Player Matchup

Ao Kuang
Ao Kuang
Everlol
Ao Kuang
Level 124
God Stats
2W - 0L
1,841 SR
Queue Stats
117W - 107L
1,626 Elo+
Solo
Heimdallr
Heimdallr
Had1Cnm
Heimdallr
Level 160
God Stats
9W - 5L
1,637 SR
Queue Stats
288W - 300L
1,571 Elo+
Solo
Sylvanus
Sylvanus
KaKTy3
Sylvanus
Level 158
God Stats
48W - 31L
1,673 SR
Queue Stats
121W - 120L
1,664 Elo+
Solo
Ullr
Ullr
Kallop
Ullr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Sterminathor
Sun Wukong
Level 160
God Stats
2W - 3L
1,575 SR
Queue Stats
200W - 222L
1,554 Elo+
Solo
Team Averages
Level 149
1,645 SR
1,583 Elo+

VS

Team Averages
Level 132
1,485 SR
1,567 Elo+
Bellona
Bellona
ChaosControl06
Bellona
Level 148
God Stats
2W - 2L
1,376 SR
Queue Stats
81W - 94L
1,575 Elo+
Solo
Terra
Terra
JayDeMilfshake
Terra
Level 129
God Stats
8W - 14L
1,543 SR
Queue Stats
213W - 236L
1,564 Elo+
Solo
Anhur
Anhur
Monhell
Anhur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
RussianAutistic
Kukulkan
Level 129
God Stats
6W - 4L
1,504 SR
Queue Stats
100W - 102L
1,601 Elo+
Solo
Nemesis
Nemesis
SirFairlie
Nemesis
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Everlol
Ao Kuang
6
0 / 0 / 0
3,706
741
771
3,985
934
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
Had1Cnm
Heimdallr
6
2 / 0 / 1
3,992
798
2,166
1,694
275
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
KaKTy3
Sylvanus
5
1 / 0 / 1
3,917
783
886
1,940
746
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ullr
Kallop
Ullr
6
0 / 0 / 0
3,595
719
1,216
2,239
567
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
Sterminathor
Sun Wukong
7
0 / 0 / 0
3,720
744
1,831
2,808
1,052
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,534
707
1,548
3,485
1,810
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 0 / 0
2,520
504
0
0
0
Anhur
Monhell
Anhur
4
0 / 3 / 0
2,929
586
1,194
2,814
297
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
6
0 / 0 / 0
3,510
702
871
1,371
333
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Nemesis
SirFairlie
Nemesis
5
0 / 0 / 0
3,260
652
710
3,110
642
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
3
Kills
0
0
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Ao Kuang
Everlol
Ao Kuang
0
0
0
0
W
Heimdallr
Had1Cnm
Heimdallr
2
0
1
2.5
L
0
0
0
0
W
Sylvanus
KaKTy3
Sylvanus
1
0
1
1.5
W
Ullr
Kallop
Ullr
0
0
0
0
L
Anhur
Monhell
Anhur
0
3
0
0
L
Kukulkan
0
0
0
0
L
Nemesis
SirFairlie
Nemesis
0
0
0
0
W
Sun Wukong
Sterminathor
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,870
Damage
4,323
12,666
Taken
10,780
3,574
Mitigated
3,082
7,213
Healing
3,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,548
604
0
1,465
3,485
1,810
0
192
3,043
0
14,933
W
Ao Kuang
Everlol
Ao Kuang
771
115
0
2,649
3,985
934
0
119
3,841
15,248
0
W
Heimdallr
Had1Cnm
Heimdallr
2,166
1,345
0
557
1,694
275
220
0
1,694
0
18,459
L
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
KaKTy3
Sylvanus
886
418
446
831
1,940
746
21
0
1,940
5,579
0
W
Ullr
Kallop
Ullr
1,216
557
0
1,005
2,239
567
0
752
1,487
0
16,580
L
Anhur
Monhell
Anhur
1,194
712
0
560
2,814
297
0
620
2,194
0
5,694
L
Kukulkan
871
364
0
375
1,371
333
0
529
842
15,032
0
L
Nemesis
SirFairlie
Nemesis
710
269
0
1,048
3,110
642
0
316
2,794
0
9,559
W
Sun Wukong
Sterminathor
Sun Wukong
1,831
411
0
1,725
2,808
1,052
0
0
2,558
0
16,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,930
Gold Earned
15,753
153
Minions Killed
90
0
Camps Cleared
0
520,888
Distance Traveled
432,043
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,534
707
29
6
0
111,293
1
W
Ao Kuang
3,706
741
33
7
0
109,698
1
W
Heimdallr
3,992
798
40
8
0
100,938
0
L
Terra
2,520
504
0
0
0
0
0
W
Sylvanus
3,917
783
3
1
0
101,400
0
W
Ullr
3,595
719
41
8
0
102,328
2
L
Anhur
2,929
586
9
2
0
103,304
1
L
Kukulkan
3,510
702
31
6
0
105,212
1
L
Nemesis
3,260
652
21
4
0
112,234
2
W
Sun Wukong
3,720
744
36
7
0
106,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role