Player Matchup

Hachiman
Hachiman
AsamatBagatov69
Hachiman
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
230W - 240L
1,337 Elo+
Solo
Bakasura
Bakasura
GutzisHere
Bakasura
Level 29
God Stats
22W - 13L
1,759 SR
Queue Stats
157W - 106L
1,537 Elo+
Solo
Ra
Ra
H0T STUFF 65
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,008 Elo+
Solo
Susano
Susano
Not_Kamijaga
Susano
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 57L
1,212 Elo+
Party 1
Anubis
Anubis
Reyonix_Panther
Anubis
Level 28
God Stats
13W - 9L
1,495 SR
Queue Stats
68W - 70L
1,260 Elo+
Party 1
Team Averages
Level 25
1,551 SR
1,271 Elo+

VS

Team Averages
Level 20
1,465 SR
1,262 Elo+
Tsukuyomi
Tsukuyomi
Ez_Rau15
Tsukuyomi
Level 16
God Stats
33W - 18L
1,413 SR
Queue Stats
70W - 65L
973 Elo+
Party 2
Kukulkan
Kukulkan
StokesM96
Kukulkan
Level 28
God Stats
2W - 0L
1,718 SR
Queue Stats
113W - 85L
1,567 Elo+
Solo
Fenrir
Fenrir
alvarobfer145
Fenrir
Level 15
God Stats
41W - 35L
1,243 SR
Queue Stats
59W - 55L
1,012 Elo+
Party 2
Cthulhu
Cthulhu
iceCold9910
Cthulhu
Level 26
God Stats
1W - 3L
1,451 SR
Queue Stats
17W - 22L
1,209 Elo+
Solo
Apollo
Apollo
j-a-l-o-l-e-y
Apollo
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
159W - 123L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
5
0 / 2 / 0
2,853
571
1,236
2,853
540
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
GutzisHere
Bakasura
7
3 / 1 / 0
4,034
807
2,191
2,919
884
4
0 / 3 / 0
2,713
543
1,587
2,612
732
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Susano
3
0 / 0 / 0
2,890
578
883
2,471
536
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 0 / 0
921
184
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ez_Rau15
Tsukuyomi
4
1 / 2 / 1
3,276
655
644
2,825
616
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
StokesM96
Kukulkan
6
3 / 0 / 0
4,001
800
1,850
1,614
395
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 2 / 1
2,970
594
614
2,197
554
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
iceCold9910
Cthulhu
4
0 / 0 / 3
3,112
622
826
2,016
1,067
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
2 / 0 / 0
3,863
773
1,950
1,647
385
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
3
Kills
6
6
Deaths
4
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
2
0
0
W
Tsukuyomi
Ez_Rau15
Tsukuyomi
1
2
1
0.75
L
Bakasura
GutzisHere
Bakasura
3
1
0
3
L
0
3
0
0
L
Susano
0
0
0
0
L
0
0
0
0
W
Kukulkan
StokesM96
Kukulkan
3
0
0
3
W
0
2
1
0.25
W
Cthulhu
iceCold9910
Cthulhu
0
0
3
1.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,897
Damage
5,884
10,855
Taken
10,299
2,692
Mitigated
3,017
2,269
Healing
1,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
1,236
873
0
198
2,853
540
0
0
2,853
0
6,934
W
Tsukuyomi
Ez_Rau15
Tsukuyomi
644
430
0
276
2,825
616
0
121
2,629
0
8,340
L
Bakasura
GutzisHere
Bakasura
2,191
1,450
0
1,346
2,919
884
0
367
2,532
0
12,095
L
1,587
431
11
74
2,612
732
0
1,696
916
4,538
0
L
Susano
883
182
0
640
2,471
536
0
613
1,858
0
6,648
L
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
StokesM96
Kukulkan
1,850
572
0
250
1,614
395
0
285
1,274
12,247
0
W
614
265
0
260
2,197
554
0
320
1,857
0
7,204
W
Cthulhu
iceCold9910
Cthulhu
826
187
0
297
2,016
1,067
0
861
1,012
4,832
0
W
1,950
1,479
0
500
1,647
385
591
0
1,647
0
16,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,411
Gold Earned
17,222
61
Minions Killed
97
0
Camps Cleared
0
381,672
Distance Traveled
475,917
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
2,853
571
11
2
0
86,489
0
W
Tsukuyomi
3,276
655
20
4
0
98,653
0
L
Bakasura
4,034
807
34
7
0
98,777
0
L
Ra
2,713
543
3
1
0
75,774
0
L
Susano
2,890
578
13
3
0
120,632
0
L
Anubis
921
184
0
0
0
0
0
W
Kukulkan
4,001
800
18
4
0
84,632
0
W
Fenrir
2,970
594
16
3
0
110,569
0
W
Cthulhu
3,112
622
10
2
0
97,643
3
W
Apollo
3,863
773
33
7
0
84,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role