Player Matchup

Ra
Ra
Castwolf
Ra
Level 7
God Stats
4W - 4L
1,500 SR
Queue Stats
25W - 24L
1,500 Elo+
Solo
Da Ji
Da Ji
JaozinHueHueHD
Da Ji
Level 22
God Stats
7W - 7L
1,412 SR
Queue Stats
29W - 36L
1,296 Elo+
Solo
Merlin
Merlin
Masitaman
Merlin
Level 11
God Stats
5W - 7L
1,495 SR
Queue Stats
10W - 15L
1,275 Elo+
Solo
Ymir
Ymir
Matuzalem20019
Ymir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,318 Elo+
Solo
Nemesis
Nemesis
lucaslucas_46
Nemesis
Level 22
God Stats
35W - 34L
1,405 SR
Queue Stats
111W - 139L
1,184 Elo+
Solo
Team Averages
Level 14
1,462 SR
1,315 Elo+

VS

Team Averages
Level 24
1,539 SR
1,302 Elo+
Horus
Horus
LordBerry308
Horus
Level 26
God Stats
12W - 8L
1,462 SR
Queue Stats
132W - 165L
1,201 Elo+
Solo
Rama
Rama
MarcoShrkmr
Rama
Level 26
God Stats
14W - 8L
1,704 SR
Queue Stats
185W - 182L
1,382 Elo+
Solo
Achilles
Achilles
andresmperalta
Achilles
Level 29
God Stats
11W - 12L
1,480 SR
Queue Stats
73W - 80L
1,263 Elo+
Solo
Anubis
Anubis
issei-sempaii
Anubis
Level 8
God Stats
11W - 20L
1,494 SR
Queue Stats
103W - 93L
1,353 Elo+
Solo
Thanatos
Thanatos
shadowguitarrist
Thanatos
Level 29
God Stats
13W - 13L
1,557 SR
Queue Stats
163W - 187L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,841
406
0
0
0
6
1 / 3 / 1
3,951
564
3,092
4,835
1,080
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
Masitaman
Merlin
6
2 / 0 / 0
3,969
567
1,587
2,127
481
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 4 / 0
3,543
506
831
4,312
1,291
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
5
0 / 1 / 1
3,562
509
1,442
3,681
660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 3
4,182
597
1,349
3,327
1,495
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
4 / 0 / 1
5,130
733
4,415
1,726
489
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
7
1 / 0 / 0
4,356
622
341
3,015
1,569
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 3 / 0
4,525
646
2,073
3,059
1,039
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
1 / 0 / 3
4,447
635
1,244
4,247
1,169
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
8
8
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
1
3
1
0.5
W
1
0
3
2.5
W
4
0
1
4.5
L
Merlin
Masitaman
Merlin
2
0
0
2
L
0
4
0
0
W
Achilles
1
0
0
1
W
1
3
0
0.33
L
Nemesis
0
1
1
0.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,952
Damage
9,422
14,955
Taken
15,374
3,512
Mitigated
5,761
2,485
Healing
7,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
3,092
783
0
1,104
4,835
1,080
0
646
3,996
0
13,572
W
1,349
826
1,180
1,239
3,327
1,495
183
253
3,074
0
8,046
W
4,415
3,585
0
250
1,726
489
838
275
1,451
0
18,594
L
Merlin
Masitaman
Merlin
1,587
64
0
940
2,127
481
26
1,427
700
11,900
0
L
831
426
0
0
4,312
1,291
0
0
4,312
7,792
0
W
Achilles
341
44
0
1,254
3,015
1,569
305
0
3,015
0
13,434
W
2,073
150
0
549
3,059
1,039
989
1,055
2,004
15,302
0
L
Nemesis
1,442
681
0
441
3,681
660
0
0
3,656
0
9,402
W
1,244
575
0
2,981
4,247
1,169
0
835
3,412
0
16,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,866
Gold Earned
22,640
75
Minions Killed
152
0
Camps Cleared
0
545,721
Distance Traveled
630,105
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
2,841
406
0
0
0
0
0
L
Da Ji
3,951
564
21
3
0
129,617
0
W
Horus
4,182
597
20
3
0
140,210
3
W
Rama
5,130
733
33
5
0
127,278
1
L
Merlin
3,969
567
17
2
0
128,633
1
L
Ymir
3,543
506
14
2
0
123,935
0
W
Achilles
4,356
622
31
4
0
100,871
1
W
Anubis
4,525
646
38
5
0
104,604
0
L
Nemesis
3,562
509
23
3
0
163,536
0
W
Thanatos
4,447
635
30
4
0
157,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role