Player Matchup

Ganesha
Ganesha
Platinum I
Akickdoee
Ganesha
Platinum I
Level 127
God Stats
14W - 21L
1,653 SR
Queue Stats
109W - 119L
2,032 MMR
Solo
Neith
Neith
Platinum II
BL4CK ZAC
Neith
Platinum II
Level 156
God Stats
16W - 17L
1,660 SR
Queue Stats
172W - 196L
2,142 MMR
Solo
Merlin
Merlin
Diamond IV
TakuganX
Merlin
Diamond IV
Level 160
God Stats
10W - 6L
1,654 SR
Queue Stats
85W - 82L
2,250 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 148
1,655 SR
2,141 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 111
1,599 SR
2,163 MMR
Cupid
Cupid
Diamond V
BaconBCrispy
Cupid
Diamond V
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 13L
2,411 MMR
Solo
Achilles
Achilles
Diamond II
TooWhiteFor2K
Achilles
Diamond II
Level 148
God Stats
28W - 14L
1,648 SR
Queue Stats
106W - 81L
2,106 MMR
Solo
The Morrigan
The Morrigan
Platinum II
a sap z57
The Morrigan
Platinum II
Level 129
God Stats
0W - 2L
1,649 SR
Queue Stats
141W - 132L
1,972 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Akickdoee
Ganesha
20
0 / 8 / 14
18,507
597
11,237
36,905
71,626
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Neith
BL4CK ZAC
Neith
20
9 / 3 / 5
19,856
641
28,068
22,886
12,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
TakuganX
Merlin
20
8 / 7 / 7
20,381
657
28,705
20,627
10,336
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AphroditePersephoneCthulhuHerculesYemoja

VS

Bans
FreyaHeraKumbhakarnaPoseidonArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 6
17,675
570
10,957
14,121
3,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
TooWhiteFor2K
Achilles
20
7 / 8 / 8
19,018
613
28,497
40,299
43,020
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Morrigan
a sap z57
The Morrigan
20
9 / 8 / 6
20,019
646
23,457
25,748
9,479
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
38
17
Kills
18
18
Deaths
17
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Akickdoee
Ganesha
0
8
14
0.88
W
Neith
BL4CK ZAC
Neith
9
3
5
3.83
L
2
1
6
5
W
Merlin
TakuganX
Merlin
8
7
7
1.64
L
Achilles
TooWhiteFor2K
Achilles
7
8
8
1.38
L
The Morrigan
a sap z57
The Morrigan
9
8
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,010
Damage
62,911
80,418
Taken
80,168
94,418
Mitigated
56,252
15,890
Healing
27,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Akickdoee
Ganesha
11,237
629
1,582
3,893
36,905
71,626
647
8,342
28,563
46,317
0
W
Neith
BL4CK ZAC
Neith
28,068
11,188
0
9,331
22,886
12,456
4,530
3,358
19,528
0
152,348
L
10,957
5,006
7,775
7,230
14,121
3,753
1,539
8,621
5,500
0
102,048
W
Merlin
TakuganX
Merlin
28,705
567
0
1,084
20,627
10,336
449
5,563
15,064
179,854
0
L
Achilles
TooWhiteFor2K
Achilles
28,497
9,161
0
9,101
40,299
43,020
93
16,948
23,351
0
96,792
L
The Morrigan
a sap z57
The Morrigan
23,457
4,493
0
3,595
25,748
9,479
0
14,393
11,317
123,849
9,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,744
Gold Earned
56,712
384
Minions Killed
354
0
Camps Cleared
0
1,554,181
Distance Traveled
1,508,415
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
18,507
597
3
0
0
511,202
8
W
Neith
19,856
641
160
5
0
505,637
1
L
Cupid
17,675
570
123
4
0
409,623
7
W
Merlin
20,381
657
221
7
0
537,342
5
L
Achilles
19,018
613
99
3
0
591,411
8
L
The Morrigan
20,019
646
132
4
0
507,381
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role