Player Matchup

Zhong Kui
Zhong Kui
ICEE-Two_Tone-
Zhong Kui
Level 25
God Stats
30W - 28L
1,664 SR
Queue Stats
75W - 73L
1,240 Elo+
Solo
King Arthur
King Arthur
Ness TS
King Arthur
Level 17
God Stats
0W - 1L
1,175 SR
Queue Stats
134W - 94L
1,289 Elo+
Solo
Arachne
Arachne
RinderRem
Arachne
Level 27
God Stats
10W - 14L
1,487 SR
Queue Stats
93W - 103L
1,295 Elo+
Solo
Xbalanque
Xbalanque
scottb37
Xbalanque
Level 27
God Stats
5W - 4L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Hel
Hel
xX_McDnoaltiz-3
Hel
Level 28
God Stats
1W - 4L
1,280 SR
Queue Stats
57W - 62L
1,220 Elo+
Solo
Team Averages
Level 25
1,421 SR
1,309 Elo+

VS

Team Averages
Level 22
1,478 SR
1,285 Elo+
Hun Batz
Hun Batz
Asuna
Hun Batz
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
215W - 160L
1,269 Elo+
Solo
Susano
Susano
BLDMAT
Susano
Level 15
God Stats
5W - 1L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
FullMetalMohawk
Xing Tian
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 16L
1,149 Elo+
Solo
Cupid
Cupid
ProjectxRice69
Cupid
Level 20
God Stats
13W - 7L
1,526 SR
Queue Stats
26W - 24L
1,200 Elo+
Party 1
Tsukuyomi
Tsukuyomi
cR4c1sg4y
Tsukuyomi
Level 28
God Stats
9W - 8L
1,364 SR
Queue Stats
132W - 142L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ICEE-Two_Tone-
Zhong Kui
1
0 / 0 / 0
2,466
493
0
0
0
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Ness TS
King Arthur
1
0 / 0 / 0
2,466
493
0
0
0
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Arachne
RinderRem
Arachne
5
0 / 0 / 0
3,059
612
1,192
2,247
444
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Xbalanque
scottb37
Xbalanque
4
0 / 2 / 0
2,921
584
487
2,252
399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
1 / 2 / 0
3,337
667
570
1,650
273
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Asuna
Hun Batz
6
0 / 0 / 1
3,809
762
351
2,525
587
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Susano
BLDMAT
Susano
6
2 / 1 / 0
3,959
792
679
1,747
461
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Xing Tian
FullMetalMohawk
Xing Tian
5
0 / 1 / 1
3,415
683
92
1,603
583
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes

Shoes

+6%
Movement Speed

5
2 / 0 / 0
3,546
709
365
346
83
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Tsukuyomi
cR4c1sg4y
Tsukuyomi
6
0 / 0 / 0
3,563
713
514
1,539
565
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
4
4
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Asuna
Hun Batz
0
0
1
0.5
W
Susano
BLDMAT
Susano
2
1
0
2
W
Xing Tian
FullMetalMohawk
Xing Tian
0
1
1
0.5
L
Zhong Kui
ICEE-Two_Tone-
Zhong Kui
0
0
0
0
L
King Arthur
Ness TS
King Arthur
0
0
0
0
W
2
0
0
2
L
Arachne
RinderRem
Arachne
0
0
0
0
W
Tsukuyomi
cR4c1sg4y
Tsukuyomi
0
0
0
0
L
Xbalanque
scottb37
Xbalanque
0
2
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,249
Damage
2,001
6,149
Taken
7,760
1,116
Mitigated
2,279
541
Healing
2,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Asuna
Hun Batz
351
170
0
1,274
2,525
587
0
0
2,525
0
16,146
W
Susano
BLDMAT
Susano
679
163
0
637
1,747
461
0
570
1,177
0
7,232
W
Xing Tian
FullMetalMohawk
Xing Tian
92
0
0
0
1,603
583
324
0
1,603
3,383
0
L
Zhong Kui
ICEE-Two_Tone-
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
Ness TS
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
365
135
0
0
346
83
953
0
346
0
9,348
L
Arachne
RinderRem
Arachne
1,192
1,192
0
409
2,247
444
0
0
2,147
0
8,239
W
Tsukuyomi
cR4c1sg4y
Tsukuyomi
514
0
0
677
1,539
565
145
0
1,539
0
11,080
L
Xbalanque
scottb37
Xbalanque
487
238
0
0
2,252
399
0
92
2,160
0
5,672
L
570
252
0
132
1,650
273
0
0
1,650
7,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,249
Gold Earned
18,292
42
Minions Killed
115
0
Camps Cleared
0
251,193
Distance Traveled
438,132
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
3,809
762
41
8
0
96,567
0
W
Susano
3,959
792
12
2
0
89,295
1
W
Xing Tian
3,415
683
12
2
0
71,143
0
L
Zhong Kui
2,466
493
0
0
0
7,529
0
L
King Arthur
2,466
493
0
0
0
1,283
0
W
Cupid
3,546
709
25
5
0
80,279
2
L
Arachne
3,059
612
11
2
0
97,000
0
W
Tsukuyomi
3,563
713
25
5
0
100,848
1
L
Xbalanque
2,921
584
13
3
0
75,795
0
L
Hel
3,337
667
18
4
0
69,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role