Player Matchup

Arachne
Arachne
JOEL_RAGNAR
Arachne
Level 27
God Stats
29W - 16L
1,657 SR
Queue Stats
123W - 122L
1,498 Elo+
Party 2
Jing Wei
Jing Wei
JudeMathis
Jing Wei
Level 29
God Stats
0W - 4L
1,235 SR
Queue Stats
15W - 14L
1,650 Elo+
Solo
Ah Puch
Ah Puch
KingFMQ
Ah Puch
Level 28
God Stats
7W - 7L
1,141 SR
Queue Stats
7W - 7L
998 Elo+
Solo
Raijin
Raijin
MadLarkin
Raijin
Level 26
God Stats
2W - 5L
1,659 SR
Queue Stats
133W - 125L
1,579 Elo+
Solo
Skadi
Skadi
pipicoboy
Skadi
Level 26
God Stats
3W - 5L
1,513 SR
Queue Stats
97W - 97L
1,516 Elo+
Party 2
Team Averages
Level 27
1,441 SR
1,448 Elo+

VS

Team Averages
Level 33
1,590 SR
1,543 Elo+
Heimdallr
Heimdallr
Hemothorax
Heimdallr
Level 28
God Stats
17W - 17L
1,632 SR
Queue Stats
93W - 94L
1,516 Elo+
Solo
Neith
Neith
LunchLadyLover
Neith
Level 3
God Stats
3W - 2L
1,238 SR
Queue Stats
4W - 3L
1,231 Elo+
Party 1
Thoth
Thoth
SnekDad
Thoth
Level 11
God Stats
3W - 1L
1,753 SR
Queue Stats
31W - 27L
1,694 Elo+
Solo
Jormungandr
Jormungandr
YukiOnnaz
Jormungandr
Level 21
God Stats
3W - 1L
1,847 SR
Queue Stats
14W - 6L
1,658 Elo+
Solo
Cthulhu
Cthulhu
scc123123
Cthulhu
Level 103
God Stats
1W - 0L
1,478 SR
Queue Stats
15W - 14L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JOEL_RAGNAR
Arachne
20
8 / 16 / 16
16,773
1,118
21,291
40,483
15,927
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
JudeMathis
Jing Wei
20
11 / 9 / 16
16,569
1,105
34,119
29,741
7,991
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ah Puch
KingFMQ
Ah Puch
15
0 / 0 / 0
11,030
735
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
MadLarkin
Raijin
20
11 / 3 / 12
16,897
1,126
32,685
16,984
5,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Skadi
pipicoboy
Skadi
20
6 / 9 / 18
16,330
1,089
25,262
27,735
7,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hemothorax
Heimdallr
20
1 / 9 / 24
14,561
971
17,635
24,194
11,332
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
4 / 7 / 14
14,935
996
18,949
18,512
9,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thoth
SnekDad
Thoth
20
10 / 4 / 17
16,129
1,075
31,382
19,198
8,629
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
YukiOnnaz
Jormungandr
20
11 / 6 / 19
16,998
1,133
17,556
25,944
18,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
scc123123
Cthulhu
20
11 / 10 / 17
17,124
1,142
24,359
29,288
16,405
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
128
36
Kills
37
37
Deaths
36
62
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Hemothorax
Heimdallr
1
9
24
1.44
L
Arachne
JOEL_RAGNAR
Arachne
8
16
16
1
L
Jing Wei
JudeMathis
Jing Wei
11
9
16
2.11
L
Ah Puch
KingFMQ
Ah Puch
0
0
0
0
W
4
7
14
1.57
L
Raijin
MadLarkin
Raijin
11
3
12
5.67
W
Thoth
SnekDad
Thoth
10
4
17
4.63
W
Jormungandr
YukiOnnaz
Jormungandr
11
6
19
3.42
L
Skadi
pipicoboy
Skadi
6
9
18
1.67
W
Cthulhu
scc123123
Cthulhu
11
10
17
1.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,357
Damage
109,881
114,943
Taken
117,136
37,232
Mitigated
64,095
9,900
Healing
9,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Hemothorax
Heimdallr
17,635
9,787
0
4,321
24,194
11,332
0
6,302
17,892
0
47,154
L
Arachne
JOEL_RAGNAR
Arachne
21,291
11,461
0
4,871
40,483
15,927
0
20,851
19,632
0
43,091
L
Jing Wei
JudeMathis
Jing Wei
34,119
26,070
0
3,344
29,741
7,991
0
20,910
8,831
0
55,824
L
Ah Puch
KingFMQ
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
W
18,949
9,924
0
2,703
18,512
9,145
0
3,901
14,611
0
66,803
L
Raijin
MadLarkin
Raijin
32,685
2,259
0
1,504
16,984
5,394
0
11,546
5,438
84,606
0
W
Thoth
SnekDad
Thoth
31,382
1,165
0
1,301
19,198
8,629
0
5,419
13,779
42,115
0
W
Jormungandr
YukiOnnaz
Jormungandr
17,556
2,316
0
120
25,944
18,584
0
9,086
16,858
36,944
0
L
Skadi
pipicoboy
Skadi
25,262
9,114
0
181
27,735
7,920
0
19,990
7,745
0
45,796
W
Cthulhu
scc123123
Cthulhu
24,359
481
368
1,150
29,288
16,405
0
7,977
21,311
61,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,599
Gold Earned
79,747
236
Minions Killed
337
10
Camps Cleared
3
1,278,721
Distance Traveled
1,366,713
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,561
971
75
5
3
241,185
0
L
Arachne
16,773
1,118
26
2
3
334,959
1
L
Jing Wei
16,569
1,105
40
3
2
333,805
0
L
Ah Puch
11,030
735
0
0
0
389
0
W
Neith
14,935
996
127
8
0
261,462
0
L
Raijin
16,897
1,126
131
9
1
306,926
0
W
Thoth
16,129
1,075
22
1
0
280,749
0
W
Jormungandr
16,998
1,133
29
2
0
271,479
0
L
Skadi
16,330
1,089
39
3
4
302,642
0
W
Cthulhu
17,124
1,142
84
6
0
311,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role