Player Matchup

Scylla
Scylla
Fatnugget347
Scylla
Level 26
God Stats
51W - 35L
1,592 SR
Queue Stats
453W - 483L
1,360 Elo+
Solo
Neith
Neith
SwiftGoone
Neith
Level 27
God Stats
14W - 26L
1,480 SR
Queue Stats
50W - 84L
1,320 Elo+
Solo
Hel
Hel
WingedKey
Hel
Level 18
God Stats
28W - 21L
1,628 SR
Queue Stats
36W - 39L
1,295 Elo+
Solo
Team Averages
Level 24
1,567 SR
1,325 Elo+

VS

Team Averages
Level 38
1,589 SR
1,386 Elo+
Anhur
Anhur
Maxiserpenteante
Anhur
Level 11
God Stats
2W - 3L
1,622 SR
Queue Stats
3W - 6L
1,421 Elo+
Party 1
Hel
Hel
ivanmarino2207
Hel
Level 77
God Stats
14W - 4L
1,646 SR
Queue Stats
101W - 81L
1,481 Elo+
Party 1
Eset
Eset
ああうえお
Eset
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
9 / 2 / 8
11,678
779
16,138
12,248
5,110
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
15
8 / 5 / 8
11,207
747
20,656
11,839
4,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

4
0 / 0 / 0
7,153
477
0
405
87
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 4
8,873
592
2,216
15,133
4,967
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
5 / 4 / 1
10,919
728
11,741
18,487
13,392
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 6 / 4
10,095
673
4,417
13,775
4,102
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
17
Kills
7
7
Deaths
17
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
9
2
8
6.5
W
0
7
4
0.29
L
Neith
8
5
8
2.4
L
0
0
0
0
W
5
4
1
1.38
W
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,794
Damage
18,374
24,492
Taken
47,395
9,976
Mitigated
22,461
7,654
Healing
20,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
16,138
1,172
0
3,974
12,248
5,110
672
8,994
3,254
59,912
0
W
2,216
1,097
0
571
15,133
4,967
1,960
5,319
9,814
0
15,643
L
Neith
20,656
12,101
489
2,892
11,839
4,779
1,420
7,111
4,728
0
53,258
L
0
0
111
188
405
87
0
133
272
1,274
0
W
11,741
520
6,908
10,505
18,487
13,392
907
5,733
12,754
48,316
0
W
4,417
451
554
1,580
13,775
4,102
631
5,101
8,674
20,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,038
Gold Earned
29,887
139
Minions Killed
122
0
Camps Cleared
0
496,323
Distance Traveled
732,697
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,678
779
76
5
0
274,283
0
W
Anhur
8,873
592
36
2
0
213,324
0
L
Neith
11,207
747
61
4
0
207,242
1
L
Hel
7,153
477
2
0
0
14,798
0
W
Hel
10,919
728
53
4
0
268,572
1
W
Eset
10,095
673
33
2
0
250,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role