Player Matchup

Cthulhu
Cthulhu
Dires be HUNTIN
Cthulhu
Level 74
God Stats
13W - 7L
1,583 SR
Queue Stats
183W - 166L
1,473 Elo+
Party 2
Neith
Neith
Ser_soh
Neith
Level 129
God Stats
27W - 18L
1,622 SR
Queue Stats
314W - 345L
1,412 Elo+
Solo
Baron Samedi
Baron Samedi
ThyMurderMedic
Baron Samedi
Level 139
God Stats
6W - 7L
1,652 SR
Queue Stats
325W - 336L
1,441 Elo+
Party 2
Team Averages
Level 114
1,619 SR
1,442 Elo+

VS

Team Averages
Level 105
1,458 SR
1,479 Elo+
Merlin
Merlin
GOoLDeN_KaBroN
Merlin
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 132L
1,549 Elo+
Party 1
Jormungandr
Jormungandr
ImTheJokerBabe
Jormungandr
Level 152
God Stats
0W - 3L
1,311 SR
Queue Stats
357W - 326L
1,517 Elo+
Party 1
Da Ji
Da Ji
Ribspun
Da Ji
Level 60
God Stats
16W - 13L
1,563 SR
Queue Stats
315W - 389L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 7
7,663
766
3,825
6,668
4,296
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Ser_soh
Neith
10
5 / 0 / 5
7,339
734
8,247
4,981
1,725
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
ThyMurderMedic
Baron Samedi
11
4 / 1 / 8
7,478
748
5,901
7,397
3,399
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
6,351
635
4,156
5,998
1,834
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
ImTheJokerBabe
Jormungandr
9
0 / 3 / 0
6,017
602
3,969
9,651
4,037
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Da Ji
Ribspun
Da Ji
9
1 / 6 / 1
6,476
648
3,539
6,961
2,521
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
12
Kills
2
2
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
L
1
3
1
0.5
L
Jormungandr
ImTheJokerBabe
Jormungandr
0
3
0
0
L
Da Ji
Ribspun
Da Ji
1
6
1
0.25
W
Neith
Ser_soh
Neith
5
0
5
7.5
W
Baron Samedi
ThyMurderMedic
Baron Samedi
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,973
Damage
11,664
19,046
Taken
22,610
9,420
Mitigated
8,392
6,160
Healing
3,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,825
85
916
453
6,668
4,296
0
3,234
3,434
14,074
0
L
4,156
305
0
869
5,998
1,834
0
1,904
4,094
17,280
0
L
Jormungandr
ImTheJokerBabe
Jormungandr
3,969
355
282
1,945
9,651
4,037
0
5,032
4,619
19,594
0
L
Da Ji
Ribspun
Da Ji
3,539
595
0
78
6,961
2,521
0
2,818
4,143
0
6,419
W
Neith
Ser_soh
Neith
8,247
2,746
0
1,023
4,981
1,725
433
2,465
2,516
0
17,830
W
Baron Samedi
ThyMurderMedic
Baron Samedi
5,901
587
1,204
2,564
7,397
3,399
102
2,481
4,916
30,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,480
Gold Earned
18,844
89
Minions Killed
66
0
Camps Cleared
0
542,293
Distance Traveled
428,594
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,663
766
25
3
0
173,873
1
L
Merlin
6,351
635
22
2
0
144,789
2
L
Jormungandr
6,017
602
37
4
0
153,373
1
L
Da Ji
6,476
648
7
1
0
130,432
3
W
Neith
7,339
734
19
2
0
201,498
3
W
Baron Samedi
7,478
748
45
5
0
166,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role