Player Matchup

Odin
Odin
FrOzen-BoSs-
Odin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 77L
1,208 Elo+
Solo
Kukulkan
Kukulkan
INSANE-INDIAN777
Kukulkan
Level 7
God Stats
3W - 9L
1,306 SR
Queue Stats
4W - 11L
1,140 Elo+
Solo
Yemoja
Yemoja
Impurial1313
Yemoja
Level 8
God Stats
3W - 3L
1,674 SR
Queue Stats
67W - 66L
1,147 Elo+
Solo
Cerberus
Cerberus
POLLO_BEAST_007
Cerberus
Level 20
God Stats
8W - 12L
1,319 SR
Queue Stats
123W - 138L
1,294 Elo+
Solo
Izanami
Izanami
kingsely2
Izanami
Level 18
God Stats
8W - 20L
1,353 SR
Queue Stats
50W - 86L
1,118 Elo+
Solo
Team Averages
Level 15
1,430 SR
1,181 Elo+

VS

Team Averages
Level 23
1,497 SR
1,197 Elo+
Sol
Sol
I-FINED-TRINITY
Sol
Level 26
God Stats
12W - 4L
1,594 SR
Queue Stats
58W - 47L
1,219 Elo+
Party 2
Izanami
Izanami
Minako20
Izanami
Level 27
God Stats
21W - 12L
1,491 SR
Queue Stats
42W - 40L
1,224 Elo+
Solo
Yemoja
Yemoja
Retro_Uzi
Yemoja
Level 11
God Stats
4W - 1L
1,652 SR
Queue Stats
13W - 10L
1,146 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WsMSenpai
Tsukuyomi
Level 24
God Stats
7W - 3L
1,462 SR
Queue Stats
9W - 10L
1,061 Elo+
Party 1
Neith
Neith
tirin-mezon
Neith
Level 29
God Stats
3W - 5L
1,287 SR
Queue Stats
100W - 92L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 0
5,808
484
2,666
8,758
2,981
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 2 / 1
4,790
399
2,655
2,837
763
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Yemoja
8
0 / 5 / 2
5,358
447
5,502
9,492
3,710
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
10
1 / 5 / 0
5,705
475
3,970
13,120
4,662
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
kingsely2
Izanami
3
1 / 4 / 0
4,241
353
1,552
2,766
755
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 1
8,365
697
8,282
9,171
2,988
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Minako20
Izanami
12
9 / 0 / 1
7,867
656
10,616
4,796
1,547
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
Retro_Uzi
Yemoja
9
0 / 3 / 4
6,279
523
2,534
5,817
2,180
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
WsMSenpai
Tsukuyomi
10
0 / 0 / 3
6,422
535
2,221
3,543
966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 0 / 5
6,839
570
4,301
4,313
1,358
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
18
19
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
7
2
1
3.75
L
0
2
1
0.25
L
Yemoja
0
5
2
0.2
W
Izanami
Minako20
Izanami
9
0
1
9.5
L
Cerberus
1
5
0
0.2
W
Yemoja
Retro_Uzi
Yemoja
0
3
4
0.67
W
Tsukuyomi
WsMSenpai
Tsukuyomi
0
0
3
1.5
L
Izanami
kingsely2
Izanami
1
4
0
0.25
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,345
Damage
27,954
36,973
Taken
27,640
12,871
Mitigated
9,039
4,448
Healing
11,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,666
904
0
832
8,758
2,981
0
3,819
4,939
0
20,910
W
8,282
3,073
231
6,024
9,171
2,988
3,012
2,275
6,896
41,349
0
L
2,655
227
0
0
2,837
763
117
66
2,758
20,963
0
L
Yemoja
5,502
1,429
527
108
9,492
3,710
56
3,768
5,724
19,571
0
W
Izanami
Minako20
Izanami
10,616
6,899
0
0
4,796
1,547
4,420
3,190
1,606
0
42,843
L
Cerberus
3,970
490
83
2,668
13,120
4,662
0
1,465
11,655
22,652
0
W
Yemoja
Retro_Uzi
Yemoja
2,534
931
794
875
5,817
2,180
1,027
2,705
3,112
17,046
0
W
Tsukuyomi
WsMSenpai
Tsukuyomi
2,221
1,017
279
482
3,543
966
291
1,876
1,667
0
16,218
L
Izanami
kingsely2
Izanami
1,552
1,500
0
230
2,766
755
15
1,698
1,068
0
5,009
W
4,301
1,751
342
2,565
4,313
1,358
1,866
2,081
2,232
0
23,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,902
Gold Earned
35,772
162
Minions Killed
266
0
Camps Cleared
0
822,265
Distance Traveled
961,079
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,808
484
37
3
0
183,438
0
W
Sol
8,365
697
74
6
0
176,243
0
L
Kukulkan
4,790
399
41
3
0
166,332
0
L
Yemoja
5,358
447
29
2
0
201,730
2
W
Izanami
7,867
656
77
6
0
204,771
4
L
Cerberus
5,705
475
51
4
0
192,885
0
W
Yemoja
6,279
523
32
3
0
200,119
0
W
Tsukuyomi
6,422
535
38
3
0
186,266
3
L
Izanami
4,241
353
4
0
0
77,880
0
W
Neith
6,839
570
45
4
0
193,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role