Player Matchup

Cthulhu
Cthulhu
Cohetecito
Cthulhu
Level 29
God Stats
4W - 10L
1,249 SR
Queue Stats
170W - 254L
1,177 Elo+
Solo
Mercury
Mercury
Tomas_rp26_
Mercury
Level 28
God Stats
6W - 3L
1,319 SR
Queue Stats
91W - 77L
1,281 Elo+
Solo
Cupid
Cupid
onedayinmiami
Cupid
Level 28
God Stats
16W - 19L
1,403 SR
Queue Stats
35W - 34L
1,356 Elo+
Solo
Team Averages
Level 28
1,324 SR
1,271 Elo+

VS

Team Averages
Level 31
1,468 SR
1,302 Elo+
Achilles
Achilles
ExtaZz__GaMiNg77
Achilles
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 76L
1,235 Elo+
Solo
Olorun
Olorun
Penba23
Olorun
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Nu Wa
Nu Wa
atun_practico0
Nu Wa
Level 24
God Stats
14W - 13L
1,405 SR
Queue Stats
86W - 144L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cohetecito
Cthulhu
18
1 / 1 / 12
14,609
696
16,180
21,652
15,528
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mercury
Tomas_rp26_
Mercury
11
1 / 1 / 5
11,126
530
2,791
6,986
2,337
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
13 / 9 / 2
14,998
714
15,279
19,794
6,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 9 / 5
13,159
627
10,172
22,425
11,763
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
Penba23
Olorun
18
3 / 4 / 4
11,828
563
13,549
15,524
7,130
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
1 / 2 / 3
10,457
498
1,267
2,630
678
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
15
Kills
8
11
Deaths
15
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cohetecito
Cthulhu
1
1
12
7
L
4
9
5
0.72
L
Olorun
Penba23
Olorun
3
4
4
1.25
W
Mercury
Tomas_rp26_
Mercury
1
1
5
3.5
L
1
2
3
1.25
W
13
9
2
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,250
Damage
24,988
48,432
Taken
40,579
23,989
Mitigated
19,571
19,725
Healing
8,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cohetecito
Cthulhu
16,180
595
934
8,711
21,652
15,528
521
9,932
11,720
80,950
0
L
10,172
2,468
634
2,457
22,425
11,763
0
7,555
14,870
0
43,282
L
Olorun
Penba23
Olorun
13,549
5,050
82
5,269
15,524
7,130
0
8,201
7,323
53,354
0
W
Mercury
Tomas_rp26_
Mercury
2,791
504
819
2,194
6,986
2,337
665
1,504
5,482
0
17,562
L
1,267
260
0
132
2,630
678
0
440
2,190
6,724
0
W
15,279
9,382
1,285
5,782
19,794
6,124
1,254
3,594
16,200
0
72,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,733
Gold Earned
35,444
224
Minions Killed
126
0
Camps Cleared
0
961,511
Distance Traveled
670,285
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,609
696
108
5
0
386,036
0
L
Achilles
13,159
627
56
3
0
288,563
2
L
Olorun
11,828
563
59
3
0
310,937
2
W
Mercury
11,126
530
27
1
0
258,619
1
L
Nu Wa
10,457
498
11
1
0
70,785
0
W
Cupid
14,998
714
89
4
0
316,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role