Player Matchup

Kukulkan
Kukulkan
Ethanfinkle
Kukulkan
Level 28
God Stats
7W - 2L
1,820 SR
Queue Stats
59W - 38L
1,499 Elo+
Party 1
Izanami
Izanami
Jerricott
Izanami
Level 21
God Stats
26W - 21L
1,501 SR
Queue Stats
42W - 40L
1,437 Elo+
Party 1
Bellona
Bellona
JetTomus 122
Bellona
Level 26
God Stats
2W - 1L
1,336 SR
Queue Stats
12W - 11L
1,464 Elo+
Solo
Jormungandr
Jormungandr
Nogitsun13
Jormungandr
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 9L
1,160 Elo+
Solo
Neith
Neith
konguis
Neith
Level 20
God Stats
38W - 34L
1,529 SR
Queue Stats
45W - 37L
1,435 Elo+
Solo
Team Averages
Level 20
1,537 SR
1,399 Elo+

VS

Team Averages
Level 21
1,415 SR
1,380 Elo+
Anubis
Anubis
DeathKnight095
Anubis
Level 27
God Stats
38W - 39L
1,444 SR
Queue Stats
67W - 73L
1,391 Elo+
Solo
Olorun
Olorun
ExaltedSpace560
Olorun
Level 11
God Stats
1W - 3L
1,540 SR
Queue Stats
12W - 25L
1,261 Elo+
Solo
Pele
Pele
Nroof
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,448 Elo+
Solo
Ares
Ares
SapphicTyto
Ares
Level 20
God Stats
7W - 8L
1,448 SR
Queue Stats
94W - 80L
1,412 Elo+
Solo
Serqet
Serqet
Zeldrum
Serqet
Level 29
God Stats
0W - 4L
1,143 SR
Queue Stats
39W - 45L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ethanfinkle
Kukulkan
20
10 / 4 / 19
16,206
1,013
37,647
14,661
5,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
Jerricott
Izanami
20
14 / 3 / 15
16,749
1,047
35,260
17,859
6,703
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
JetTomus 122
Bellona
20
5 / 3 / 22
15,226
952
19,219
20,300
22,190
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
Nogitsun13
Jormungandr
20
2 / 7 / 28
16,306
1,019
27,038
26,116
27,906
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
konguis
Neith
20
4 / 7 / 17
14,929
933
21,401
19,804
6,952
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

33

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 12
16,518
1,032
38,197
30,480
17,402
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
1 / 13 / 9
13,555
847
3,072
22,947
10,536
Pele
Nroof
Pele
20
5 / 6 / 13
15,174
948
20,284
32,311
33,527
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
3 / 4 / 17
14,903
931
17,039
27,340
34,715
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
Zeldrum
Serqet
20
7 / 6 / 13
17,040
1,065
13,579
36,786
36,504
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
88
35
Kills
24
24
Deaths
35
101
Assists
64
Player
Kills
Deaths
Assists
KDA
L
8
6
12
2.33
W
Kukulkan
Ethanfinkle
Kukulkan
10
4
19
4.88
L
1
13
9
0.42
W
Izanami
Jerricott
Izanami
14
3
15
7.17
W
Bellona
JetTomus 122
Bellona
5
3
22
5.33
W
Jormungandr
Nogitsun13
Jormungandr
2
7
28
2.29
L
Pele
Nroof
Pele
5
6
13
1.92
L
3
4
17
2.88
L
Serqet
Zeldrum
Serqet
7
6
13
2.25
W
Neith
konguis
Neith
4
7
17
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,565
Damage
92,171
98,740
Taken
149,864
69,244
Mitigated
132,684
11,108
Healing
17,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
38,197
349
0
12,389
30,480
17,402
0
11,523
18,782
79,268
0
W
Kukulkan
Ethanfinkle
Kukulkan
37,647
4,507
0
1,193
14,661
5,493
0
8,112
5,700
63,642
0
L
3,072
3,072
0
0
22,947
10,536
0
12,346
10,526
18,711
0
W
Izanami
Jerricott
Izanami
35,260
18,510
0
2,607
17,859
6,703
0
10,980
5,899
0
71,079
W
Bellona
JetTomus 122
Bellona
19,219
3,402
0
1,711
20,300
22,190
0
11,884
8,216
0
34,795
W
Jormungandr
Nogitsun13
Jormungandr
27,038
4,123
1,869
1,496
26,116
27,906
0
14,342
11,406
54,799
0
L
Pele
Nroof
Pele
20,284
5,007
243
2,130
32,311
33,527
0
14,321
17,740
0
59,392
L
17,039
294
0
270
27,340
34,715
0
13,055
14,085
25,556
0
L
Serqet
Zeldrum
Serqet
13,579
4,555
0
1,996
36,786
36,504
0
13,440
23,071
809
33,870
W
Neith
konguis
Neith
21,401
10,959
0
2,232
19,804
6,952
0
12,990
5,967
0
46,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,416
Gold Earned
77,190
293
Minions Killed
287
10
Camps Cleared
3
1,456,722
Distance Traveled
1,397,960
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
16,518
1,032
98
6
0
268,723
2
W
Kukulkan
16,206
1,013
63
4
5
283,851
0
L
Olorun
13,555
847
38
2
1
201,454
0
W
Izanami
16,749
1,047
79
5
1
287,052
0
W
Bellona
15,226
952
36
2
3
331,889
2
W
Jormungandr
16,306
1,019
46
3
0
297,519
0
L
Pele
15,174
948
96
6
1
305,110
0
L
Ares
14,903
931
7
0
0
295,544
1
L
Serqet
17,040
1,065
48
3
1
327,129
0
W
Neith
14,929
933
69
4
1
256,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role