Player Matchup

Da Ji
Da Ji
DynamiteD2000
Da Ji
Level 118
God Stats
4W - 2L
1,496 SR
Queue Stats
8W - 4L
1,622 Elo+
Party 1
Heimdallr
Heimdallr
Frankenberrys310
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 55L
1,528 Elo+
Solo
Neith
Neith
KiwiiMC723
Neith
Level 29
God Stats
27W - 36L
1,384 SR
Queue Stats
135W - 155L
1,455 Elo+
Solo
Cthulhu
Cthulhu
Midoriyas_Legs
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,328 Elo+
Party 1
Ymir
Ymir
underwatre
Ymir
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Team Averages
Level 40
1,476 SR
1,487 Elo+

VS

Team Averages
Level 19
1,462 SR
1,489 Elo+
Bellona
Bellona
DRAGONLORD1804
Bellona
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ImPulzze11
Nemesis
Level 8
God Stats
2W - 2L
1,514 SR
Queue Stats
6W - 9L
1,522 Elo+
Solo
Skadi
Skadi
Moohmi
Skadi
Level 11
God Stats
9W - 8L
1,378 SR
Queue Stats
11W - 8L
1,412 Elo+
Solo
Nu Wa
Nu Wa
PENTAGON991
Nu Wa
Level 28
God Stats
17W - 9L
1,662 SR
Queue Stats
55W - 35L
1,470 Elo+
Solo
Thor
Thor
SToLL11
Thor
Level 28
God Stats
0W - 4L
1,255 SR
Queue Stats
68W - 70L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 3 / 14
12,193
1,108
16,746
10,347
4,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
19
5 / 1 / 15
11,263
1,024
12,352
9,441
3,800
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
18
4 / 2 / 12
11,261
1,024
10,884
11,285
4,379
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 0 / 16
11,580
1,053
10,989
14,483
14,946
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
4 / 0 / 12
10,293
936
6,954
8,787
8,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

278

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 3
9,599
873
8,691
16,529
16,324
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
ImPulzze11
Nemesis
13
0 / 0 / 0
8,180
744
0
0
0
Skadi
Moohmi
Skadi
16
2 / 4 / 3
10,852
987
12,004
12,692
5,074
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

17
0 / 11 / 6
10,056
914
15,242
15,892
6,133
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
SToLL11
Thor
15
4 / 13 / 0
10,220
929
12,931
20,125
8,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
18
34
Kills
6
6
Deaths
34
69
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
13
3
14
6.67
W
Heimdallr
5
1
15
12.5
L
Nemesis
ImPulzze11
Nemesis
0
0
0
0
W
Neith
4
2
12
5
W
8
0
16
16
L
Skadi
Moohmi
Skadi
2
4
3
0.88
L
0
11
6
0.27
L
Thor
SToLL11
Thor
4
13
0
0.31
W
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,925
Damage
48,868
54,343
Taken
65,238
35,306
Mitigated
36,084
5,827
Healing
1,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,691
2,718
0
633
16,529
16,324
0
3,553
12,976
0
22,347
W
16,746
7,324
0
915
10,347
4,015
0
2,228
8,119
0
27,494
W
Heimdallr
12,352
8,126
135
1,966
9,441
3,800
0
2,727
6,714
0
38,946
L
Nemesis
ImPulzze11
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Neith
10,884
6,406
0
1,728
11,285
4,379
0
3,862
7,423
0
33,897
W
10,989
1,479
553
0
14,483
14,946
0
3,618
10,865
23,843
0
L
Skadi
Moohmi
Skadi
12,004
6,290
0
776
12,692
5,074
0
3,683
9,009
0
47,261
L
15,242
4,318
27
407
15,892
6,133
0
3,297
12,595
31,661
0
L
Thor
SToLL11
Thor
12,931
3,095
0
0
20,125
8,553
0
7,410
12,715
0
20,884
W
6,954
1,135
0
530
8,787
8,166
0
2,807
5,980
13,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,590
Gold Earned
48,907
178
Minions Killed
153
8
Camps Cleared
2
896,429
Distance Traveled
734,525
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,599
873
30
3
1
184,496
0
W
Da Ji
12,193
1,108
12
1
3
176,261
0
W
Heimdallr
11,263
1,024
68
6
1
176,340
0
L
Nemesis
8,180
744
0
0
0
403
0
W
Neith
11,261
1,024
53
5
4
187,502
0
W
Cthulhu
11,580
1,053
22
2
0
208,554
0
L
Skadi
10,852
987
86
8
1
166,872
1
L
Nu Wa
10,056
914
26
2
0
181,522
0
L
Thor
10,220
929
11
1
0
201,232
0
W
Ymir
10,293
936
23
2
0
147,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role