Player Matchup

Arachne
Arachne
Chaplan101
Arachne
Level 25
God Stats
6W - 0L
1,733 SR
Queue Stats
11W - 9L
1,066 Elo+
Solo
Artio
Artio
CourageousKatana
Artio
Level 18
God Stats
5W - 5L
1,284 SR
Queue Stats
72W - 93L
1,120 Elo+
Solo
Nu Wa
Nu Wa
ThirtiethAxe0
Nu Wa
Level 27
God Stats
39W - 33L
1,473 SR
Queue Stats
57W - 69L
1,168 Elo+
Solo
Anubis
Anubis
biglinc777
Anubis
Level 17
God Stats
15W - 11L
1,469 SR
Queue Stats
48W - 47L
1,166 Elo+
Solo
Merlin
Merlin
carolinahemi
Merlin
Level 16
God Stats
17W - 17L
1,237 SR
Queue Stats
43W - 65L
1,017 Elo+
Solo
Team Averages
Level 21
1,439 SR
1,107 Elo+

VS

Team Averages
Level 26
1,410 SR
1,107 Elo+
Cthulhu
Cthulhu
Johnny-6-ARMS
Cthulhu
Level 27
God Stats
79W - 66L
1,670 SR
Queue Stats
202W - 221L
1,159 Elo+
Solo
Chaac
Chaac
KiddMiLLz98
Chaac
Level 21
God Stats
34W - 35L
1,375 SR
Queue Stats
45W - 53L
1,148 Elo+
Solo
Ao Kuang
Ao Kuang
OsunFunRAGDE
Ao Kuang
Level 29
God Stats
0W - 2L
1,230 SR
Queue Stats
103W - 123L
1,121 Elo+
Solo
Susano
Susano
PrinceRedd456
Susano
Level 25
God Stats
37W - 47L
1,273 SR
Queue Stats
129W - 209L
1,010 Elo+
Solo
Medusa
Medusa
Rikardo_Strenge
Medusa
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
177W - 199L
1,098 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chaplan101
Arachne
20
21 / 7 / 12
16,105
1,239
35,008
20,064
8,764
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
1 / 0 / 22
13,046
1,004
3,231
4,538
5,171
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
6 / 2 / 33
15,470
1,190
35,854
14,170
6,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Anubis
biglinc777
Anubis
20
17 / 0 / 10
15,255
1,173
20,592
5,946
2,996
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
17
0 / 9 / 11
11,140
857
4,355
12,718
4,522
Team 1 Tickets

176

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
2 / 9 / 9
12,280
945
11,135
26,003
25,372
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
11 / 11 / 5
13,640
1,049
23,593
28,279
11,996
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
OsunFunRAGDE
Ao Kuang
19
1 / 7 / 9
11,908
916
3,994
27,296
13,410
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

17
0 / 14 / 6
11,288
868
3,959
22,291
6,791
17
4 / 4 / 5
12,215
940
8,764
13,640
6,651
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
52
45
Kills
18
18
Deaths
45
88
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Arachne
Chaplan101
Arachne
21
7
12
3.86
W
1
0
22
12
L
Cthulhu
2
9
9
0.72
L
11
11
5
1.23
L
Ao Kuang
OsunFunRAGDE
Ao Kuang
1
7
9
0.79
L
0
14
6
0.21
L
4
4
5
1.63
W
6
2
33
11.25
W
Anubis
biglinc777
Anubis
17
0
10
22
W
Merlin
0
9
11
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,040
Damage
51,445
57,436
Taken
117,509
27,580
Mitigated
64,220
6,164
Healing
10,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Chaplan101
Arachne
35,008
25,121
0
2,674
20,064
8,764
0
7,333
12,456
0
50,693
W
3,231
444
503
216
4,538
5,171
0
924
3,539
7,018
0
L
Cthulhu
11,135
1,493
0
1,811
26,003
25,372
0
14,444
11,559
58,564
0
L
23,593
8,279
0
7,053
28,279
11,996
0
18,110
10,169
0
51,807
L
Ao Kuang
OsunFunRAGDE
Ao Kuang
3,994
2,037
0
1,842
27,296
13,410
0
11,674
15,622
20,281
0
L
3,959
23
0
0
22,291
6,791
0
13,241
9,050
0
31,282
L
8,764
3,163
0
0
13,640
6,651
0
6,563
7,077
0
21,000
W
35,854
16,836
0
726
14,170
6,127
0
2,577
11,393
79,536
0
W
Anubis
biglinc777
Anubis
20,592
431
0
1,990
5,946
2,996
0
977
4,944
38,326
0
W
Merlin
4,355
1,007
0
55
12,718
4,522
0
2,568
9,975
10,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,016
Gold Earned
61,331
218
Minions Killed
223
3
Camps Cleared
1
1,029,479
Distance Traveled
1,066,212
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
16,105
1,239
41
3
1
244,867
1
W
Artio
13,046
1,004
4
0
0
210,423
0
L
Cthulhu
12,280
945
87
7
0
231,409
0
L
Chaac
13,640
1,049
50
4
0
230,101
0
L
Ao Kuang
11,908
916
24
2
1
208,168
0
L
Susano
11,288
868
40
3
0
178,210
0
L
Medusa
12,215
940
22
2
0
218,324
0
W
Nu Wa
15,470
1,190
115
9
1
204,294
3
W
Anubis
15,255
1,173
48
4
1
212,889
0
W
Merlin
11,140
857
10
1
0
157,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role