Player Matchup

Da Ji
Da Ji
Aressel
Da Ji
Level 39
God Stats
3W - 0L
1,765 SR
Queue Stats
12W - 16L
1,365 Elo+
Party 1
Xbalanque
Xbalanque
Crvena222
Xbalanque
Level 59
God Stats
84W - 68L
1,492 SR
Queue Stats
139W - 133L
1,376 Elo+
Solo
Artio
Artio
DDDqD
Artio
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,354 Elo+
Party 1
Kukulkan
Kukulkan
Legancy98
Kukulkan
Level 124
God Stats
2W - 1L
1,787 SR
Queue Stats
7W - 8L
1,279 Elo+
Solo
Odin
Odin
TerraNecro
Odin
Level 47
God Stats
4W - 3L
1,630 SR
Queue Stats
107W - 142L
1,394 Elo+
Solo
Team Averages
Level 65
1,635 SR
1,354 Elo+

VS

Team Averages
Level 66
1,384 SR
1,332 Elo+
Horus
Horus
Eldestrapier668
Horus
Level 82
God Stats
3W - 3L
1,538 SR
Queue Stats
18W - 34L
1,348 Elo+
Party 2
Discordia
Discordia
Eldestrapier668
Discordia
Level 13
God Stats
0W - 5L
1,120 SR
Queue Stats
3W - 17L
1,100 Elo+
Party 2
Mercury
Mercury
Herobrain1
Mercury
Level 50
God Stats
2W - 7L
1,351 SR
Queue Stats
117W - 125L
1,488 Elo+
Solo
Jormungandr
Jormungandr
Jei6x
Jormungandr
Level 64
God Stats
6W - 11L
1,328 SR
Queue Stats
155W - 117L
1,401 Elo+
Solo
Anubis
Anubis
schirulu
Anubis
Level 121
God Stats
23W - 10L
1,582 SR
Queue Stats
82W - 98L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aressel
Da Ji
19
3 / 5 / 12
12,701
847
9,019
12,058
6,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
Crvena222
Xbalanque
20
11 / 3 / 13
16,055
1,070
31,411
12,791
6,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Artio
DDDqD
Artio
20
2 / 4 / 19
13,757
917
10,692
18,258
28,607
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
Legancy98
Kukulkan
20
3 / 1 / 17
14,186
946
29,209
5,449
3,059
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 1 / 13
15,154
1,010
7,881
9,250
5,375
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

172

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 8
13,257
884
7,916
22,647
24,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Eldestrapier668
Discordia
19
1 / 8 / 4
12,717
848
5,046
17,799
7,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Herobrain1
Mercury
20
10 / 10 / 4
15,438
1,029
16,889
23,419
11,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
Jei6x
Jormungandr
19
1 / 4 / 10
12,971
865
17,865
25,585
32,533
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
schirulu
Anubis
16
0 / 2 / 5
11,234
749
2,675
3,351
1,276
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
45
27
Kills
14
14
Deaths
27
74
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Aressel
Da Ji
3
5
12
1.8
W
Xbalanque
Crvena222
Xbalanque
11
3
13
5.83
W
Artio
DDDqD
Artio
2
4
19
2.88
L
2
3
8
2
L
Discordia
Eldestrapier668
Discordia
1
8
4
0.38
L
Mercury
Herobrain1
Mercury
10
10
4
1.2
L
Jormungandr
Jei6x
Jormungandr
1
4
10
1.5
W
Kukulkan
Legancy98
Kukulkan
3
1
17
11.5
W
8
1
13
14.5
L
Anubis
schirulu
Anubis
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,212
Damage
50,391
57,806
Taken
92,801
50,228
Mitigated
77,843
1,341
Healing
7,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Aressel
Da Ji
9,019
1,819
0
362
12,058
6,843
0
3,338
8,605
0
11,947
W
Xbalanque
Crvena222
Xbalanque
31,411
22,298
0
0
12,791
6,344
0
6,598
5,968
0
77,014
W
Artio
DDDqD
Artio
10,692
2,022
386
593
18,258
28,607
0
7,070
10,738
27,634
0
L
7,916
4,389
2,467
3,891
22,647
24,667
0
11,227
11,420
0
25,546
L
Discordia
Eldestrapier668
Discordia
5,046
270
0
363
17,799
7,459
0
7,833
9,966
25,601
0
L
Mercury
Herobrain1
Mercury
16,889
6,827
0
0
23,419
11,908
0
9,236
14,183
0
40,113
L
Jormungandr
Jei6x
Jormungandr
17,865
4,703
0
775
25,585
32,533
0
10,620
14,965
43,802
0
W
Kukulkan
Legancy98
Kukulkan
29,209
1,583
0
0
5,449
3,059
0
2,423
3,001
75,991
0
W
7,881
3,553
0
0
9,250
5,375
0
5,117
3,908
0
19,519
L
Anubis
schirulu
Anubis
2,675
549
0
0
3,351
1,276
0
985
2,366
12,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,853
Gold Earned
65,617
284
Minions Killed
222
13
Camps Cleared
9
1,387,912
Distance Traveled
1,145,062
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,701
847
6
0
0
241,150
0
W
Xbalanque
16,055
1,070
103
7
9
290,594
0
W
Artio
13,757
917
29
2
1
284,603
0
L
Horus
13,257
884
44
3
0
300,168
0
L
Discordia
12,717
848
53
4
0
223,183
0
L
Mercury
15,438
1,029
48
3
8
296,123
0
L
Jormungandr
12,971
865
55
4
1
240,781
0
W
Kukulkan
14,186
946
122
8
0
276,175
3
W
Odin
15,154
1,010
24
2
3
295,390
1
L
Anubis
11,234
749
22
1
0
84,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role