Player Matchup

Da Ji
Da Ji
Breande1
Da Ji
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,264 Elo+
Solo
Hercules
Hercules
EXCALIBUR BOSS
Hercules
Level 46
God Stats
8W - 13L
1,416 SR
Queue Stats
113W - 121L
1,362 Elo+
Party 2
Set
Set
ObitoSippinTea
Set
Level 29
God Stats
15W - 9L
1,675 SR
Queue Stats
299W - 276L
1,317 Elo+
Solo
Ah Puch
Ah Puch
UduSavage10
Ah Puch
Level 21
God Stats
3W - 5L
1,500 SR
Queue Stats
114W - 126L
1,247 Elo+
Solo
Olorun
Olorun
WondrWolf558
Olorun
Level 7
God Stats
5W - 3L
1,674 SR
Queue Stats
7W - 5L
1,309 Elo+
Party 2
Team Averages
Level 24
1,553 SR
1,300 Elo+

VS

Team Averages
Level 13
1,352 SR
1,087 Elo+
Amaterasu
Amaterasu
AnalyticalSh4dow
Amaterasu
Level 28
God Stats
18W - 18L
1,464 SR
Queue Stats
111W - 110L
1,248 Elo+
Solo
Sobek
Sobek
M4Ss1v3_ScUmBaG9
Sobek
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
923 Elo+
Party 1
Fenrir
Fenrir
NocturnalWolf96
Fenrir
Level 7
God Stats
0W - 2L
1,255 SR
Queue Stats
2W - 8L
1,047 Elo+
Party 1
Skadi
Skadi
StacyQueen
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
923 Elo+
Party 1
Set
Set
cmediaz85
Set
Level 26
God Stats
1W - 3L
1,043 SR
Queue Stats
105W - 91L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Breande1
Da Ji
15
1 / 6 / 8
11,086
443
2,783
15,877
6,530
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
17
13 / 0 / 16
13,594
544
21,366
25,594
26,190
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
31 / 0 / 4
14,887
595
34,308
17,495
19,111
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
UduSavage10
Ah Puch
19
23 / 1 / 11
13,800
552
29,825
13,851
5,210
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Olorun
14
2 / 6 / 13
10,600
424
16,153
18,046
6,584
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
7
0 / 3 / 2
7,027
281
1,699
5,250
2,025
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 21 / 3
7,701
308
7,584
37,684
23,405
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
4 / 21 / 1
9,314
373
12,853
33,715
14,849
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Skadi
12
0 / 23 / 2
7,980
319
9,599
30,020
9,194
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
8 / 3 / 2
11,064
443
15,556
22,549
8,787
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
22
70
Kills
12
13
Deaths
71
52
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
0
3
2
0.33
W
Da Ji
Breande1
Da Ji
1
6
8
0.83
W
Hercules
13
0
16
21
L
0
21
3
0.07
L
4
21
1
0.21
W
31
0
4
33
L
Skadi
0
23
2
0.04
W
Ah Puch
UduSavage10
Ah Puch
23
1
11
28.5
W
Olorun
2
6
13
1.42
L
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,435
Damage
47,291
90,863
Taken
129,218
63,625
Mitigated
58,260
36,907
Healing
10,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
1,699
635
0
1,170
5,250
2,025
0
2,056
3,194
0
8,577
W
Da Ji
Breande1
Da Ji
2,783
1,111
0
2,951
15,877
6,530
1,868
939
14,868
0
47,351
W
Hercules
21,366
7,045
759
9,567
25,594
26,190
1,985
1,741
22,020
0
61,305
L
7,584
714
145
1,884
37,684
23,405
0
14,746
22,638
19,843
0
L
12,853
4,732
0
2,585
33,715
14,849
612
12,220
21,345
0
40,625
W
34,308
17,347
314
7,168
17,495
19,111
4,847
1,910
15,585
0
83,816
L
Skadi
9,599
4,916
0
0
30,020
9,194
0
9,130
20,440
0
37,346
W
Ah Puch
UduSavage10
Ah Puch
29,825
7,276
0
8,442
13,851
5,210
528
1,547
12,304
77,216
0
W
Olorun
16,153
9,151
1,675
6,031
18,046
6,584
3,311
1,447
16,549
48,881
0
L
15,556
6,270
668
3,570
22,549
8,787
0
7,826
14,698
0
64,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,967
Gold Earned
43,086
414
Minions Killed
240
0
Camps Cleared
0
2,242,759
Distance Traveled
1,443,132
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,027
281
20
1
0
119,030
1
W
Da Ji
11,086
443
87
3
0
388,873
0
W
Hercules
13,594
544
55
2
0
504,961
1
L
Sobek
7,701
308
14
1
0
341,292
2
L
Fenrir
9,314
373
42
2
0
321,591
2
W
Set
14,887
595
111
4
0
520,404
0
L
Skadi
7,980
319
63
3
0
271,490
0
W
Ah Puch
13,800
552
95
4
0
434,515
0
W
Olorun
10,600
424
66
3
0
394,006
3
L
Set
11,064
443
101
4
0
389,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role