 Elo+
Solo
Thoth
Thoth
Rimedane
Thoth
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,375 Elo+
Solo
Nu Wa
Nu Wa
UniformKarma153
Nu Wa
Level 26
God Stats
6W - 1L
1,617 SR
Queue Stats
166W - 184L
1,452 Elo+
Party 3
Da Ji
Da Ji
maddmattt
Da Ji
Level 22
God Stats
2W - 3L
1,373 SR
Queue Stats
258W - 270L
1,464 Elo+
Solo
Team Averages
Level 48
1,584 SR
1,442 Elo+

VS

Team Averages
Level 56
1,556 SR
1,492 Elo+
Medusa
Medusa
Didgio
Medusa
Level 27
God Stats
1W - 1L
1,501 SR
Queue Stats
17W - 20L
1,485 Elo+
Party 1
Fafnir
Fafnir
MAJMonkey
Fafnir
Level 24
God Stats
1W - 1L
1,738 SR
Queue Stats
11W - 16L
1,374 Elo+
Party 2
Awilix
Awilix
MrSantozz
Awilix
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,544 Elo+
Party 1
Hercules
Hercules
jbeard84
Hercules
Level 107
God Stats
3W - 2L
1,540 SR
Queue Stats
84W - 77L
1,502 Elo+
Party 2
Arachne
Arachne
lfeaar
Arachne
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChrisNaru01
Bacchus
20
13 / 7 / 23
15,576
779
23,345
22,288
36,737
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
Desnityx
Discordia
20
14 / 6 / 21
15,871
794
26,360
17,090
6,932
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
Rimedane
Thoth
20
6 / 5 / 25
14,688
734
24,466
16,175
5,606
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
4 / 5 / 32
14,036
702
25,583
14,239
5,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
maddmattt
Da Ji
20
11 / 9 / 17
13,936
697
19,707
18,034
9,104
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Didgio
Medusa
19
6 / 13 / 13
12,953
648
13,656
23,498
7,903
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
MAJMonkey
Fafnir
19
1 / 10 / 18
12,295
615
7,555
28,637
44,991
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
MrSantozz
Awilix
20
6 / 10 / 10
12,941
647
11,799
21,116
9,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
jbeard84
Hercules
20
3 / 6 / 23
13,383
669
21,247
35,925
43,141
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
lfeaar
Arachne
20
16 / 9 / 4
15,241
762
18,076
24,477
10,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
100
48
Kills
32
32
Deaths
48
118
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ChrisNaru01
Bacchus
13
7
23
3.5
W
Discordia
Desnityx
Discordia
14
6
21
4.08
L
Medusa
Didgio
Medusa
6
13
13
0.96
L
Fafnir
MAJMonkey
Fafnir
1
10
18
1
L
Awilix
MrSantozz
Awilix
6
10
10
1.1
W
Thoth
Rimedane
Thoth
6
5
25
3.7
W
4
5
32
4
L
Hercules
jbeard84
Hercules
3
6
23
2.42
L
Arachne
lfeaar
Arachne
16
9
4
2
W
Da Ji
maddmattt
Da Ji
11
9
17
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,461
Damage
72,333
87,826
Taken
133,653
63,766
Mitigated
115,513
25,749
Healing
44,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ChrisNaru01
Bacchus
23,345
1,900
1,989
3,869
22,288
36,737
326
2,951
19,337
34,258
0
W
Discordia
Desnityx
Discordia
26,360
1,220
1,960
4,043
17,090
6,932
1,417
1,540
15,550
56,381
0
L
Medusa
Didgio
Medusa
13,656
8,020
1,598
2,665
23,498
7,903
0
20,412
3,086
0
52,038
L
Fafnir
MAJMonkey
Fafnir
7,555
2,490
1,074
4,536
28,637
44,991
274
18,545
10,092
17,572
0
L
Awilix
MrSantozz
Awilix
11,799
4,217
1,247
2,674
21,116
9,031
0
17,571
3,545
0
39,959
W
Thoth
Rimedane
Thoth
24,466
1,942
1,323
5,218
16,175
5,606
1,658
1,013
15,162
52,008
0
W
25,583
8,132
1,713
2,471
14,239
5,387
2,159
322
13,917
58,651
0
L
Hercules
jbeard84
Hercules
21,247
5,054
2,111
18,622
35,925
43,141
0
24,633
11,292
0
40,982
L
Arachne
lfeaar
Arachne
18,076
11,782
1,320
9,148
24,477
10,447
507
19,217
5,260
0
36,822
W
Da Ji
maddmattt
Da Ji
19,707
5,074
902
2,261
18,034
9,104
852
1,729
16,305
1,052
25,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,107
Gold Earned
66,813
230
Minions Killed
219
0
Camps Cleared
0
1,678,938
Distance Traveled
1,639,995
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
15,576
779
24
1
0
348,067
4
W
Discordia
15,871
794
64
3
0
325,264
2
L
Medusa
12,953
648
75
4
0
266,069
0
L
Fafnir
12,295
615
11
1
0
293,222
0
L
Awilix
12,941
647
47
2
0
330,399
2
W
Thoth
14,688
734
70
4
0
327,377
1
W
Nu Wa
14,036
702
55
3
0
358,097
0
L
Hercules
13,383
669
37
2
0
398,481
1
L
Arachne
15,241
762
49
2
0
351,824
0
W
Da Ji
13,936
697
17
1
0
320,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role