Player Matchup

Cthulhu
Cthulhu
ALAYN MEX
Cthulhu
Level 9
God Stats
2W - 3L
1,696 SR
Queue Stats
35W - 34L
1,478 Elo+
Party 2
Odin
Odin
Fernand0P17
Odin
Level 146
God Stats
0W - 1L
1,208 SR
Queue Stats
44W - 31L
1,664 Elo+
Party 2
Izanami
Izanami
MrPancakesmax01
Izanami
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 27L
1,423 Elo+
Solo
Zeus
Zeus
TOXiic-Krypt--
Zeus
Level 105
God Stats
18W - 17L
1,474 SR
Queue Stats
45W - 45L
1,643 Elo+
Party 1
Thor
Thor
Zentopia-
Thor
Level 8
God Stats
1W - 1L
1,787 SR
Queue Stats
132W - 117L
1,609 Elo+
Party 1
Team Averages
Level 58
1,533 SR
1,563 Elo+

VS

Team Averages
Level 17
1,474 SR
1,590 Elo+
Cthulhu
Cthulhu
Alejobeat
Cthulhu
Level 9
God Stats
1W - 1L
1,351 SR
Queue Stats
4W - 1L
1,725 Elo+
Solo
Ares
Ares
AngelofFortune
Ares
Level 11
God Stats
10W - 9L
1,343 SR
Queue Stats
30W - 22L
1,473 Elo+
Solo
Fenrir
Fenrir
ClutchExt1ncti0n
Fenrir
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
129W - 109L
1,548 Elo+
Solo
Bakasura
Bakasura
Szephiix
Bakasura
Level 25
God Stats
17W - 26L
1,468 SR
Queue Stats
67W - 63L
1,538 Elo+
Solo
Discordia
Discordia
ZestyHydraz
Discordia
Level 29
God Stats
27W - 15L
1,710 SR
Queue Stats
75W - 47L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ALAYN MEX
Cthulhu
16
0 / 9 / 8
9,975
907
10,159
21,547
8,207
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 5 / 7
11,434
1,039
10,718
10,969
8,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 13 / 11
10,714
974
11,076
19,368
6,368
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
9 / 7 / 5
13,145
1,195
29,137
14,568
5,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
16
0 / 8 / 7
9,570
870
4,844
13,440
4,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

78

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alejobeat
Cthulhu
20
5 / 3 / 31
12,290
1,117
14,379
15,997
12,341
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
5 / 4 / 21
11,778
1,071
6,505
15,920
15,462
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
16 / 6 / 15
13,503
1,228
18,795
14,760
6,381
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bakasura
Szephiix
Bakasura
19
10 / 0 / 24
13,027
1,184
15,981
15,125
6,566
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
ZestyHydraz
Discordia
19
6 / 1 / 22
12,720
1,156
19,354
7,459
2,846
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
155
14
Kills
42
42
Deaths
14
38
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ALAYN MEX
Cthulhu
0
9
8
0.44
W
Cthulhu
Alejobeat
Cthulhu
5
3
31
6.83
W
5
4
21
3.88
W
16
6
15
3.92
L
4
5
7
1.5
L
1
13
11
0.5
W
Bakasura
Szephiix
Bakasura
10
0
24
22
L
9
7
5
1.64
L
Thor
0
8
7
0.44
W
Discordia
ZestyHydraz
Discordia
6
1
22
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,934
Damage
75,014
79,892
Taken
69,261
33,143
Mitigated
43,596
3,585
Healing
7,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ALAYN MEX
Cthulhu
10,159
920
278
0
21,547
8,207
0
13,213
7,291
36,743
0
W
Cthulhu
Alejobeat
Cthulhu
14,379
1,251
1,690
725
15,997
12,341
0
10,043
5,954
28,206
0
W
6,505
0
413
267
15,920
15,462
0
8,559
7,361
10,222
0
W
18,795
5,188
724
1,710
14,760
6,381
0
8,478
6,282
0
23,498
L
10,718
1,843
0
140
10,969
8,990
0
5,391
5,246
0
27,746
L
11,076
8,311
0
1,038
19,368
6,368
0
7,315
11,343
0
34,858
W
Bakasura
Szephiix
Bakasura
15,981
11,680
0
2,427
15,125
6,566
0
6,899
8,226
0
27,112
L
29,137
1,530
317
1,812
14,568
5,183
0
7,200
7,158
54,984
0
L
Thor
4,844
401
0
0
13,440
4,395
0
7,119
5,807
0
8,604
W
Discordia
ZestyHydraz
Discordia
19,354
604
0
0
7,459
2,846
0
5,317
2,142
60,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,838
Gold Earned
63,318
205
Minions Killed
202
3
Camps Cleared
13
970,398
Distance Traveled
1,145,172
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,975
907
48
4
1
231,361
1
W
Cthulhu
12,290
1,117
37
3
0
226,640
0
W
Ares
11,778
1,071
7
1
3
217,826
0
W
Fenrir
13,503
1,228
13
1
2
236,194
0
L
Odin
11,434
1,039
55
5
0
208,118
1
L
Izanami
10,714
974
46
4
0
152,255
0
W
Bakasura
13,027
1,184
33
3
7
247,468
0
L
Zeus
13,145
1,195
47
4
1
194,599
0
L
Thor
9,570
870
9
1
1
184,065
0
W
Discordia
12,720
1,156
112
10
1
217,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role