Player Matchup

Hel
Hel
 
Hel
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Artifact RS
Jormungandr
Level 27
God Stats
4W - 8L
1,367 SR
Queue Stats
13W - 14L
1,388 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Ev0lved RS
Tsukuyomi
Level 29
God Stats
1W - 2L
1,614 SR
Queue Stats
37W - 40L
1,429 Elo+
Party 3
Anubis
Anubis
KillSwitch16421
Anubis
Level 26
God Stats
8W - 19L
1,189 SR
Queue Stats
67W - 99L
1,300 Elo+
Solo
Artemis
Artemis
L0ki RS
Artemis
Level 8
God Stats
3W - 1L
1,575 SR
Queue Stats
3W - 1L
1,613 Elo+
Party 3
Team Averages
Level 31
1,449 SR
1,446 Elo+

VS

Team Averages
Level 26
1,410 SR
1,279 Elo+
Cupid
Cupid
GreenDeenWall
Cupid
Level 42
God Stats
32W - 23L
1,446 SR
Queue Stats
314W - 297L
1,309 Elo+
Party 2
Ra
Ra
IF1629
Ra
Level 26
God Stats
7W - 4L
1,531 SR
Queue Stats
23W - 24L
1,237 Elo+
Party 1
Hera
Hera
Kidgamer6244
Hera
Level 18
God Stats
22W - 16L
1,461 SR
Queue Stats
172W - 182L
1,342 Elo+
Party 2
Nike
Nike
VersedStudent24
Nike
Level 26
God Stats
9W - 9L
1,089 SR
Queue Stats
38W - 38L
1,277 Elo+
Party 1
King Arthur
King Arthur
caberling
King Arthur
Level 18
God Stats
4W - 4L
1,523 SR
Queue Stats
18W - 30L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
6 / 4 / 4
11,037
441
17,598
18,065
5,906
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
Artifact RS
Jormungandr
14
0 / 4 / 6
9,837
393
3,315
10,699
7,955
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Ev0lved RS
Tsukuyomi
18
11 / 9 / 10
12,767
511
27,487
27,065
11,060
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
6 / 8 / 3
10,799
432
9,098
16,296
7,308
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
L0ki RS
Artemis
7
0 / 4 / 1
7,375
295
1,041
3,030
670
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 8
13,182
527
17,883
18,091
6,764
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ra
16
3 / 9 / 8
11,420
457
8,796
19,510
7,085
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 6 / 5
11,525
461
11,343
14,910
5,477
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 3 / 6
12,369
495
7,876
16,996
14,122
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
caberling
King Arthur
17
8 / 4 / 4
12,980
519
9,971
18,630
18,433
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
58
23
Kills
27
29
Deaths
24
24
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
6
4
4
2
L
Jormungandr
Artifact RS
Jormungandr
0
4
6
0.75
L
Tsukuyomi
Ev0lved RS
Tsukuyomi
11
9
10
1.78
W
8
2
8
6
W
Ra
3
9
8
0.78
W
3
6
5
0.92
L
6
8
3
0.94
L
Artemis
L0ki RS
Artemis
0
4
1
0.13
W
5
3
6
2.67
W
King Arthur
caberling
King Arthur
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,539
Damage
55,869
75,155
Taken
88,137
32,899
Mitigated
51,881
24,170
Healing
25,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
17,598
1,621
6,278
9,834
18,065
5,906
0
5,073
12,667
56,778
0
L
Jormungandr
Artifact RS
Jormungandr
3,315
323
330
1,092
10,699
7,955
0
935
9,714
27,799
0
L
Tsukuyomi
Ev0lved RS
Tsukuyomi
27,487
7,400
0
5,362
27,065
11,060
1,838
7,143
19,406
0
77,841
W
17,883
10,697
2,125
6,699
18,091
6,764
4,471
5,863
12,156
0
100,332
W
Ra
8,796
1,518
3,250
7,315
19,510
7,085
2,571
10,331
9,163
52,107
0
W
11,343
3,095
0
1,271
14,910
5,477
748
5,546
9,308
54,082
0
L
9,098
40
0
1,274
16,296
7,308
0
6,988
9,108
47,290
0
L
Artemis
L0ki RS
Artemis
1,041
704
0
0
3,030
670
598
0
2,955
0
5,659
W
7,876
2,510
1,142
1,607
16,996
14,122
703
6,502
10,416
0
67,627
W
King Arthur
caberling
King Arthur
9,971
1,923
0
2,198
18,630
18,433
1,505
7,218
11,111
0
48,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,815
Gold Earned
61,476
275
Minions Killed
430
0
Camps Cleared
0
1,526,079
Distance Traveled
1,985,460
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,037
441
64
3
0
339,444
0
L
Jormungandr
9,837
393
56
2
0
276,455
0
L
Tsukuyomi
12,767
511
83
3
0
412,814
2
W
Cupid
13,182
527
123
5
0
430,563
8
W
Ra
11,420
457
77
3
0
349,878
0
W
Hera
11,525
461
72
3
0
423,993
5
L
Anubis
10,799
432
64
3
0
403,004
0
L
Artemis
7,375
295
8
0
0
94,362
0
W
Nike
12,369
495
82
3
0
407,187
0
W
King Arthur
12,980
519
76
3
0
373,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role