Player Matchup

Merlin
Merlin
Aıtogıı
Merlin
Level 28
God Stats
1W - 2L
1,191 SR
Queue Stats
83W - 82L
1,321 Elo+
Solo
Bakasura
Bakasura
FASTXFAME
Bakasura
Level 16
God Stats
11W - 7L
1,906 SR
Queue Stats
116W - 137L
1,381 Elo+
Solo
Hachiman
Hachiman
Fire6last 7
Hachiman
Level 17
God Stats
3W - 5L
1,392 SR
Queue Stats
13W - 15L
1,403 Elo+
Solo
Fenrir
Fenrir
Technoromega
Fenrir
Level 14
God Stats
22W - 25L
1,438 SR
Queue Stats
22W - 29L
1,330 Elo+
Solo
Scylla
Scylla
Zizou-boo
Scylla
Level 27
God Stats
39W - 45L
1,423 SR
Queue Stats
182W - 185L
1,381 Elo+
Solo
Team Averages
Level 20
1,470 SR
1,363 Elo+

VS

Team Averages
Level 18
1,471 SR
1,382 Elo+
Hel
Hel
Heaven9879
Hel
Level 22
God Stats
9W - 8L
1,745 SR
Queue Stats
99W - 113L
1,439 Elo+
Solo
Skadi
Skadi
Lxgend_Snipez17
Skadi
Level 4
God Stats
1W - 2L
1,413 SR
Queue Stats
3W - 5L
1,293 Elo+
Party 1
Jormungandr
Jormungandr
Lxgend_dave18
Jormungandr
Level 25
God Stats
17W - 25L
1,434 SR
Queue Stats
121W - 146L
1,284 Elo+
Party 1
Heimdallr
Heimdallr
Necro_Wry
Heimdallr
Level 24
God Stats
1W - 2L
1,042 SR
Queue Stats
20W - 15L
1,476 Elo+
Solo
Anubis
Anubis
TS200123
Anubis
Level 17
God Stats
2W - 3L
1,720 SR
Queue Stats
92W - 100L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aıtogıı
Merlin
20
4 / 2 / 27
13,630
1,048
22,180
21,412
8,982
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
FASTXFAME
Bakasura
20
15 / 10 / 18
15,543
1,196
20,759
29,839
11,772
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
Fire6last 7
Hachiman
20
8 / 0 / 23
14,143
1,088
17,122
16,702
5,829
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
20
11 / 11 / 18
14,133
1,087
22,956
27,245
10,383
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Zizou-boo
Scylla
20
12 / 2 / 25
15,268
1,174
27,297
17,207
6,831
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

73

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 8
12,971
998
17,288
18,312
6,669
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 14 / 9
12,157
935
11,418
22,901
10,212
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Lxgend_dave18
Jormungandr
20
2 / 9 / 16
13,187
1,014
23,893
29,510
19,374
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Heimdallr
Necro_Wry
Heimdallr
20
7 / 9 / 13
14,487
1,114
25,087
22,828
8,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
TS200123
Anubis
20
9 / 13 / 9
14,690
1,130
25,616
23,936
11,340
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
79
50
Kills
24
25
Deaths
50
111
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Merlin
Aıtogıı
Merlin
4
2
27
8.75
W
Bakasura
FASTXFAME
Bakasura
15
10
18
2.4
W
Hachiman
Fire6last 7
Hachiman
8
0
23
19.5
L
4
5
8
1.6
L
2
14
9
0.46
L
Jormungandr
Lxgend_dave18
Jormungandr
2
9
16
1.11
L
Heimdallr
Necro_Wry
Heimdallr
7
9
13
1.5
L
Anubis
TS200123
Anubis
9
13
9
1.04
W
Fenrir
11
11
18
1.82
W
Scylla
Zizou-boo
Scylla
12
2
25
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,314
Damage
103,302
112,405
Taken
117,487
43,797
Mitigated
55,864
9,643
Healing
19,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Aıtogıı
Merlin
22,180
2,351
73
558
21,412
8,982
0
14,141
7,271
45,845
0
W
Bakasura
FASTXFAME
Bakasura
20,759
12,957
0
1,365
29,839
11,772
0
17,854
11,981
0
30,970
W
Hachiman
Fire6last 7
Hachiman
17,122
13,913
0
1,957
16,702
5,829
0
8,650
8,052
0
30,359
L
17,288
971
4,325
4,121
18,312
6,669
0
8,222
9,880
48,985
0
L
11,418
6,328
0
1,248
22,901
10,212
0
9,071
13,163
0
20,939
L
Jormungandr
Lxgend_dave18
Jormungandr
23,893
4,379
852
2,689
29,510
19,374
0
12,485
16,383
49,533
0
L
Heimdallr
Necro_Wry
Heimdallr
25,087
12,674
219
1,821
22,828
8,269
0
10,573
11,640
0
56,133
L
Anubis
TS200123
Anubis
25,616
333
0
3,798
23,936
11,340
0
9,126
14,250
46,052
0
W
Fenrir
22,956
10,042
428
3,306
27,245
10,383
0
16,309
10,866
0
33,974
W
Scylla
Zizou-boo
Scylla
27,297
3,345
1,044
912
17,207
6,831
0
9,843
7,364
53,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,717
Gold Earned
67,492
200
Minions Killed
246
8
Camps Cleared
7
1,176,448
Distance Traveled
1,085,229
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,630
1,048
56
4
0
237,218
0
W
Bakasura
15,543
1,196
34
3
5
275,353
0
W
Hachiman
14,143
1,088
23
2
1
210,263
0
L
Hel
12,971
998
66
5
1
279,882
0
L
Skadi
12,157
935
18
1
3
162,970
1
L
Jormungandr
13,187
1,014
52
4
1
201,316
0
L
Heimdallr
14,487
1,114
56
4
1
229,377
0
L
Anubis
14,690
1,130
54
4
1
211,684
0
W
Fenrir
14,133
1,087
18
1
2
253,167
0
W
Scylla
15,268
1,174
69
5
0
200,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role