Player Matchup

Sun Wukong
Sun Wukong
Mercury9704
Sun Wukong
Level 105
God Stats
6W - 4L
1,563 SR
Queue Stats
26W - 31L
1,390 Elo+
Party 2
Jing Wei
Jing Wei
The T y N
Jing Wei
Level 28
God Stats
2W - 0L
1,529 SR
Queue Stats
21W - 24L
1,352 Elo+
Party 2
Hel
Hel
captaincacasin
Hel
Level 27
God Stats
3W - 2L
1,560 SR
Queue Stats
16W - 25L
1,351 Elo+
Solo
Team Averages
Level 53
1,551 SR
1,364 Elo+

VS

Team Averages
Level 46
1,416 SR
1,408 Elo+
Baron Samedi
Baron Samedi
PugKingNguyen
Baron Samedi
Level 28
God Stats
1W - 2L
1,511 SR
Queue Stats
40W - 31L
1,331 Elo+
Solo
Ullr
Ullr
Qlampers
Ullr
Level 21
God Stats
5W - 7L
1,237 SR
Queue Stats
21W - 35L
1,363 Elo+
Party 1
Cthulhu
Cthulhu
solsadine
Cthulhu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 97L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mercury9704
Sun Wukong
14
3 / 1 / 12
11,103
653
9,362
14,922
8,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
The T y N
Jing Wei
16
10 / 2 / 5
12,193
717
14,188
13,704
4,947
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 4 / 9
10,362
610
10,460
13,112
4,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PugKingNguyen
Baron Samedi
13
1 / 7 / 6
10,418
613
14,014
14,367
5,908
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
14
4 / 3 / 1
10,725
631
8,030
12,059
4,268
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
solsadine
Cthulhu
13
2 / 5 / 4
10,153
597
12,079
16,692
13,728
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
15
Kills
7
7
Deaths
15
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Mercury9704
Sun Wukong
3
1
12
9
L
Baron Samedi
PugKingNguyen
Baron Samedi
1
7
6
0.57
L
Ullr
4
3
1
1.5
W
Jing Wei
The T y N
Jing Wei
10
2
5
6.25
W
2
4
9
1.63
L
Cthulhu
solsadine
Cthulhu
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,010
Damage
34,123
41,738
Taken
43,118
18,304
Mitigated
23,904
18,936
Healing
8,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Mercury9704
Sun Wukong
9,362
1,112
0
3,464
14,922
8,789
692
9,301
5,621
0
40,585
L
Baron Samedi
PugKingNguyen
Baron Samedi
14,014
1,006
2,584
4,234
14,367
5,908
471
3,474
10,893
45,629
0
L
Ullr
8,030
4,279
0
7
12,059
4,268
282
3,162
8,897
0
54,598
W
Jing Wei
The T y N
Jing Wei
14,188
11,684
0
1,217
13,704
4,947
1,833
8,908
4,796
0
48,712
W
10,460
809
8,839
5,416
13,112
4,568
481
7,980
5,132
32,074
0
L
Cthulhu
solsadine
Cthulhu
12,079
841
890
1,209
16,692
13,728
72
4,718
11,974
34,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,658
Gold Earned
31,296
165
Minions Killed
179
0
Camps Cleared
0
945,307
Distance Traveled
828,876
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,103
653
56
3
0
295,351
0
L
Baron Samedi
10,418
613
55
3
0
236,426
1
L
Ullr
10,725
631
86
5
0
278,013
0
W
Jing Wei
12,193
717
75
4
0
317,019
2
W
Hel
10,362
610
34
2
0
332,937
1
L
Cthulhu
10,153
597
38
2
0
314,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role